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								 austin | 3ca9cd1247 | priority based foliage placement | 2025-04-24 19:51:00 -04:00 |  | 
			
				
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								 austin | 9c3b619be5 | audio work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-15 14:57:53 -04:00 |  | 
			
				
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								 austin | 99c5478da9 | ui test data updates 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-14 18:24:10 -04:00 |  | 
			
				
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								 austin | d5e46f636b | more tool recipes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-14 18:11:04 -04:00 |  | 
			
				
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								 austin | 7bc23c1c95 | crafting work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-04-14 17:38:09 -04:00 |  | 
			
				
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								 austin | b41ccfacfd | material audio 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-14 16:47:43 -04:00 |  | 
			
				
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								 austin | 6b208b5463 | voxel type work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-14 16:31:43 -04:00 |  | 
			
				
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								 austin | dfc2d7dfc5 | work on model textures 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-13 18:06:53 -04:00 |  | 
			
				
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								 austin | ba2ebe1c1e | more rocks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-13 17:17:05 -04:00 |  | 
			
				
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								 austin | fd51c19487 | new models 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-13 16:31:01 -04:00 |  | 
			
				
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								 austin | 8b9a725763 | ui work | 2025-04-13 13:40:25 -04:00 |  | 
			
				
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								 austin | ee28d54342 | proper shovel item 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 16:20:29 -04:00 |  | 
			
				
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								 austin | f755cea74e | fix human attack move data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 15:44:47 -04:00 |  | 
			
				
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								 austin | b78b9728bf | stone axe item 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-05 15:27:11 -04:00 |  | 
			
				
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								 austin | 1a244f2590 | static rocks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-04 19:45:44 -04:00 |  | 
			
				
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								 austin | 3b8ed5b192 | recipe work + ServerEntityUtils move method work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-04 19:24:19 -04:00 |  | 
			
				
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								 austin | 3379f5ca26 | unarmed combat 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 17:50:15 -04:00 |  | 
			
				
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								 austin | fed342aa62 | fix bush loot pool 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 17:15:51 -04:00 |  | 
			
				
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								 austin | 8c530823e7 | PoseActor caching fix, interact on server | 2025-04-03 17:11:20 -04:00 |  | 
			
				
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								 austin | 90a88bbd8b | break out interaction into dedicated collision eng 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2025-04-03 16:35:01 -04:00 |  | 
			
				
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								 austin | b08d008a08 | recursive foliage definition files 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 15:05:13 -04:00 |  | 
			
				
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								 austin | b21343b830 | bush foliage entity 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 14:33:59 -04:00 |  | 
			
				
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								 austin | 52010d8b5a | new items + serverentityutils update 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-03 13:33:22 -04:00 |  | 
			
				
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								 austin | 5109eb97a9 | noise control from biome definition 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 16:19:14 -04:00 |  | 
			
				
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								 austin | 21c73c6672 | rocky plains biome 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 13:37:25 -04:00 |  | 
			
				
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								 austin | c3f372d600 | new rock textures 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-02 12:29:05 -04:00 |  | 
			
				
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								 austin | 32641d0035 | farther draw radius 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-03-30 21:36:52 -04:00 |  | 
			
				
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								 austin | a1aef00d23 | fix foliage bugs 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-03-30 20:01:58 -04:00 |  | 
			
				
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								 austin | 355abd0991 | small grass value tweak 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-03-28 10:22:42 -04:00 |  | 
			
				
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								 austin | 7df87e4510 | grass height variance 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-03-28 10:05:51 -04:00 |  | 
			
				
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								 austin | 732c9700c4 | grass curvature from file + ui 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-03-27 21:02:21 -04:00 |  | 
			
				
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								 austin | f0179f8507 | file-controlled foliage coloration 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-03-27 20:16:22 -04:00 |  | 
			
				
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								 austin | ccde488b23 | more accurate block test types 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-03-27 17:14:21 -04:00 |  | 
			
				
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								 austin | 851e95f3e5 | block item texture work | 2025-01-25 18:02:22 -05:00 |  | 
			
				
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								 austin | dfc59e0ea6 | fluid work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2024-11-29 21:19:59 -05:00 |  | 
			
				
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								 austin | ef8b070c88 | fix block tree not firing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-29 11:21:02 -05:00 |  | 
			
				
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								 austin | 96753152e6 | Add texture atlasing to block models 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-24 16:48:28 -05:00 |  | 
			
				
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								 austin | 316364ad5a | data changes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-23 17:34:35 -05:00 |  | 
			
				
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								 austin | 8c5874b6a3 | foliage work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-22 20:21:26 -05:00 |  | 
			
				
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								 austin | dc00a20bb0 | reduce projection near clip + grass work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-21 13:31:15 -05:00 |  | 
			
				
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								 austin | 9db672321f | Light fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-20 21:44:19 -05:00 |  | 
			
				
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								 austin | 3db6180c0e | bug fixes + shader refactor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-20 20:14:53 -05:00 |  | 
			
				
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								 austin | 3a9eb0591d | Noise definitions in data files 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-18 18:25:29 -05:00 |  | 
			
				
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								 austin | 596b0f6624 | hitbox fix + mountain gen 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-17 14:32:18 -05:00 |  | 
			
				
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								 austin | 9bd81242fc | implement crafting 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-16 18:38:43 -05:00 |  | 
			
				
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								 austin | 64a3628316 | Add interaction usage data and functionality 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-11-14 19:49:31 -05:00 |  | 
			
				
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								 austin | e1ec69c230 | spawn item automatic generation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-14 15:14:36 -05:00 |  | 
			
				
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								 austin | dda20e55cc | implement loot drops from entities 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-13 23:04:35 -05:00 |  | 
			
				
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								 austin | 755db7ba72 | editor entity support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-13 18:55:02 -05:00 |  | 
			
				
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								 austin | a32f6200cc | fixes + generator work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-13 15:49:52 -05:00 |  | 
			
				
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								 austin | e12dd55703 | hook up content generation to test gen realm 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-11-07 18:44:07 -05:00 |  | 
			
				
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								 austin | d6c476b4a3 | true terrain regen, gen algo tweaks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-29 14:58:06 -04:00 |  | 
			
				
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								 austin | 604380b31e | Basic terrain generation testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-29 13:52:31 -04:00 |  | 
			
				
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								 austin | 50ad6dcfc6 | craftingpanel implementation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-10-24 13:30:44 -04:00 |  | 
			
				
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								 austin | 70f7a78626 | biome data definitions, notes on how to distribute 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-10-23 15:30:27 -04:00 |  | 
			
				
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								 austin | aa70f39eb9 | terrain generation testing realm 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-10-23 13:07:08 -04:00 |  | 
			
				
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								 austin | d10da49140 | tooltips, recipes, refactoring 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-23 10:41:32 -04:00 |  | 
			
				
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								 austin | 3b521e3197 | editor entity 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-22 11:29:14 -04:00 |  | 
			
				
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								 austin | c8e3a251d5 | add unarmed combat 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-21 11:01:16 -04:00 |  | 
			
				
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								 austin | b9f0eef20e | fix katana idle animations 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-21 10:40:58 -04:00 |  | 
			
				
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								 austin | 6409d752de | non-Lsystem pine tree 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-16 15:57:32 -04:00 |  | 
			
				
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								 austin | 11fdc690da | camera data definitions in entity files 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-16 15:23:46 -04:00 |  | 
			
				
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								 austin | a68e56285a | tree system work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-14 09:01:44 -04:00 |  | 
			
				
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								 austin | 5f54e5034c | entity spawning palette item 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-30 17:35:52 -04:00 |  | 
			
				
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								 austin | 8e2f357101 | Editing voxels from script engine 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-30 16:47:38 -04:00 |  | 
			
				
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								 austin | cfcaa23a3d | attack tree fix + disabling tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-30 15:27:21 -04:00 |  | 
			
				
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								 austin | b5e8c71545 | toolbar state mostly working 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-27 18:23:55 -04:00 |  | 
			
				
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								 austin | 95695188e3 | stone voxel type, lighting fixes, anim fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-24 21:11:37 -04:00 |  | 
			
				
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								 austin | 63f0f3338c | tree model debug menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-23 00:26:01 -04:00 |  | 
			
				
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								 austin | cd0452a77c | entity graphics refactor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-22 14:42:08 -04:00 |  | 
			
				
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								 austin | 9782e2c6b5 | physics work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-22 14:10:21 -04:00 |  | 
			
				
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								 austin | 2d0a65b081 | snow voxel type 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-22 10:20:14 -04:00 |  | 
			
				
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								 austin | 1cbb9a79ac | stone path voxel type 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-20 23:04:21 -04:00 |  | 
			
				
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								 austin | 128fd919b2 | bugfixes | 2024-09-20 22:22:15 -04:00 |  | 
			
				
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								 austin | ccaaa47127 | voxel selection item 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-20 20:59:23 -04:00 |  | 
			
				
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								 austin | e0a73fc057 | particle emitter work + torches 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-20 18:38:16 -04:00 |  | 
			
				
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								 austin | 112cf26bad | particle coloration work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-20 16:56:48 -04:00 |  | 
			
				
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								 austin | 491ccf4409 | buffer overflow fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-20 13:02:42 -04:00 |  | 
			
				
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								 austin | b410a1de1a | point light work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-20 00:10:30 -04:00 |  | 
			
				
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								 austin | 4b41ac823c | texture atlasing for particle system 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Build queued... | 2024-09-19 23:13:18 -04:00 |  | 
			
				
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								 austin | 2ef4b13786 | particle overhaul. emitters! 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2024-09-19 21:38:42 -04:00 |  | 
			
				
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								 austin | 980d6813c4 | more light manager updates 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-19 14:51:30 -04:00 |  | 
			
				
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								 austin | 3d6b71bf01 | initial hitstun implementation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-17 21:58:15 -04:00 |  | 
			
				
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								 austin | b8a0db5974 | audio work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-17 21:04:46 -04:00 |  | 
			
				
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								 austin | 79e2fdf512 | bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-15 10:56:09 -04:00 |  | 
			
				
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								 austin | efd2ff1bb7 | fixes, docs, skeleton creature 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-14 21:45:51 -04:00 |  | 
			
				
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								 austin | 4eb4fba8a0 | adjust physics numbers 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-13 18:20:04 -04:00 |  | 
			
				
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								 austin | c706b855cd | physics debugging 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-13 17:55:49 -04:00 |  | 
			
				
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								 austin | b761299c29 | physics work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-13 09:30:21 -04:00 |  | 
			
				
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								 austin | 90793154ed | data cleanup 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-12 19:33:12 -04:00 |  | 
			
				
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								 austin | cdd44bd362 | bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-12 19:13:34 -04:00 |  | 
			
				
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								 austin | 8408d84055 | massive entity spawning refactor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-12 18:51:51 -04:00 |  | 
			
				
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								 austin | dd763b31a9 | new voxel audio, foliage fix, ui test fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-11 23:39:32 -04:00 |  | 
			
				
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								 austin | 11d468fe14 | menu fix, new voxel type + textures 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-11 12:19:29 -04:00 |  | 
			
				
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								 austin | 9301996bac | movement penalty on swinging weapon 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 18:14:19 -04:00 |  | 
			
				
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								 austin | f4f288c8d5 | recoil on attack block 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2024-09-09 17:08:02 -04:00 |  | 
			
				
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								 austin | d39254968f | melee ai targeting fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 00:48:43 -04:00 |  | 
			
				
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								 austin | 7606b702d1 | small render pipeline fix | 2024-09-04 20:30:47 -04:00 |  | 
			
				
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								 austin | ebcf0865ee | server sync sprint tree | 2024-09-03 22:36:30 -04:00 |  | 
			
				
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								 austin | 64c7f71aad | update model for spawn gameobj 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-03 21:41:32 -04:00 |  |