-
893239c158
hooks implementation
austin
2024-07-16 17:55:28 -0400
-
7ee1f99dd1
script register ignorepath
austin
2024-07-16 14:45:40 -0400
-
2c807ce4f5
more rearchitecting
austin
2024-07-16 14:41:22 -0400
-
6791ce2f3b
scripts architecture work
austin
2024-07-16 14:29:20 -0400
-
f2877edf37
calling functions from a scene file
austin
2024-07-15 21:31:40 -0400
-
0c554d1598
incremental compilation of scripts
austin
2024-07-15 15:21:24 -0400
-
da28d13d61
script loading work
austin
2024-07-14 16:00:35 -0400
-
14f4607c47
toggle macro work
austin
2024-07-13 23:48:10 -0400
-
9aa7cfe048
toggle ui element
austin
2024-07-13 23:34:54 -0400
-
b18a09ef3e
cleanup
austin
2024-07-13 21:12:05 -0400
-
2b68231789
scene/save refactor
austin
2024-07-13 21:11:46 -0400
-
4e0459e460
menu cleanup
austin
2024-07-13 16:07:37 -0400
-
856e0a6b22
more cleanup
austin
2024-07-13 16:00:48 -0400
-
0bec1386f1
cleanup (goodbye arena)
austin
2024-07-13 15:35:44 -0400
-
5a2895f9fd
cleanup
austin
2024-07-13 15:28:53 -0400
-
67bdc8ec67
work on scenes and hooks
austin
2024-07-13 15:26:29 -0400
-
068f3979b8
hookmanager in scriptengine, upgrade to junit 5
austin
2024-07-12 17:56:23 -0400
-
94c19d7990
scripting work
austin
2024-07-10 15:27:05 -0400
-
8a0b2d001b
small docs update
austin
2024-07-10 10:11:08 -0400
-
71fb248154
work towards automated testing
austin
2024-07-07 23:28:04 -0400
-
6da4c001fa
screenshots refactoring
austin
2024-07-04 18:58:38 -0400
-
f7887fc875
work towards saving framebuffers as screenshots
austin
2024-07-04 16:32:43 -0400
-
0db8734f44
opengl error checking fixes
austin
2024-07-03 16:41:05 -0400
-
29299a7781
add saving framebuffers
austin
2024-07-03 14:55:24 -0400
-
14d423d533
script engine bugfix, hitbox subtypes
austin
2024-07-02 17:07:16 -0400
-
e5a187ce19
script engine work
austin
2024-07-02 16:14:05 -0400
-
df4fe45dd5
transvoxel position checking work
austin
2024-06-30 13:38:41 -0400
-
bc66523cde
add items from today
austin
2024-06-27 23:02:20 -0400
-
720054598f
weapon audio
austin
2024-06-27 22:59:12 -0400
-
42c1f7c55a
moving documentation around
austin
2024-06-27 22:50:20 -0400
-
a26ea92aae
animation updates
austin
2024-06-27 22:35:36 -0400
-
2182cc80fa
fix docs
austin
2024-06-22 20:11:21 -0400
-
9bbdafb43d
tutorial hints initial implementation
austin
2024-06-22 20:09:49 -0400
-
a676d8ddca
server rotation fix
austin
2024-06-22 16:51:14 -0400
-
8dcff7efe0
bug fixes, enforcing best practices
austin
2024-06-22 16:32:59 -0400
-
7a2bdf7745
transvoxel algorithm meshgen
austin
2024-06-22 16:10:30 -0400
-
2b715ab325
rename client gravity tree name
austin
2024-06-18 21:04:54 -0400
-
fbbd93df8d
run latest netcode gen
austin
2024-06-18 20:59:35 -0400
-
8c0a7697d0
block synchronization
austin
2024-06-18 18:41:33 -0400
-
e671cda62d
hitboxes, ui, bug fixes, network fixes, etc
austin
2024-06-14 13:58:10 -0400
-
4ae09e7afb
network fixes, documentation, etc
austin
2024-06-07 19:42:48 -0400
-
a30ac75573
work on moving hitboxes to ode4j handling
austin
2024-06-07 17:50:49 -0400
-
b1d79dbc16
hitboxes - refactoring work, documentation
austin
2024-05-26 13:28:11 -0400
-
29f5496e23
foliage fix, first person view model, other fixes
austin
2024-05-24 22:52:42 -0400
-
bd244b151d
movement tree networking work
austin
2024-05-13 10:17:35 -0400
-
341d5683cf
camera movement work + freecam terrain editing
austin
2024-05-12 12:42:12 -0400
-
baf7bf976d
first person camera
austin
2024-05-07 22:13:08 -0400
-
ac12b3f5a8
async load texture atlas
austin
2024-05-07 21:39:20 -0400
-
cfbd4c05ce
fix tree data
austin
2024-05-05 19:11:26 -0400
-
696f1175bb
saving items to disk
austin
2024-05-05 17:06:04 -0400
-
72bacc826a
small save fix for fresh install
austin
2024-05-05 17:01:08 -0400
-
74b3140344
start work on synchronizing attack
austin
2024-05-05 16:52:03 -0400
-
a241d97d33
texture atlasing for terrain w/ triplanar mapping
austin
2024-05-04 16:11:18 -0400
-
f7ac8d908e
fix grass not moving with player
austin
2024-04-30 19:41:05 -0400
-
0d26c404ee
fix audio playing for too long
austin
2024-04-22 22:31:20 -0400
-
45bb4a44e0
control repeat fix + data tweaks
austin
2024-04-21 23:19:56 -0400
-
2fbfaf4887
catch ode4j error
austin
2024-04-21 22:20:35 -0400
-
d9e0b2a9e5
cursor fix
austin
2024-04-21 21:49:26 -0400
-
3bfcc4c5d1
grass fix
austin
2024-04-21 21:12:19 -0400
-
172030b95d
documentation
austin
2024-04-21 18:02:13 -0400
-
a1d03ef59e
Fix items networking
austin
2024-04-21 17:41:50 -0400
-
597a969151
documentation, bug fixes
austin
2024-04-17 19:34:25 -0400
-
788a71d1e1
environment controls in level editor
austin
2024-04-13 22:18:22 -0400
-
34403c3155
UI work for level editor
austin
2024-04-13 14:15:04 -0400
-
3e5cade90e
searchable voxel selection ui
austin
2024-04-10 22:11:02 -0400
-
9d914e51c4
move window class
austin
2024-04-06 15:59:22 -0400
-
7c8e536f80
bare minimum working ui update
austin
2024-04-04 18:15:10 -0400
-
cec82a6c67
gitignore update
austin
2024-03-24 22:03:09 -0400
-
f36e667301
remove default level from master
austin
2024-03-24 22:02:31 -0400
-
45ce4ca9a9
rudimentary scene saving
austin
2024-03-24 21:51:11 -0400
-
ee6d310e91
store doxygen log instead of stdout
austin
2024-03-24 15:55:50 -0400
-
38fc3068a7
attempt fix testing
austin
2024-03-24 15:51:49 -0400
-
b86217a285
version bump lwjgl
austin
2024-03-24 15:48:23 -0400
-
1163f034eb
ui refactoring, hoverstate
austin
2024-03-24 15:00:18 -0400
-
6f8e44f325
menu refactoring
austin
2024-03-24 13:19:02 -0400
-
dffd02853d
move progress item
austin
2024-03-23 23:21:39 -0400
-
b711111589
Remotery + extensive profiler usage
austin
2024-03-23 23:19:06 -0400
-
c9b48a2ea5
Merge pull request 'physicsOverhaul4' (#2) from physicsOverhaul4 into master
railgun
2024-03-23 17:46:26 -0400
-
-
a5c1667d9f
Move physics to ODE-side
physicsOverhaul4
austin
2024-03-23 17:45:46 -0400
-
362de5bee9
refactor btree interface location
austin
2024-03-21 20:37:47 -0400
-
-
aa1e7fa117
Defer physics overhaul 4 for larger timeblock
austin
2024-03-21 20:31:12 -0400
-
4fd56da7df
Disable hrtf temporarily as its maybe causing hw issues
austin
2024-03-21 20:05:32 -0400
-
46ec60e5a9
fix actor panel rendering
austin
2024-03-21 20:01:42 -0400
-
20c0bff89d
refactor ui framework to use openglstate
austin
2024-03-21 19:51:42 -0400
-
37a4cd7dd6
Make debug sp work eventually load
austin
2024-03-21 19:12:29 -0400
-
8c1607d34b
Provide way to usurp frustum culling on actor
austin
2024-03-21 19:01:51 -0400
-
ba5537bcf7
ground move refactor
austin
2024-03-21 18:47:07 -0400
-
742231a5de
doxygen update
austin
2024-03-20 23:09:14 -0400
-
6b2145ba6e
docs update
austin
2024-03-20 23:04:37 -0400
-
58d1d86262
More stuff
fluidDynamics
austin
2024-03-20 22:00:40 -0400
-
512998eb24
Free camera support for debugging
austin
2024-03-20 21:09:00 -0400
-
86edabf4de
player entity debug menu
austin
2024-03-20 18:57:48 -0400
-
077cffa2e2
smooth fluid voxel animation
austin
2024-03-20 08:50:32 -0400
-
db8ad7d10a
Fix ghost water in the sky
austin
2024-03-19 20:53:41 -0400
-
bfd7690403
fix fluid chunk model creating and flickering
austin
2024-03-19 20:03:21 -0400
-
7ab0debc45
basic visuals work
austin
2024-03-17 18:54:33 -0400
-
97edfacd41
fluids are rendering albeit poorly
austin
2024-03-17 18:44:39 -0400
-
f328d16bab
sending grass half-baked because I want water
austin
2024-03-17 15:20:30 -0400
-
41f2675e43
Fix arena mode
austin
2024-03-13 17:47:21 -0400
-
15e10ad83e
intelligently place foliage
austin
2024-03-12 22:55:33 -0400