Commit Graph

150 Commits

Author SHA1 Message Date
austin
72d1f8ac91 Terrain chunk physics 2023-04-24 18:16:39 -04:00
austin
c30f30b8a0 Triplanar mapping textures to marching cubes 2023-04-23 15:51:53 -04:00
austin
094831ba22 Initial marching cubes! 2023-04-23 11:51:54 -04:00
austin
ec9203b8d2 Work towards simplifying netcode for btrees 2023-04-22 19:20:32 -04:00
austin
b167062585 Scaffolding for various unit tests 2023-04-11 17:56:11 -04:00
austin
f0049c2cc6 Start work moving entitymanager->scene 2023-04-07 12:32:43 -04:00
austin
5574d9caed Part 1 of entitymanager->scene refactor 2023-04-06 23:19:01 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
1dcb3df6a8 Jet shooting 2023-01-05 22:56:43 -05:00
austin
5874cac33b improve airplane movement + fix camera calculation 2023-01-01 23:53:58 -05:00
austin
a5c9158875 Model/Mesh pretransforms 2022-12-30 16:38:06 -05:00
austin
9d9adea61f Fix airplane movement 2022-12-30 14:18:23 -05:00
austin
6b29863016 Airplane movement tree/jet asset 2022-12-29 21:43:13 -05:00
austin
478acb1f54 Fix scene collision mesh generation 2022-12-12 00:25:32 -05:00
austin
ac2d76cd01 Collision mesh generation in scene loader 2022-12-11 12:28:53 -05:00
austin
9e2b0d396e Basic scene loading to server 2022-12-08 22:53:40 -05:00
austin
ec66db9c08 ui debug tools,macos settings,javascript engine 2022-12-06 20:01:53 -05:00
austin
2049692634 partway to floating island object 2022-06-15 15:53:40 -04:00
austin
f41f994fc1 ui fix client side, verify server side sync 2022-06-07 13:21:45 -04:00
austin
9bb6e5b2ad client side transforms working outside of ui 2022-06-07 13:18:25 -04:00
austin
cf9588f24f equipping networking partway 2022-06-06 18:11:05 -04:00
austin
a957a3f0ca Logger changes 2022-05-17 16:21:24 -04:00
austin
4499a9e534 basic inventory networking 2022-05-17 14:27:54 -04:00
austin
c69e4e9c9e fix streaming character templates 2022-05-10 17:29:27 -04:00
austin
611ea8c0de fix movement tree networking again 2022-05-10 17:14:11 -04:00
austin
d8fccbe955 remove loose println 2022-05-10 14:53:08 -04:00
austin
55cebdf33a implement attach point offset and tweak human 2022-05-09 22:28:12 -04:00
austin
74a9ea4a5f Fix player camera bug 2022-05-09 22:06:58 -04:00
austin
0d3e242188 work to debug broken movement tree 2022-05-09 17:10:38 -04:00
austin
5c8000e4d4 Sending initial entity & removing DC'd player 2022-05-09 17:02:39 -04:00
austin
e35599606b iron out frame timing in attack tree 2022-05-05 01:48:41 -04:00
austin
53242a5280 fix server only drawcells 2022-05-04 23:30:41 -04:00
austin
2c42b51907 streaming creature templates over network 2022-05-03 23:34:38 -04:00
austin
db8024232f networking creature templates 2022-05-03 21:42:07 -04:00
austin
61ea9733fc Groundwork for character editor menu 2022-04-28 21:42:23 -04:00
austin
6a3bedf808 Respawn system 2022-04-27 21:01:35 -04:00
austin
2764522b16 store damage counter in item.json 2022-04-27 17:58:35 -04:00
austin
c0c0e81327 Minor time update 2022-04-23 22:10:14 -04:00
austin
d4513b84a4 Get networking working on basic level 2022-04-23 22:05:50 -04:00
austin
244b0f42b1 handle more network enums 2022-04-21 22:51:15 -04:00
austin
0bc7091bf2 networking architecture/documentation overhaul 2022-04-21 22:14:29 -04:00
austin
a8644582cb Time update 2022-04-03 00:21:42 -04:00
austin
aec9a58f12 spring cleaning 2022-04-02 23:15:00 -04:00
austin
de77ead36e rotator system 2022-04-02 22:27:34 -04:00
austin
c461f75480 partway to rotators 2022-04-02 21:10:58 -04:00
austin
4965c8f1a9 Jump trees 2022-04-02 20:38:39 -04:00
austin
32d8fe21cc More physics debugging 2022-03-30 23:28:27 -04:00
austin
470996d8f1 VERY promising results 2022-03-30 22:55:29 -04:00
austin
0bf0418fa7 torquevec/torquemag are off 2022-03-29 23:03:20 -04:00
austin
d85610ab17 Improvement on rigid body rotation 2022-03-29 22:42:27 -04:00