Commit Graph

  • 893239c158 hooks implementation austin 2024-07-16 17:55:28 -0400
  • 7ee1f99dd1 script register ignorepath austin 2024-07-16 14:45:40 -0400
  • 2c807ce4f5 more rearchitecting austin 2024-07-16 14:41:22 -0400
  • 6791ce2f3b scripts architecture work austin 2024-07-16 14:29:20 -0400
  • f2877edf37 calling functions from a scene file austin 2024-07-15 21:31:40 -0400
  • 0c554d1598 incremental compilation of scripts austin 2024-07-15 15:21:24 -0400
  • da28d13d61 script loading work austin 2024-07-14 16:00:35 -0400
  • 14f4607c47 toggle macro work austin 2024-07-13 23:48:10 -0400
  • 9aa7cfe048 toggle ui element austin 2024-07-13 23:34:54 -0400
  • b18a09ef3e cleanup austin 2024-07-13 21:12:05 -0400
  • 2b68231789 scene/save refactor austin 2024-07-13 21:11:46 -0400
  • 4e0459e460 menu cleanup austin 2024-07-13 16:07:37 -0400
  • 856e0a6b22 more cleanup austin 2024-07-13 16:00:48 -0400
  • 0bec1386f1 cleanup (goodbye arena) austin 2024-07-13 15:35:44 -0400
  • 5a2895f9fd cleanup austin 2024-07-13 15:28:53 -0400
  • 67bdc8ec67 work on scenes and hooks austin 2024-07-13 15:26:29 -0400
  • 068f3979b8 hookmanager in scriptengine, upgrade to junit 5 austin 2024-07-12 17:56:23 -0400
  • 94c19d7990 scripting work austin 2024-07-10 15:27:05 -0400
  • 8a0b2d001b small docs update austin 2024-07-10 10:11:08 -0400
  • 71fb248154 work towards automated testing austin 2024-07-07 23:28:04 -0400
  • 6da4c001fa screenshots refactoring austin 2024-07-04 18:58:38 -0400
  • f7887fc875 work towards saving framebuffers as screenshots austin 2024-07-04 16:32:43 -0400
  • 0db8734f44 opengl error checking fixes austin 2024-07-03 16:41:05 -0400
  • 29299a7781 add saving framebuffers austin 2024-07-03 14:55:24 -0400
  • 14d423d533 script engine bugfix, hitbox subtypes austin 2024-07-02 17:07:16 -0400
  • e5a187ce19 script engine work austin 2024-07-02 16:14:05 -0400
  • df4fe45dd5 transvoxel position checking work austin 2024-06-30 13:38:41 -0400
  • bc66523cde add items from today austin 2024-06-27 23:02:20 -0400
  • 720054598f weapon audio austin 2024-06-27 22:59:12 -0400
  • 42c1f7c55a moving documentation around austin 2024-06-27 22:50:20 -0400
  • a26ea92aae animation updates austin 2024-06-27 22:35:36 -0400
  • 2182cc80fa fix docs austin 2024-06-22 20:11:21 -0400
  • 9bbdafb43d tutorial hints initial implementation austin 2024-06-22 20:09:49 -0400
  • a676d8ddca server rotation fix austin 2024-06-22 16:51:14 -0400
  • 8dcff7efe0 bug fixes, enforcing best practices austin 2024-06-22 16:32:59 -0400
  • 7a2bdf7745 transvoxel algorithm meshgen austin 2024-06-22 16:10:30 -0400
  • 2b715ab325 rename client gravity tree name austin 2024-06-18 21:04:54 -0400
  • fbbd93df8d run latest netcode gen austin 2024-06-18 20:59:35 -0400
  • 8c0a7697d0 block synchronization austin 2024-06-18 18:41:33 -0400
  • e671cda62d hitboxes, ui, bug fixes, network fixes, etc austin 2024-06-14 13:58:10 -0400
  • 4ae09e7afb network fixes, documentation, etc austin 2024-06-07 19:42:48 -0400
  • a30ac75573 work on moving hitboxes to ode4j handling austin 2024-06-07 17:50:49 -0400
  • b1d79dbc16 hitboxes - refactoring work, documentation austin 2024-05-26 13:28:11 -0400
  • 29f5496e23 foliage fix, first person view model, other fixes austin 2024-05-24 22:52:42 -0400
  • bd244b151d movement tree networking work austin 2024-05-13 10:17:35 -0400
  • 341d5683cf camera movement work + freecam terrain editing austin 2024-05-12 12:42:12 -0400
  • baf7bf976d first person camera austin 2024-05-07 22:13:08 -0400
  • ac12b3f5a8 async load texture atlas austin 2024-05-07 21:39:20 -0400
  • cfbd4c05ce fix tree data austin 2024-05-05 19:11:26 -0400
  • 696f1175bb saving items to disk austin 2024-05-05 17:06:04 -0400
  • 72bacc826a small save fix for fresh install austin 2024-05-05 17:01:08 -0400
  • 74b3140344 start work on synchronizing attack austin 2024-05-05 16:52:03 -0400
  • a241d97d33 texture atlasing for terrain w/ triplanar mapping austin 2024-05-04 16:11:18 -0400
  • f7ac8d908e fix grass not moving with player austin 2024-04-30 19:41:05 -0400
  • 0d26c404ee fix audio playing for too long austin 2024-04-22 22:31:20 -0400
  • 45bb4a44e0 control repeat fix + data tweaks austin 2024-04-21 23:19:56 -0400
  • 2fbfaf4887 catch ode4j error austin 2024-04-21 22:20:35 -0400
  • d9e0b2a9e5 cursor fix austin 2024-04-21 21:49:26 -0400
  • 3bfcc4c5d1 grass fix austin 2024-04-21 21:12:19 -0400
  • 172030b95d documentation austin 2024-04-21 18:02:13 -0400
  • a1d03ef59e Fix items networking austin 2024-04-21 17:41:50 -0400
  • 597a969151 documentation, bug fixes austin 2024-04-17 19:34:25 -0400
  • 788a71d1e1 environment controls in level editor austin 2024-04-13 22:18:22 -0400
  • 34403c3155 UI work for level editor austin 2024-04-13 14:15:04 -0400
  • 3e5cade90e searchable voxel selection ui austin 2024-04-10 22:11:02 -0400
  • 9d914e51c4 move window class austin 2024-04-06 15:59:22 -0400
  • 7c8e536f80 bare minimum working ui update austin 2024-04-04 18:15:10 -0400
  • cec82a6c67 gitignore update austin 2024-03-24 22:03:09 -0400
  • f36e667301 remove default level from master austin 2024-03-24 22:02:31 -0400
  • 45ce4ca9a9 rudimentary scene saving austin 2024-03-24 21:51:11 -0400
  • ee6d310e91 store doxygen log instead of stdout austin 2024-03-24 15:55:50 -0400
  • 38fc3068a7 attempt fix testing austin 2024-03-24 15:51:49 -0400
  • b86217a285 version bump lwjgl austin 2024-03-24 15:48:23 -0400
  • 1163f034eb ui refactoring, hoverstate austin 2024-03-24 15:00:18 -0400
  • 6f8e44f325 menu refactoring austin 2024-03-24 13:19:02 -0400
  • dffd02853d move progress item austin 2024-03-23 23:21:39 -0400
  • b711111589 Remotery + extensive profiler usage austin 2024-03-23 23:19:06 -0400
  • c9b48a2ea5 Merge pull request 'physicsOverhaul4' (#2) from physicsOverhaul4 into master railgun 2024-03-23 17:46:26 -0400
  • a5c1667d9f Move physics to ODE-side physicsOverhaul4 austin 2024-03-23 17:45:46 -0400
  • 362de5bee9 refactor btree interface location austin 2024-03-21 20:37:47 -0400
  • aa1e7fa117 Defer physics overhaul 4 for larger timeblock austin 2024-03-21 20:31:12 -0400
  • 4fd56da7df Disable hrtf temporarily as its maybe causing hw issues austin 2024-03-21 20:05:32 -0400
  • 46ec60e5a9 fix actor panel rendering austin 2024-03-21 20:01:42 -0400
  • 20c0bff89d refactor ui framework to use openglstate austin 2024-03-21 19:51:42 -0400
  • 37a4cd7dd6 Make debug sp work eventually load austin 2024-03-21 19:12:29 -0400
  • 8c1607d34b Provide way to usurp frustum culling on actor austin 2024-03-21 19:01:51 -0400
  • ba5537bcf7 ground move refactor austin 2024-03-21 18:47:07 -0400
  • 742231a5de doxygen update austin 2024-03-20 23:09:14 -0400
  • 6b2145ba6e docs update austin 2024-03-20 23:04:37 -0400
  • 58d1d86262 More stuff fluidDynamics austin 2024-03-20 22:00:40 -0400
  • 512998eb24 Free camera support for debugging austin 2024-03-20 21:09:00 -0400
  • 86edabf4de player entity debug menu austin 2024-03-20 18:57:48 -0400
  • 077cffa2e2 smooth fluid voxel animation austin 2024-03-20 08:50:32 -0400
  • db8ad7d10a Fix ghost water in the sky austin 2024-03-19 20:53:41 -0400
  • bfd7690403 fix fluid chunk model creating and flickering austin 2024-03-19 20:03:21 -0400
  • 7ab0debc45 basic visuals work austin 2024-03-17 18:54:33 -0400
  • 97edfacd41 fluids are rendering albeit poorly austin 2024-03-17 18:44:39 -0400
  • f328d16bab sending grass half-baked because I want water austin 2024-03-17 15:20:30 -0400
  • 41f2675e43 Fix arena mode austin 2024-03-13 17:47:21 -0400
  • 15e10ad83e intelligently place foliage austin 2024-03-12 22:55:33 -0400