Commit Graph

64 Commits

Author SHA1 Message Date
austin
894e6211a1 nightmare creature 2022-02-13 00:17:04 -05:00
austin
ff231c1c1d Creature attributes 2022-02-10 00:17:05 -05:00
austin
b308397f5e shirt shorts and shoes 2022-02-09 00:42:40 -05:00
austin
c919d5c8ce Hair! 2022-02-08 00:31:51 -05:00
austin
4faaf8d923 equipable armor/clothes system 2022-02-06 23:58:14 -05:00
austin
5b7980f545 The animation rework 2021-12-06 00:05:02 -05:00
austin
b2fe119348 Opportunistic Attacker 2021-11-20 12:55:13 -05:00
austin
84534e3ceb Refactor setTargetable function 2021-11-19 23:37:16 -05:00
austin
69c7ba3d39 Complete item equip/dequip 2021-11-19 23:17:38 -05:00
austin
c571e736cb Crosshair lock on logic 2021-11-16 00:50:59 -05:00
austin
c23cb9870b Move ai attach to right entity 2021-11-16 00:18:33 -05:00
austin
cda719c9a2 Tweak crosshair logic 2021-11-16 00:15:07 -05:00
austin
f2c7d0910c Add bloodsplats 2021-11-15 23:41:35 -05:00
austin
841add17c6 Work on goblin enemy 2021-11-14 19:52:15 -05:00
austin
863fd4b665 Chunk physics more reliable with sharp inclines 2021-11-07 17:10:23 -05:00
austin
39ba611af4 Refactor life stuff 2021-11-07 16:48:35 -05:00
austin
ad04661533 In game ui 2021-11-06 23:35:03 -04:00
austin
1cfeb5c173 Targeting Crosshair 2021-11-06 16:39:59 -04:00
austin
e506dc9aa0 small bug fixes 2021-11-06 15:50:12 -04:00
austin
cc2cd1e1c9 re-enable move behavior tree networking 2021-11-05 19:21:08 -04:00
austin
cd6f2cc6b4 Re-enable streaming entities on connect 2021-11-05 18:49:25 -04:00
austin
bb3dae9814 Collision engine tweaks, crosshair+bow change 2021-11-05 00:08:12 -04:00
austin
8777e63928 Toggling off navmesh for the time being 2021-11-03 21:38:18 -04:00
austin
5f4eb22fa9 Pathfinding! 2021-11-03 21:30:41 -04:00
austin
8cc5098928 Remove arena chunk deform 2021-10-30 11:51:41 -04:00
austin
caa1bcd5d5 closes #60
Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able
2021-10-28 00:15:21 -04:00
austin
4663573cbc closes #29 2021-10-26 18:21:30 -04:00
austin
795e4af84b Trying to tweak collision engine 2021-10-24 23:13:16 -04:00
austin
66bec8dead Add deer 2021-10-24 21:05:13 -04:00
austin
3b31303078 Create basic world stuff 2021-10-24 18:41:45 -04:00
austin
194592c18d Work on integrating sqlite 2021-10-23 16:22:01 -04:00
austin
9fdb9a23c0 the UI update part 1 2021-10-23 10:10:16 -04:00
austin
eee9903ae1 New grass texture 2021-10-19 18:20:28 -04:00
austin
20baca4884 Align spawn location with town 2021-10-16 20:44:22 -04:00
austin
78ac717283 Initial macro simulation work 2021-10-16 16:10:10 -04:00
austin
50efed4b69 Add leaves particle concept 2021-10-15 17:43:33 -04:00
austin
236eb59274 Convert entity position to double from float 2021-08-08 01:14:41 -04:00
austin
0ef9d8c309 Hook user settings into engine more 2021-08-07 17:43:43 -04:00
austin
952f9e30a0 Add foliage! 2021-08-03 22:10:48 -04:00
austin
3a1924f8f4 Client side entity instancing 2021-08-03 00:04:57 -04:00
austin
3388325838 Fix rendering bug 2021-08-01 21:45:20 -04:00
austin
dd51345a5a Work on saves 2021-08-01 19:10:24 -04:00
austin
84a416b99f Attempt at entity instancing via data cells 2021-07-30 22:14:02 -04:00
austin
1a4b00a138 Fall Oaks 2021-07-27 01:23:51 -04:00
austin
1e1117f9e1 Can place structures 2021-07-26 21:25:31 -04:00
austin
45e28e5568 Fix skybox tracking potentially 2021-07-25 23:34:04 -04:00
austin
b5743b3a1f Server side terrain deformation 2021-07-25 21:51:01 -04:00
austin
b5a0987ea1 Convert to using jBulletFork 2021-07-24 15:22:13 -04:00
austin
2ed2ab063a Chunk physics loading/unloading/radius 2021-07-23 01:35:42 -04:00
austin
bbbeb0f848 Tuning gravity more 2021-07-21 23:06:28 -04:00