Commit Graph

37 Commits

Author SHA1 Message Date
austin
0961b42e26 improve menu perf while init asset loading
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-01-24 16:47:34 -05:00
austin
d84a993739 font loading update
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 18:14:26 -05:00
austin
851875b62f Visual updates + fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-15 15:54:30 -05:00
austin
4b41ac823c texture atlasing for particle system
Some checks are pending
studiorailgun/Renderer/pipeline/head Build queued...
2024-09-19 23:13:18 -04:00
austin
a7c8571afa testing fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-15 13:04:08 -04:00
austin
d19fdef761 fix texture instanced actor buffers
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 20:49:08 -04:00
austin
df3010f38a framebuffer bug hunt work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-06 01:32:25 -04:00
austin
9c4fef260d more framebuffer fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-02 13:03:16 -04:00
austin
ee3d31abe1 linearize screen framebuffer creation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-02 10:27:35 -04:00
austin
b863c33253 framebuffer fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-02 09:47:02 -04:00
austin
f09bb23abc thread-safe deleting elements
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-01 22:19:56 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
5a99fb387a more logging on texture ops, mockito fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-29 21:11:51 -04:00
austin
04b48c0c3b use stbimage instead of imageio
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-08-29 14:40:36 -04:00
austin
88135c4fbe more texture creation logging
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-08-28 23:11:39 -04:00
austin
831df3d6af add buffer limit checks to texture construction
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 22:57:08 -04:00
austin
1db6059821 more texture buffer error checking
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 22:48:07 -04:00
austin
2b706a231a texture logging
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 22:37:35 -04:00
austin
9292e74221 proliferate opengl error checking
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 16:35:25 -04:00
austin
9750091a49 texture state caching fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-14 08:53:00 -04:00
austin
9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00
austin
29299a7781 add saving framebuffers 2024-07-03 14:55:24 -04:00
austin
f328d16bab sending grass half-baked because I want water 2024-03-17 15:20:30 -04:00
austin
9196568a20 Break up rendering engine into pipelines flow
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-10 11:11:39 -04:00
austin
9407c13217 Font work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-02-28 21:21:05 -05:00
austin
2fd8e77a2a Detatch client logic from opengl/openal calls 2023-04-11 21:27:09 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
aec9a58f12 spring cleaning 2022-04-02 23:15:00 -04:00
austin
90aa9fb963 Volumetric rendering 2022-03-01 23:24:46 -05:00
austin
194592c18d Work on integrating sqlite 2021-10-23 16:22:01 -04:00
austin
9fdb9a23c0 the UI update part 1 2021-10-23 10:10:16 -04:00
austin
57c2fa1e61 Terrain splatting hopefully working 2021-10-09 16:22:33 -04:00
austin
40565a1c83 Overhaul build process + launcher + file loading 2021-06-25 23:19:09 -04:00
austin
64928852ba Redo file loading / builds proper jar now 2021-06-20 14:29:54 -04:00
satellite
34c5776296 Refactoring, terrain, lots of changes 2021-04-01 23:08:49 -04:00