Commit Graph

184 Commits

Author SHA1 Message Date
austin
feac1383da shallow clone block data
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 14:06:58 -04:00
austin
cf9dceff42 Revert "gridded data cell improvements"
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
This reverts commit da3ada73d0.
2025-05-25 13:44:53 -04:00
austin
03035aa1fb vector pooling work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 12:31:02 -04:00
austin
da3ada73d0 gridded data cell improvements
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 12:14:10 -04:00
austin
7d04008197 clustering terrain draw calls 2025-05-24 23:20:43 -04:00
austin
0493649348 nearby entity lookup caching 2025-05-24 21:41:55 -04:00
austin
14680ef4c3 performance improvements, profiler statements 2025-05-24 20:33:18 -04:00
austin
086c6da72e block chunks properly stride
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-23 18:58:42 -04:00
austin
44e79171a8 small fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-22 22:08:07 -04:00
austin
4442256566 server sim optimization
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-22 19:33:04 -04:00
austin
90031765a9 floating world origin work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-22 17:25:54 -04:00
austin
4e4367f915 block colliders
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-22 14:10:38 -04:00
austin
6ac45b47a2 fix macro data checks breaking on macro-less realm 2025-05-21 14:49:01 -04:00
austin
488ce9fd21 place buildings along roads
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-20 16:21:04 -04:00
austin
27330797e9 macro data blocks terrain and block gen
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-20 12:50:51 -04:00
austin
97e32fabdb town places roads 2025-05-20 12:09:48 -04:00
austin
82bf65d4a2 macro data injection into voxel gen
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-18 16:10:44 -04:00
austin
7a8405230a server macro data update scanning
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 14:44:34 -04:00
austin
cafc5f25c8 capsule-block collision correction
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-16 10:29:41 -04:00
austin
263312c761 move more services into engineState 2025-05-15 16:42:06 -04:00
austin
da3893f3ff move server state
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-15 16:28:53 -04:00
austin
3cc51c008c move engine flags under engine state
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 16:08:33 -04:00
austin
cd1fef2d3a move microSim to serverState 2025-05-15 15:45:05 -04:00
austin
f65d56d667 push settings into config
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 15:19:52 -04:00
austin
c854be629f move timekeeper into engineState 2025-05-15 14:22:25 -04:00
austin
038da702e7 move thread manager into engineState 2025-05-15 14:09:52 -04:00
austin
5888e12da0 move playerManager to serverState 2025-05-15 13:34:17 -04:00
austin
5b8509a7f4 move realmManager to serverState
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-05-15 13:12:34 -04:00
austin
96f6577f95 server state variable 2025-05-15 13:07:35 -04:00
austin
ac9c1a017e move more state into clientState 2025-05-15 12:37:16 -04:00
austin
295c94f392 move clientSceneWrapper to clientState 2025-05-15 12:04:38 -04:00
austin
3c10d42351 client state
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-15 11:53:51 -04:00
austin
7ad7a0c477 safe executor service creation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-15 10:54:33 -04:00
austin
4ddb894e5c fix engine not closing when x button
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-05-14 19:16:53 -04:00
austin
43bb67ca57 item work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-14 13:10:43 -04:00
austin
d733b3c46f fix lotta bugs 2025-05-11 15:25:11 -04:00
austin
76dcc4540e potential thread hanging fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-11 13:23:19 -04:00
austin
fa9bc77638 macro sim triggers acquire item tree
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-05-10 18:32:19 -04:00
austin
6f72167d68 move macro data around
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-05-10 18:00:16 -04:00
austin
0136a78992 sim work + debug menus
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-05-10 13:59:54 -04:00
austin
51f9cde57f macro character spawning work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-06 16:03:28 -04:00
austin
99402e5656 cleanup todos
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-05 22:46:56 -04:00
austin
66eb3a7586 centralize thread count declarations
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-05 14:36:41 -04:00
austin
c9ce7264fa terrain work 2025-05-04 18:14:26 -04:00
austin
abcf4761df async pathfinding
Some checks are pending
studiorailgun/Renderer/pipeline/head Build queued...
2025-05-04 16:31:46 -04:00
austin
6339181aec pathfinding work + ai work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-04 16:00:32 -04:00
austin
8462932abd block pathfinding work 2025-05-04 13:58:08 -04:00
austin
68294ab636 voxel pathfinding work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-03 16:33:57 -04:00
austin
fdeffe3f30 refactor Pathfinder class
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-02 16:54:57 -04:00
austin
73d07b8941 refactor recast pathfinding classes 2025-05-02 16:54:33 -04:00