Renderer/docs/src/progress/currenttarget.md
austin 4cf34d162c
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convert scene tag datastructure
2024-08-13 14:12:17 -04:00

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  • client fires up and there's a menu that takes you to the demo Demo menu

  • spawn into the world

  • there is a sword lying on the ground

  • when you grab the sword, a tutorial popup appears to tell you how to use in

  • on clearing the tutorial, continue the game when the sword is equipped, create another popup to teach sword controls. it pauses the game

  • when popup is accepted, spawn an enemy with an effect enemy ai review combat code (lifestate, damage calculation, etc)

    • Damage event accumulator each frame on server side Use accumulator to negate all damage if block box was hit I-frames
  • rearchitecture

  • fix the vibes Attack animation feels slow Stability

  • bug fixes