Commit Graph

58 Commits

Author SHA1 Message Date
austin
105a71de24 renderer code cleanup
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-19 08:50:09 -04:00
austin
ae2dd048a6 renderer code cleanup 2025-05-18 23:46:33 -04:00
austin
85bba23cef material and mesh cleanup work 2025-05-18 23:00:45 -04:00
austin
4e84f1c516 more mesh class comments
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 22:51:37 -04:00
austin
69af65ab53 rendering code cleanup work 2025-05-18 22:49:30 -04:00
austin
3cc51c008c move engine flags under engine state
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 16:08:33 -04:00
austin
ce0a834117 move matricies inside rendering engine
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 14:48:25 -04:00
austin
e62671d239 continue reducing global state 2025-05-15 14:42:09 -04:00
austin
c854be629f move timekeeper into engineState 2025-05-15 14:22:25 -04:00
austin
0266ba1b90 move more entities into clientState 2025-05-15 12:46:25 -04:00
austin
56068b4bbb opengl error work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-14 23:03:16 -04:00
austin
c083aaf05f fab items
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 21:39:48 -04:00
austin
76e0073177 clean up material class a bit
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 19:36:46 -04:00
austin
7f557d40c0 texture loading from model files
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 19:32:00 -04:00
austin
d8ecca2a7b image panel color transparency support
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-13 15:49:41 -04:00
austin
deea49ba64 optimizations
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 23:19:09 -04:00
austin
c64c72e17c lotta work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 18:18:06 -04:00
austin
dae678f0c7 fix block mesh samplers buffering
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 12:20:47 -04:00
austin
f0179f8507 file-controlled foliage coloration
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 20:16:22 -04:00
austin
34959ae83e remove unused imports
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-01-25 18:02:47 -05:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
af1daecdac Start to standardize on doubles for positions
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 20:54:21 -05:00
austin
9c672af15f character creation menu work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 19:05:14 -05:00
austin
b1230ea07c cloud work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-25 15:40:44 -05:00
austin
3db6180c0e bug fixes + shader refactor
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 20:14:53 -05:00
austin
851875b62f Visual updates + fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-15 15:54:30 -05:00
austin
8ddbe36b3d terrain optimizations
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 12:22:46 -05:00
austin
dc52e375e3 clustered lighting implementation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-19 11:29:04 -04:00
austin
5eeb281e0b compute shader implementation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-18 17:14:53 -04:00
austin
ab17254a02 remove geometry shader support
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-18 16:03:26 -04:00
austin
3c64166798 ui work, entity packet fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-16 17:05:53 -04:00
austin
8408d84055 massive entity spawning refactor
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 18:51:51 -04:00
austin
f7d1bbed70 fixes + ssbo impl + instanced actor rearch
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 13:42:36 -04:00
austin
f4f288c8d5 recoil on attack block
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-09-09 17:08:02 -04:00
austin
f9d3541ce8 shadow map properly rendering
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-02 15:33:56 -04:00
austin
467c42bfe8 opengl fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-01 20:10:33 -04:00
austin
2f80a80e3d add methods to get buffer pointers
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-28 22:06:53 -04:00
austin
f01cf94d6f shader uniform caching fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-28 21:58:36 -04:00
austin
f6ac972aa7 explicit error on setting uniform to unsupported type
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 21:41:02 -04:00
austin
fc4730c24a add yoga double free minimization
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-08-28 21:36:46 -04:00
austin
d558e60fd7 manually ignore unexplainable opengl error
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 20:59:23 -04:00
austin
1374c1c240 use shader program flow for setting uniforms
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-08-28 18:38:27 -04:00
austin
2c3e377810 convert bone uniform to use shader set method
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 17:02:18 -04:00
austin
9292e74221 proliferate opengl error checking
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 16:35:25 -04:00
austin
05c51896e0 more accurate opengl error tracking
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 16:09:53 -04:00
austin
af4d1317fc particle work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-18 18:27:23 -04:00
austin
9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
austin
bfbdf5cf3e shadow fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-30 12:29:09 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00