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								 austin | 488ce9fd21 | place buildings along roads 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-20 16:21:04 -04:00 |  | 
			
				
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								 austin | acf86bcfa2 | rendering hardware data | 2025-05-19 23:01:57 -04:00 |  | 
			
				
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								 austin | a375e1a686 | transparent block support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-19 19:40:15 -04:00 |  | 
			
				
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								 austin | 636c0b1537 | material albedo 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-19 15:29:28 -04:00 |  | 
			
				
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								 austin | 1c7dfd26cf | foliage uses new lighting flow 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-19 14:56:25 -04:00 |  | 
			
				
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								 austin | 0c15941efa | terrain uses new lighting flow | 2025-05-19 14:53:56 -04:00 |  | 
			
				
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								 austin | 51f2627621 | major shader lighting rework | 2025-05-19 14:50:58 -04:00 |  | 
			
				
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								 austin | 2fc8283bd5 | ambient light dedicated variable in shader 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-19 13:04:48 -04:00 |  | 
			
				
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								 austin | e151bdc34e | materials read some properties from assimp 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-19 12:12:36 -04:00 |  | 
			
				
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								 austin | ddb1145cb8 | break out shader material into dedicated lib file 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-19 11:36:29 -04:00 |  | 
			
				
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								 austin | a6aa34a0f7 | removing old uniforms 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-19 11:22:00 -04:00 |  | 
			
				
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								 austin | 501d2898b7 | visual shader work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-19 11:14:54 -04:00 |  | 
			
				
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								 austin | 5507a5c261 | new door furniture 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 22:19:34 -04:00 |  | 
			
				
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								 austin | 4ced33751e | more block types 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 21:33:07 -04:00 |  | 
			
				
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								 austin | 7320d3e04f | interaction engine debug visualization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 13:04:04 -04:00 |  | 
			
				
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								 austin | 4b85519e1a | validate race data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 12:30:37 -04:00 |  | 
			
				
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								 austin | 48c5a3bcf3 | fab-saving work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-18 12:15:01 -04:00 |  | 
			
				
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								 austin | d656d75535 | script engine passing methods back into engine 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 14:12:00 -04:00 |  | 
			
				
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								 austin | f73f110aa8 | script engine work | 2025-05-16 14:09:37 -04:00 |  | 
			
				
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								 austin | cae96992c0 | room tool work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 13:15:32 -04:00 |  | 
			
				
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								 austin | 4b1e93067f | proof of concept of ui button calling engine code | 2025-05-16 13:10:44 -04:00 |  | 
			
				
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								 austin | 84e5d33173 | html-button direct eval 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 13:01:40 -04:00 |  | 
			
				
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								 austin | dfd5932675 | script recompilation work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 12:51:08 -04:00 |  | 
			
				
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								 austin | 62ede14baa | script-side controls work | 2025-05-16 11:19:53 -04:00 |  | 
			
				
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								 austin | 39717cdfb2 | outside-of-context tsc compilation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 11:08:13 -04:00 |  | 
			
				
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								 austin | cafc5f25c8 | capsule-block collision correction 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 10:29:41 -04:00 |  | 
			
				
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								 austin | 9566bf2720 | physics work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-15 19:23:32 -04:00 |  | 
			
				
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								 austin | 6729d0b623 | human capsule collidable 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-15 17:45:50 -04:00 |  | 
			
				
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								 austin | 279c7e3f38 | room tool work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-15 17:08:54 -04:00 |  | 
			
				
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								 austin | 97569c84f0 | grid-alignment data editing in debug menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 20:21:31 -04:00 |  | 
			
				
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								 austin | cb98eac750 | work on chest furniture 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 18:57:27 -04:00 |  | 
			
				
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								 austin | 5c91104961 | chest furniture 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 18:37:24 -04:00 |  | 
			
				
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								 austin | 5cc5ea5bc9 | recipe validation, loot pool validation, data fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 15:50:56 -04:00 |  | 
			
				
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								 austin | fec86048ed | spawn item charges | 2025-05-14 14:51:34 -04:00 |  | 
			
				
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								 austin | 2f51269148 | recipes in parent entities support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 14:36:43 -04:00 |  | 
			
				
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								 austin | 7c9c15ff05 | open inventory entities ui on client 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-13 14:43:38 -04:00 |  | 
			
				
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								 austin | 5c062ac984 | interact with inventory objects 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-13 14:19:47 -04:00 |  | 
			
				
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								 austin | e68e637a84 | inventory data definition | 2025-05-13 14:15:45 -04:00 |  | 
			
				
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								 austin | 1a9bd8daa5 | wheat plants in forest 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-13 14:06:23 -04:00 |  | 
			
				
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								 austin | 46d526a26d | display name for all common entity data | 2025-05-13 13:49:01 -04:00 |  | 
			
				
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								 austin | 4847528e48 | crops loot behavior 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-13 12:58:15 -04:00 |  | 
			
				
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								 austin | b43d795a23 | growing component scaffolding 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-13 12:31:29 -04:00 |  | 
			
				
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								 austin | 3355e65a8c | major character data reorganization | 2025-05-10 15:53:59 -04:00 |  | 
			
				
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								 austin | 3b46a3ebe9 | debug ability to send characters off map 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-10 12:38:35 -04:00 |  | 
			
				
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								 austin | e706c69c75 | start formatting npc intro page 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 20:45:25 -04:00 |  | 
			
				
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								 austin | e3ab44227f | dynamic menu navigation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 20:01:38 -04:00 |  | 
			
				
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								 austin | cbdfb63663 | button element for html-defined menus 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 19:44:07 -04:00 |  | 
			
				
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								 austin | 72673ba08c | style support for html-defined menus 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 19:32:36 -04:00 |  | 
			
				
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								 austin | f1b27c631b | display dialog on button interact with human 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 18:11:20 -04:00 |  | 
			
				
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								 austin | 800c45033b | proof of concept of loading html to define ui 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 17:53:33 -04:00 |  |