Renderer/docs/src/progress/currenttarget.md
austin 4cf34d162c
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convert scene tag datastructure
2024-08-13 14:12:17 -04:00

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+ client fires up and there's a menu that takes you to the demo
Demo menu
+ spawn into the world
+ there is a sword lying on the ground
+ when you grab the sword, a tutorial popup appears to tell you how to use in
+ on clearing the tutorial, continue the game when the sword is equipped, create another popup to teach sword controls. it pauses the game
+ when popup is accepted, spawn an enemy with an effect
enemy ai
review combat code (lifestate, damage calculation, etc)
- Damage event accumulator each frame on server side
Use accumulator to negate all damage if block box was hit
I-frames
+ rearchitecture
+ fix the vibes
Attack animation feels slow
Stability
+ bug fixes