austin
|
4b25c110ee
|
ai work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-30 19:23:00 -04:00 |
|
austin
|
96b59111e8
|
lotta inventory work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 16:57:04 -04:00 |
|
austin
|
756f3ead55
|
octree cache busting when sync teleport dist
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-30 15:44:07 -04:00 |
|
austin
|
dec244c509
|
charge state work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 22:28:31 -04:00 |
|
austin
|
388f622c9b
|
voxel value generation work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 17:19:57 -04:00 |
|
austin
|
782b31954e
|
foliage debug tooling
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 17:03:54 -04:00 |
|
austin
|
4d9759c6ec
|
server terrain chunk stride fix
|
2025-04-29 16:55:38 -04:00 |
|
austin
|
a81e9e203d
|
edit block performance fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 13:11:54 -04:00 |
|
austin
|
1ded83c968
|
structure editing tab
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-29 12:54:07 -04:00 |
|
austin
|
c96c07334a
|
fixes and cursor work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-27 17:25:39 -04:00 |
|
austin
|
208f21e445
|
block item no texture
|
2025-04-26 21:27:22 -04:00 |
|
austin
|
9fe9670248
|
fab placement
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-26 21:09:54 -04:00 |
|
austin
|
d9b7f9c25c
|
toolbar preview ui
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-26 19:51:54 -04:00 |
|
austin
|
d790c1df8a
|
tooltip fix + new block type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-26 18:21:29 -04:00 |
|
austin
|
589833b32f
|
interaction target ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-26 15:12:47 -04:00 |
|
austin
|
2d26a8e73a
|
fab tool work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-26 12:24:23 -04:00 |
|
austin
|
ca9282d2e6
|
fab file loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-26 11:46:44 -04:00 |
|
austin
|
383a3b6ac3
|
fab selection tool
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-26 11:38:50 -04:00 |
|
austin
|
69a5e07818
|
exporting block prefabs to compressed files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-26 11:07:33 -04:00 |
|
austin
|
20c53b151b
|
block area selection control
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-26 00:16:36 -04:00 |
|
austin
|
80924671de
|
macro data work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-25 15:32:23 -04:00 |
|
austin
|
3ca9cd1247
|
priority based foliage placement
|
2025-04-24 19:51:00 -04:00 |
|
austin
|
ccb532f4f7
|
navmesh bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-24 19:03:43 -04:00 |
|
austin
|
142cc7d15c
|
more refactoring of server
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-16 12:33:03 -04:00 |
|
austin
|
522910b64f
|
server class refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-16 12:28:27 -04:00 |
|
austin
|
58dc5333e6
|
database work + serialization work + save pos
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-15 20:42:39 -04:00 |
|
austin
|
f25e64fd1c
|
bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-15 17:46:41 -04:00 |
|
austin
|
1730695e1b
|
title menu work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-15 16:05:25 -04:00 |
|
austin
|
7bc23c1c95
|
crafting work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-14 17:38:09 -04:00 |
|
austin
|
d8ecca2a7b
|
image panel color transparency support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-13 15:49:41 -04:00 |
|
austin
|
8b9a725763
|
ui work
|
2025-04-13 13:40:25 -04:00 |
|
austin
|
18cf677bd3
|
ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-11 17:35:43 -04:00 |
|
austin
|
5c6dbe8f1b
|
ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-10 23:30:12 -04:00 |
|
austin
|
14adbe9d1e
|
docs work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-05 14:42:39 -04:00 |
|
austin
|
840d325b1f
|
fix toolbar unequip bug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-03 15:16:18 -04:00 |
|
austin
|
b08d008a08
|
recursive foliage definition files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-03 15:05:13 -04:00 |
|
austin
|
f9a7dfea14
|
homogenous world type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-02 12:10:00 -04:00 |
|
austin
|
1672119cb3
|
world/biome type options in world creation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-02 11:33:33 -04:00 |
|
austin
|
183a8ce901
|
panel work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-01 21:02:40 -04:00 |
|
austin
|
ff44e78078
|
image-based frames for backing elements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-01 15:38:54 -04:00 |
|
austin
|
a005e067fe
|
misc work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-04-01 12:46:43 -04:00 |
|
austin
|
28735cea4e
|
seed saved per world and ui input for seed
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-30 22:07:24 -04:00 |
|
austin
|
a1aef00d23
|
fix foliage bugs
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-30 20:01:58 -04:00 |
|
austin
|
1c50468bdf
|
refactor GriddedDataCellManager package
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-28 15:10:54 -04:00 |
|
austin
|
7df05d611d
|
more visibility into gridded cell manager
|
2025-03-28 15:10:14 -04:00 |
|
austin
|
7df87e4510
|
grass height variance
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-28 10:05:51 -04:00 |
|
austin
|
732c9700c4
|
grass curvature from file + ui
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-27 21:02:21 -04:00 |
|
austin
|
cb1f2ec1be
|
foliage data editing ui
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-27 20:45:21 -04:00 |
|
austin
|
aec3733429
|
tooltip fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-27 19:47:53 -04:00 |
|
austin
|
72915798b3
|
ui work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-27 19:33:46 -04:00 |
|
austin
|
f9e12553c9
|
single player save file filtering
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-27 16:26:21 -04:00 |
|
austin
|
253a2461b6
|
imgui work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-26 23:53:01 -04:00 |
|
austin
|
7f3cad3064
|
tabs for editor view
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-26 22:46:35 -04:00 |
|
austin
|
2cf46cc38f
|
editor mode pauses simulation
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-26 22:38:09 -04:00 |
|
austin
|
62ad638255
|
editor mode asset file drag'n'drop
|
2025-03-26 22:34:24 -04:00 |
|
austin
|
f048b26064
|
fix block meshgen indices bug
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-26 17:47:33 -04:00 |
|
austin
|
6d80269acb
|
pressure work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-01-24 13:48:35 -05:00 |
|
austin
|
22d87dcb8f
|
debug logging work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-01-19 19:57:36 -05:00 |
|
austin
|
257c5f3a87
|
more context for level creator menu
|
2025-01-19 17:22:19 -05:00 |
|
austin
|
7ccf0de17b
|
debug data printing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-12-19 17:01:39 -05:00 |
|
austin
|
67238f0648
|
add tracking for pressurecell
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-12-19 16:25:29 -05:00 |
|
austin
|
2fda30c8c1
|
grid2 work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-12-13 19:54:09 -05:00 |
|
austin
|
af1daecdac
|
Start to standardize on doubles for positions
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-12-03 20:54:21 -05:00 |
|
austin
|
ddaab9a2db
|
fix single player loading
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-12-03 16:14:07 -05:00 |
|
austin
|
c8ba4c5e5c
|
move world generation menu functions
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-12-03 14:05:54 -05:00 |
|
austin
|
83b8227b68
|
normalization ratio for fluid simulation
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-12-01 19:23:08 -05:00 |
|
austin
|
586232dd79
|
fluid update work
studiorailgun/Renderer/pipeline/head Build queued...
|
2024-12-01 12:02:16 -05:00 |
|
austin
|
080cdeca33
|
character database work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-11-29 20:47:52 -05:00 |
|
austin
|
460989eeab
|
Fix singleplayer loading flow
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-29 19:26:09 -05:00 |
|
austin
|
9c672af15f
|
character creation menu work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-29 19:05:14 -05:00 |
|
austin
|
176bdb1d5a
|
singleplayer menu layout work
|
2024-11-29 17:40:13 -05:00 |
|
austin
|
1b1876643d
|
Asset manager queueing + cube voxel meshing
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-23 21:29:21 -05:00 |
|
austin
|
e33706c21d
|
Break out network monitor debug window
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-23 17:09:55 -05:00 |
|
austin
|
dc00a20bb0
|
reduce projection near clip + grass work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-21 13:31:15 -05:00 |
|
austin
|
b892bea3d3
|
Fix backing out to main menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-20 19:12:18 -05:00 |
|
austin
|
d84a993739
|
font loading update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-20 18:14:26 -05:00 |
|
austin
|
fe8466c2f8
|
edge polygon gen fix + logo
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-20 13:23:55 -05:00 |
|
austin
|
d65efefc92
|
Fix image panel regression
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-16 20:32:30 -05:00 |
|
austin
|
9bd81242fc
|
implement crafting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-16 18:38:43 -05:00 |
|
austin
|
d0235a01d6
|
major script engine work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-15 15:10:42 -05:00 |
|
austin
|
64a3628316
|
Add interaction usage data and functionality
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-14 19:49:31 -05:00 |
|
austin
|
e1ec69c230
|
spawn item automatic generation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-14 15:14:36 -05:00 |
|
austin
|
dda20e55cc
|
implement loot drops from entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-13 23:04:35 -05:00 |
|
austin
|
9a20a64d5b
|
fixing up gridded data cell manager
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-13 21:08:32 -05:00 |
|
austin
|
755db7ba72
|
editor entity support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-13 18:55:02 -05:00 |
|
austin
|
8ddbe36b3d
|
terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-11 12:22:46 -05:00 |
|
austin
|
1b5d6c1795
|
Terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-11 10:23:49 -05:00 |
|
austin
|
4d6db78059
|
ClientDrawCellManager optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-10 14:51:29 -05:00 |
|
austin
|
cc60818e35
|
js chunkgen + fixes + scriptengine work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-09 20:04:44 -05:00 |
|
austin
|
86e61b7a0e
|
Convert volumetric + shadow pass to entity tags
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-08 18:38:40 -05:00 |
|
austin
|
795fbb6a1c
|
grid manager entity and player tracking overhaul
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-08 12:11:40 -05:00 |
|
austin
|
e12dd55703
|
hook up content generation to test gen realm
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-07 18:44:07 -05:00 |
|
austin
|
d2ccf3c479
|
rewrite client side chunks + transvoxel integration
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-04 13:51:04 -05:00 |
|
austin
|
d6c476b4a3
|
true terrain regen, gen algo tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-29 14:58:06 -04:00 |
|
austin
|
987165649f
|
generation testing menu with regenerate button
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-29 14:10:10 -04:00 |
|
austin
|
50ad6dcfc6
|
craftingpanel implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-10-24 13:30:44 -04:00 |
|
austin
|
aa70f39eb9
|
terrain generation testing realm
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-10-23 13:07:08 -04:00 |
|
austin
|
d10da49140
|
tooltips, recipes, refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-23 10:41:32 -04:00 |
|
austin
|
3b521e3197
|
editor entity
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-22 11:29:14 -04:00 |
|
austin
|
a68e56285a
|
tree system work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-14 09:01:44 -04:00 |
|