|
actor
|
material and mesh cleanup work
|
2025-05-18 23:00:45 -04:00 |
|
anim
|
stone voxel type, lighting fixes, anim fix
|
2024-09-24 21:11:37 -04:00 |
|
buffer
|
renderer code cleanup
|
2025-05-18 23:46:33 -04:00 |
|
debug
|
move rendering flags
|
2025-05-15 16:12:00 -04:00 |
|
framebuffer
|
renderer code cleanup
|
2025-05-18 23:46:33 -04:00 |
|
light
|
renderer code cleanup
|
2025-05-18 23:46:33 -04:00 |
|
loading
|
renderer code cleanup
|
2025-05-18 23:46:33 -04:00 |
|
meshgen
|
move engine flags under engine state
|
2025-05-15 16:08:33 -04:00 |
|
model
|
renderer code cleanup
|
2025-05-18 23:46:33 -04:00 |
|
pipelines
|
interaction engine debug visualization
|
2025-05-18 13:04:04 -04:00 |
|
shader
|
fix opengl bug
|
2025-05-16 11:27:36 -04:00 |
|
texture
|
renderer code cleanup
|
2025-05-18 23:46:33 -04:00 |
|
ui
|
fab-saving work
|
2025-05-18 12:15:01 -04:00 |
|
OpenGLContext.java
|
more code cleanup
|
2025-05-18 23:48:28 -04:00 |
|
OpenGLState.java
|
more code cleanup
|
2025-05-18 23:48:28 -04:00 |
|
RenderUtils.java
|
fix static state bug
|
2025-05-15 10:18:21 -04:00 |