austin
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0cc3057d51
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Character equip screen
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2022-03-06 15:17:32 -05:00 |
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austin
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90aa9fb963
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Volumetric rendering
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2022-03-01 23:24:46 -05:00 |
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austin
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8b966838ef
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Campfire1
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2022-02-27 18:04:59 -05:00 |
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austin
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991753962b
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drag to drop item
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2022-02-25 16:34:48 -05:00 |
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austin
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784279e13f
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uninteractable menu
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2022-02-21 17:54:06 -05:00 |
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austin
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b446ff6398
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Attack chaining
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2022-02-18 22:58:09 -05:00 |
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austin
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5be3c9c2d5
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Rotation tree
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2022-02-17 00:09:12 -05:00 |
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austin
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9a8ef5d586
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fix ridiculous movement bug start arena skybox
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2022-02-16 23:49:11 -05:00 |
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austin
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075f1e892a
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Gamefeel changes
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2022-02-16 18:48:22 -05:00 |
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austin
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12e0ddb6a3
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fix squished view, start work on inventory state
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2022-02-12 13:27:40 -05:00 |
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austin
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ff231c1c1d
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Creature attributes
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2022-02-10 00:17:05 -05:00 |
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austin
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83f7609b2f
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Recursive creature type parsing
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2022-02-09 19:33:37 -05:00 |
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austin
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c919d5c8ce
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Hair!
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2022-02-08 00:31:51 -05:00 |
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austin
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4faaf8d923
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equipable armor/clothes system
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2022-02-06 23:58:14 -05:00 |
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austin
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a5031f20f6
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Environment updates, work on rotator system
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2022-02-06 00:00:44 -05:00 |
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austin
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5b7980f545
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The animation rework
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2021-12-06 00:05:02 -05:00 |
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austin
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d3197547d0
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Small ai fixes
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2021-11-27 18:25:06 -05:00 |
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austin
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dda5cb59e5
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Work on minimizing terrain poly count
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2021-11-21 00:13:25 -05:00 |
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austin
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b2fe119348
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Opportunistic Attacker
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2021-11-20 12:55:13 -05:00 |
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austin
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84534e3ceb
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Refactor setTargetable function
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2021-11-19 23:37:16 -05:00 |
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austin
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69c7ba3d39
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Complete item equip/dequip
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2021-11-19 23:17:38 -05:00 |
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austin
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d1c0791e48
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AMAZING bug with attaching collidable items
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2021-11-19 22:44:25 -05:00 |
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austin
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8b38a2f6b8
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Update goblin model
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2021-11-19 18:32:55 -05:00 |
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austin
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f9d5f0a51c
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Add sprinting
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2021-11-16 18:42:57 -05:00 |
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austin
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c571e736cb
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Crosshair lock on logic
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2021-11-16 00:50:59 -05:00 |
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austin
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cda719c9a2
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Tweak crosshair logic
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2021-11-16 00:15:07 -05:00 |
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austin
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f2c7d0910c
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Add bloodsplats
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2021-11-15 23:41:35 -05:00 |
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austin
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841add17c6
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Work on goblin enemy
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2021-11-14 19:52:15 -05:00 |
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austin
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863fd4b665
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Chunk physics more reliable with sharp inclines
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2021-11-07 17:10:23 -05:00 |
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austin
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39ba611af4
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Refactor life stuff
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2021-11-07 16:48:35 -05:00 |
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austin
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dc1c05546e
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Fix shadow maps
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2021-11-07 11:23:48 -05:00 |
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austin
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ad04661533
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In game ui
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2021-11-06 23:35:03 -04:00 |
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austin
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1cfeb5c173
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Targeting Crosshair
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2021-11-06 16:39:59 -04:00 |
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austin
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cd6f2cc6b4
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Re-enable streaming entities on connect
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2021-11-05 18:49:25 -04:00 |
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austin
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bb3dae9814
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Collision engine tweaks, crosshair+bow change
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2021-11-05 00:08:12 -04:00 |
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austin
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a00f423696
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Gravity collision accuracy improved dramatically
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2021-11-03 23:57:35 -04:00 |
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austin
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5f4eb22fa9
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Pathfinding!
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2021-11-03 21:30:41 -04:00 |
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austin
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3185866fa4
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Scaffolding navmesh
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2021-10-30 16:28:50 -04:00 |
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austin
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caa1bcd5d5
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closes #60
Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able
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2021-10-28 00:15:21 -04:00 |
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austin
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64e6d60755
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closes #25
Unifies gravity and movement trees under common "collidabletree" that
parses impulses from collidable objects
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2021-10-27 21:56:43 -04:00 |
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austin
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795e4af84b
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Trying to tweak collision engine
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2021-10-24 23:13:16 -04:00 |
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austin
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66bec8dead
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Add deer
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2021-10-24 21:05:13 -04:00 |
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austin
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3b31303078
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Create basic world stuff
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2021-10-24 18:41:45 -04:00 |
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austin
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194592c18d
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Work on integrating sqlite
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2021-10-23 16:22:01 -04:00 |
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austin
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eee9903ae1
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New grass texture
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2021-10-19 18:20:28 -04:00 |
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austin
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20baca4884
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Align spawn location with town
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2021-10-16 20:44:22 -04:00 |
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austin
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78ac717283
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Initial macro simulation work
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2021-10-16 16:10:10 -04:00 |
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austin
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581de4f58a
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work on macro simulation
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2021-10-16 00:06:49 -04:00 |
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austin
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5e2f3d457b
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Merge branch 'startIntegratingSQL' into dev
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2021-10-15 17:49:36 -04:00 |
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austin
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50efed4b69
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Add leaves particle concept
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2021-10-15 17:43:33 -04:00 |
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