austin
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129b9d9a33
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start to fix unaligned equipped items
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2022-03-26 18:15:14 -04:00 |
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austin
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9c441a24c4
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Refined anime outline shader
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2022-03-25 16:44:28 -04:00 |
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austin
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e729c53e3c
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Good first pass at anime outline shader
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2022-03-25 16:09:18 -04:00 |
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austin
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aa64f8f002
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shrine2
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2022-03-20 18:07:19 -04:00 |
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austin
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49e1d4501b
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TextInput element fixed, more assets
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2022-03-19 23:58:06 -04:00 |
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austin
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413f9c8b8c
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Force reload shaders debug option
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2022-03-18 19:07:55 -04:00 |
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austin
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2f0af2f096
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OIT start
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2022-03-18 17:19:45 -04:00 |
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austin
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af0a54b336
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Fixed scrolling ui component
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2022-03-17 00:05:28 -04:00 |
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austin
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1f00532448
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geometry shader
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2022-03-16 02:19:56 -04:00 |
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austin
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7cee38e268
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bow&arrow part 1
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2022-03-14 22:35:45 -04:00 |
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austin
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0cc3057d51
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Character equip screen
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2022-03-06 15:17:32 -05:00 |
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austin
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ec0ac741e5
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fix focus bug & polish
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2022-03-03 19:49:21 -05:00 |
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austin
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5fe7abf344
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volumetric fire shader
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2022-03-02 21:10:13 -05:00 |
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austin
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90aa9fb963
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Volumetric rendering
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2022-03-01 23:24:46 -05:00 |
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austin
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8b966838ef
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Campfire1
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2022-02-27 18:04:59 -05:00 |
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austin
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991753962b
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drag to drop item
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2022-02-25 16:34:48 -05:00 |
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austin
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784279e13f
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uninteractable menu
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2022-02-21 17:54:06 -05:00 |
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austin
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b446ff6398
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Attack chaining
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2022-02-18 22:58:09 -05:00 |
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austin
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e01e628de5
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Shader overwriting
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2022-02-17 22:48:21 -05:00 |
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austin
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dc0b6efa43
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skysphere
|
2022-02-17 17:28:20 -05:00 |
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austin
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5be3c9c2d5
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Rotation tree
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2022-02-17 00:09:12 -05:00 |
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austin
|
9a8ef5d586
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fix ridiculous movement bug start arena skybox
|
2022-02-16 23:49:11 -05:00 |
|
austin
|
075f1e892a
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Gamefeel changes
|
2022-02-16 18:48:22 -05:00 |
|
austin
|
894e6211a1
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nightmare creature
|
2022-02-13 00:17:04 -05:00 |
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austin
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ff231c1c1d
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Creature attributes
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2022-02-10 00:17:05 -05:00 |
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austin
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b308397f5e
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shirt shorts and shoes
|
2022-02-09 00:42:40 -05:00 |
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austin
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c919d5c8ce
|
Hair!
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2022-02-08 00:31:51 -05:00 |
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austin
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4faaf8d923
|
equipable armor/clothes system
|
2022-02-06 23:58:14 -05:00 |
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austin
|
5b7980f545
|
The animation rework
|
2021-12-06 00:05:02 -05:00 |
|
austin
|
b2fe119348
|
Opportunistic Attacker
|
2021-11-20 12:55:13 -05:00 |
|
austin
|
84534e3ceb
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Refactor setTargetable function
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2021-11-19 23:37:16 -05:00 |
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austin
|
69c7ba3d39
|
Complete item equip/dequip
|
2021-11-19 23:17:38 -05:00 |
|
austin
|
c571e736cb
|
Crosshair lock on logic
|
2021-11-16 00:50:59 -05:00 |
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austin
|
c23cb9870b
|
Move ai attach to right entity
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2021-11-16 00:18:33 -05:00 |
|
austin
|
cda719c9a2
|
Tweak crosshair logic
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2021-11-16 00:15:07 -05:00 |
|
austin
|
f2c7d0910c
|
Add bloodsplats
|
2021-11-15 23:41:35 -05:00 |
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austin
|
841add17c6
|
Work on goblin enemy
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2021-11-14 19:52:15 -05:00 |
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austin
|
863fd4b665
|
Chunk physics more reliable with sharp inclines
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2021-11-07 17:10:23 -05:00 |
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austin
|
39ba611af4
|
Refactor life stuff
|
2021-11-07 16:48:35 -05:00 |
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austin
|
ad04661533
|
In game ui
|
2021-11-06 23:35:03 -04:00 |
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austin
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1cfeb5c173
|
Targeting Crosshair
|
2021-11-06 16:39:59 -04:00 |
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austin
|
e506dc9aa0
|
small bug fixes
|
2021-11-06 15:50:12 -04:00 |
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austin
|
cc2cd1e1c9
|
re-enable move behavior tree networking
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2021-11-05 19:21:08 -04:00 |
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austin
|
cd6f2cc6b4
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Re-enable streaming entities on connect
|
2021-11-05 18:49:25 -04:00 |
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austin
|
bb3dae9814
|
Collision engine tweaks, crosshair+bow change
|
2021-11-05 00:08:12 -04:00 |
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austin
|
8777e63928
|
Toggling off navmesh for the time being
|
2021-11-03 21:38:18 -04:00 |
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austin
|
5f4eb22fa9
|
Pathfinding!
|
2021-11-03 21:30:41 -04:00 |
|
austin
|
8cc5098928
|
Remove arena chunk deform
|
2021-10-30 11:51:41 -04:00 |
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austin
|
b3f66c60da
|
New bitmap character single-character widget
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2021-10-30 11:45:13 -04:00 |
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austin
|
caa1bcd5d5
|
closes #60
Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able
|
2021-10-28 00:15:21 -04:00 |
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austin
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4663573cbc
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closes #29
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2021-10-26 18:21:30 -04:00 |
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austin
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795e4af84b
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Trying to tweak collision engine
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2021-10-24 23:13:16 -04:00 |
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austin
|
66bec8dead
|
Add deer
|
2021-10-24 21:05:13 -04:00 |
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austin
|
3b31303078
|
Create basic world stuff
|
2021-10-24 18:41:45 -04:00 |
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austin
|
194592c18d
|
Work on integrating sqlite
|
2021-10-23 16:22:01 -04:00 |
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austin
|
9fdb9a23c0
|
the UI update part 1
|
2021-10-23 10:10:16 -04:00 |
|
austin
|
eee9903ae1
|
New grass texture
|
2021-10-19 18:20:28 -04:00 |
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austin
|
20baca4884
|
Align spawn location with town
|
2021-10-16 20:44:22 -04:00 |
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austin
|
78ac717283
|
Initial macro simulation work
|
2021-10-16 16:10:10 -04:00 |
|
austin
|
50efed4b69
|
Add leaves particle concept
|
2021-10-15 17:43:33 -04:00 |
|
austin
|
236eb59274
|
Convert entity position to double from float
|
2021-08-08 01:14:41 -04:00 |
|
austin
|
0ef9d8c309
|
Hook user settings into engine more
|
2021-08-07 17:43:43 -04:00 |
|
austin
|
952f9e30a0
|
Add foliage!
|
2021-08-03 22:10:48 -04:00 |
|
austin
|
3a1924f8f4
|
Client side entity instancing
|
2021-08-03 00:04:57 -04:00 |
|
austin
|
3388325838
|
Fix rendering bug
|
2021-08-01 21:45:20 -04:00 |
|
austin
|
dd51345a5a
|
Work on saves
|
2021-08-01 19:10:24 -04:00 |
|
austin
|
84a416b99f
|
Attempt at entity instancing via data cells
|
2021-07-30 22:14:02 -04:00 |
|
austin
|
1a4b00a138
|
Fall Oaks
|
2021-07-27 01:23:51 -04:00 |
|
austin
|
1e1117f9e1
|
Can place structures
|
2021-07-26 21:25:31 -04:00 |
|
austin
|
45e28e5568
|
Fix skybox tracking potentially
|
2021-07-25 23:34:04 -04:00 |
|
austin
|
b5743b3a1f
|
Server side terrain deformation
|
2021-07-25 21:51:01 -04:00 |
|
austin
|
b5a0987ea1
|
Convert to using jBulletFork
|
2021-07-24 15:22:13 -04:00 |
|
austin
|
2ed2ab063a
|
Chunk physics loading/unloading/radius
|
2021-07-23 01:35:42 -04:00 |
|
austin
|
bbbeb0f848
|
Tuning gravity more
|
2021-07-21 23:06:28 -04:00 |
|
austin
|
719a0eaa9c
|
Gravity "fixes" / Symbolism map skeleton
|
2021-07-20 00:44:58 -04:00 |
|
austin
|
85f60b038b
|
Fixing gravity / adding gravity tree
|
2021-07-20 00:19:07 -04:00 |
|
austin
|
0f4a764470
|
Collision/physics engine
|
2021-07-19 01:21:46 -04:00 |
|
satellite
|
3cf8a45c63
|
Better rendering on mac
|
2021-07-10 13:53:49 -04:00 |
|
austin
|
908de02404
|
Disable control during loading screen
|
2021-07-10 00:01:04 -04:00 |
|
austin
|
ca38589f70
|
Add house
|
2021-07-09 23:54:06 -04:00 |
|
austin
|
ce6a6b9ad7
|
Particle system!
|
2021-07-04 23:50:38 -04:00 |
|
austin
|
95a0810aaf
|
Mindless attacker AI
|
2021-07-04 03:18:34 -04:00 |
|
austin
|
24c984b714
|
Give homie proper skin
|
2021-07-03 23:41:29 -04:00 |
|
austin
|
f4bcc35cbf
|
First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
|
2021-07-03 23:25:11 -04:00 |
|
austin
|
ef6116646a
|
Overhaul spawning / creatures / items data
|
2021-06-29 23:32:53 -04:00 |
|
austin
|
1c01ab1868
|
Add goblins
|
2021-06-29 01:41:26 -04:00 |
|
austin
|
5eae8dee7a
|
Fix desynced hitboxes with animations
|
2021-06-28 22:40:41 -04:00 |
|
austin
|
d889e6126c
|
reorganization + logging + networking fixes
|
2021-06-27 14:33:13 -04:00 |
|