Commit Graph

126 Commits

Author SHA1 Message Date
austin
522910b64f server class refactoring
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2025-04-16 12:28:27 -04:00
austin
7858cc83ee block cursor
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2025-04-05 18:03:22 -04:00
austin
8a9abcc8e4 lore message resend
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2025-04-02 13:51:57 -04:00
austin
28735cea4e seed saved per world and ui input for seed
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2025-03-30 22:07:24 -04:00
austin
c64c72e17c lotta work
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2025-03-28 18:18:06 -04:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
f875f4a80f block model work
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2025-01-25 17:03:51 -05:00
austin
0961b42e26 improve menu perf while init asset loading
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2025-01-24 16:47:34 -05:00
austin
919298a3de disable client fluid draw cell loading gate
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2025-01-24 14:44:37 -05:00
austin
af1daecdac Start to standardize on doubles for positions
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2024-12-03 20:54:21 -05:00
austin
7d6134c183 fix tests
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2024-11-29 23:09:58 -05:00
austin
dfc59e0ea6 fluid work
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2024-11-29 21:19:59 -05:00
austin
080cdeca33 character database work
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2024-11-29 20:47:52 -05:00
austin
460989eeab Fix singleplayer loading flow
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2024-11-29 19:26:09 -05:00
austin
b1230ea07c cloud work
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2024-11-25 15:40:44 -05:00
austin
96753152e6 Add texture atlasing to block models
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2024-11-24 16:48:28 -05:00
austin
21e2ec7b06 Server-driven block rasterizer with LOD
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2024-11-23 23:27:02 -05:00
austin
3777a9a37c server side terrain management refactoring
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2024-11-23 21:46:13 -05:00
austin
1b1876643d Asset manager queueing + cube voxel meshing
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2024-11-23 21:29:21 -05:00
austin
4d934873c3 Complete overhaul of foliage management
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2024-11-21 17:08:41 -05:00
austin
7da8472d0e bugfixes
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2024-11-20 20:59:05 -05:00
austin
b892bea3d3 Fix backing out to main menu
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2024-11-20 19:12:18 -05:00
austin
a44255060d Voxel system improvements
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2024-11-17 15:40:59 -05:00
austin
d0235a01d6 major script engine work
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2024-11-15 15:10:42 -05:00
austin
755db7ba72 editor entity support
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2024-11-13 18:55:02 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
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2024-11-09 20:04:44 -05:00
austin
a9c74e8d50 fixes to foliage rendering
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2024-11-08 17:54:48 -05:00
austin
e12dd55703 hook up content generation to test gen realm
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2024-11-07 18:44:07 -05:00
austin
1d91727951 view distance adjustments 2024-11-07 13:53:03 -05:00
austin
e6fdac489c stratified updates to client cell manager
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2024-11-07 11:44:51 -05:00
austin
db2886c0c7 remove requested blocking 2024-11-05 14:56:26 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
aa70f39eb9 terrain generation testing realm
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2024-10-23 13:07:08 -04:00
austin
d10da49140 tooltips, recipes, refactoring
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2024-10-23 10:41:32 -04:00
austin
3b521e3197 editor entity
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2024-10-22 11:29:14 -04:00
austin
1cb93b04f6 fix debug sp launcher 2024-10-20 12:01:50 -04:00
austin
cfcaa23a3d attack tree fix + disabling tests
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2024-09-30 15:27:21 -04:00
austin
b5e8c71545 toolbar state mostly working
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2024-09-27 18:23:55 -04:00
austin
ccaaa47127 voxel selection item
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2024-09-20 20:59:23 -04:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
78978c7f54 refactor + fix regression
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2024-09-17 19:09:33 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
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2024-09-14 21:45:51 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
11d468fe14 menu fix, new voxel type + textures
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2024-09-11 12:19:29 -04:00
austin
706d25de56 3d spline implementation
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2024-09-10 01:32:21 -04:00
austin
d8b89aac7d fix framebuffer caching bug
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2024-09-09 12:42:29 -04:00
austin
09341af70c par shapes work
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2024-09-07 14:03:26 -04:00
austin
5cce5e5ac1 Lots of testing work
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2024-09-05 19:56:45 -04:00
austin
3db24ef6c7 window modification signal 2024-09-05 17:46:47 -04:00
austin
969e49251e main menu backout test and fix 2024-09-05 16:45:14 -04:00