Renderer/docs/src/progress/currenttarget.md
austin 9958a6c5d4
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math class refactoring start
2024-08-01 21:46:19 -04:00

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+ spawn into the world
+ there is a sword lying on the ground
+ when you grab the sword, a tutorial popup appears to tell you how to use in
+ on clearing the tutorial, continue the game when the sword is equipped, create another popup to teach sword controls. it pauses the game
+ when popup is accepted, spawn an enemy with an effect
enemy ai
review effects
review combat code (lifestate, damage calculation, etc)
audio fx for everything
+ bug fixes
Things that feel bad:
First person blocking angle doesn't line up
Can't instantly start/stop blocking
Attack animation feels slow
Hands don't align with blade
No audio
Short movement bursts feel jittery
Part of this may be cylinder collidable instead of capsule