austin
							
						 
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							4ff8f1a5d0
							
						
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							math overhaul
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-09 18:00:56 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							9958a6c5d4
							
						
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							math class refactoring start
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-01 21:46:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							2e4b8e2819
							
						
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							server facing fix
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-08-01 10:56:43 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							9941dd333e
							
						
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							texture map refactor
						
						
						
						
						
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						2024-07-30 17:31:47 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b10b7e8407
							
						
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							Basic ai framework
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-07-21 16:46:25 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							2b68231789
							
						
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							scene/save refactor
						
						
						
						
						
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						2024-07-13 21:11:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							856e0a6b22
							
						
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							more cleanup
						
						
						
						
						
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						2024-07-13 16:00:48 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							6da4c001fa
							
						
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							screenshots refactoring
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-07-04 18:58:38 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e671cda62d
							
						
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							hitboxes, ui, bug fixes, network fixes, etc
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-06-14 13:58:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							45ce4ca9a9
							
						
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							rudimentary scene saving
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-24 21:51:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							76875cb8cb
							
						
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							Massive mesh refactor
						
						
						
						
						
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						2024-03-09 20:05:47 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							7ab6cf96d9
							
						
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							Audio engine overhaul
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-03-09 15:54:47 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							dc0a61c0dc
							
						
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							Model global pretransforms + physics work
						
						
						
						
						
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						2023-12-02 18:24:05 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c71f4fecad
							
						
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							Physics fixes
						
						
						
						
						
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						2023-07-14 22:10:38 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							8f61e3e00e
							
						
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							Fix SP debug mode
						
						
						
						
						
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						2023-07-09 15:49:31 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a8941c5de7
							
						
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							Networked terrain editing
						
						
						
						
						
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						2023-06-13 18:50:23 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							d8f234503a
							
						
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							Move server terrain code to server folder
						
						
						
						
						
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						2023-05-28 15:00:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							fda4a9584b
							
						
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							Terrain generation improvements
						
						
						
						
						
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						2023-05-28 13:07:29 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a895289eb2
							
						
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							Refactoring parts of code
						
						
						
						
						
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						2023-01-28 22:23:01 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							5874cac33b
							
						
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							improve airplane movement + fix camera calculation
						
						
						
						
						
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						2023-01-01 23:53:58 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a5c9158875
							
						
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							Model/Mesh pretransforms
						
						
						
						
						
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						2022-12-30 16:38:06 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ac2d76cd01
							
						
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							Collision mesh generation in scene loader
						
						
						
						
						
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						2022-12-11 12:28:53 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							9e2b0d396e
							
						
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							Basic scene loading to server
						
						
						
						
						
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						2022-12-08 22:53:40 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							678b2803fd
							
						
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							random sp world option
						
						
						
						
						
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						2022-10-10 20:51:23 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a957a3f0ca
							
						
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							Logger changes
						
						
						
						
						
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						2022-05-17 16:21:24 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							2fa8099d67
							
						
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							allow temporary dir for testing database off nas
						
						
						
						
						
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						2022-05-07 01:34:28 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							331375f51d
							
						
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							database work
						
						
						
						
						
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						2022-05-05 23:29:41 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							db8024232f
							
						
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							networking creature templates
						
						
						
						
						
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						2022-05-03 21:42:07 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							58af388243
							
						
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							Flesh out requesting playable races
						
						
						
						
						
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						2022-05-02 20:26:43 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							aec9a58f12
							
						
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							spring cleaning
						
						
						
						
						
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						2022-04-02 23:15:00 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							4965c8f1a9
							
						
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							Jump trees
						
						
						
						
						
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						2022-04-02 20:38:39 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							d85610ab17
							
						
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							Improvement on rigid body rotation
						
						
						
						
						
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						2022-03-29 22:42:27 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							1cfeb5c173
							
						
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							Targeting Crosshair
						
						
						
						
						
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						2021-11-06 16:39:59 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3b31303078
							
						
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							Create basic world stuff
						
						
						
						
						
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						2021-10-24 18:41:45 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							194592c18d
							
						
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							Work on integrating sqlite
						
						
						
						
						
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						2021-10-23 16:22:01 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							9fdb9a23c0
							
						
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							the UI update part 1
						
						
						
						
						
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						2021-10-23 10:10:16 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							dd51345a5a
							
						
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							Work on saves
						
						
						
						
						
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						2021-08-01 19:10:24 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							1a4b00a138
							
						
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							Fall Oaks
						
						
						
						
						
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						2021-07-27 01:23:51 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							2ed2ab063a
							
						
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							Chunk physics loading/unloading/radius
						
						
						
						
						
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						2021-07-23 01:35:42 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							f4bcc35cbf
							
						
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							First pass at attacking
						
						
						
						
						
						
						
						assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes 
						
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						2021-07-03 23:25:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							5eae8dee7a
							
						
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							Fix desynced hitboxes with animations
						
						
						
						
						
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						2021-06-28 22:40:41 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3d0acb530e
							
						
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							Managing textures in asset manager
						
						
						
						
						
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						2021-06-28 00:41:42 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							d889e6126c
							
						
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							reorganization + logging + networking fixes
						
						
						
						
						
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						2021-06-27 14:33:13 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							40565a1c83
							
						
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							Overhaul build process + launcher + file loading
						
						
						
						
						
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						2021-06-25 23:19:09 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							6bea0cc24f
							
						
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							Working on getting items streaming over net
						
						
						
						
						
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						2021-06-20 19:41:35 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							64928852ba
							
						
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							Redo file loading / builds proper jar now
						
						
						
						
						
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						2021-06-20 14:29:54 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							2926f8b49b
							
						
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							Terrain streaming, begin work on world gen/sim
						
						
						
						
						
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						2021-06-19 23:15:34 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c13f137f68
							
						
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							Mid terrain net stream / starting worldgen
						
						
						
						
						
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						2021-06-19 01:59:59 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							329420ae94
							
						
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							Fix controls not firing network events
						
						
						
						
						
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						2021-05-26 19:53:53 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c0b0362e71
							
						
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							First working version of proper networking
						
						
						
						
						
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						2021-05-21 21:19:00 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							f684d1c722
							
						
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							Behavior trees, Cell management, new humanoid model, animations,
						
						
						
						
						
						
						
						generally a lot of shit 
						
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						2021-05-16 18:20:02 -04:00 | 
					
					
						
						
							
							
							
						
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								satellite
							
						 
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							0f8609079a
							
						
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							Fix null pointer on localconfig existence check
						
						
						
						
						
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						2021-04-05 22:29:59 -04:00 | 
					
					
						
						
							
							
							
						
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								satellite
							
						 
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							c265b71e8b
							
						
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							Localconfig generation and updates
						
						
						
						
						
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						2021-04-05 22:26:46 -04:00 | 
					
					
						
						
							
							
							
						
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								satellite
							
						 
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							4ced329a47
							
						
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							Basic chunking done
						
						
						
						
						
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						2021-04-04 14:58:22 -04:00 | 
					
					
						
						
							
							
							
						
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								satellite
							
						 
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							5d4e5bc775
							
						
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							Terrain chunking wip
						
						
						
						
						
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						2021-04-02 19:51:48 -04:00 | 
					
					
						
						
							
							
							
						
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								satellite
							
						 
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							34c5776296
							
						
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							Refactoring, terrain, lots of changes
						
						
						
						
						
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						2021-04-01 23:08:49 -04:00 | 
					
					
						
						
							
							
							
						
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								satellite
							
						 
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							40c66f713c
							
						
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							Major refactor, remove IS stuff
						
						
						
						
						
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						2021-03-17 00:39:34 -04:00 | 
					
					
						
						
							
							
							
						
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