Commit Graph

904 Commits

Author SHA1 Message Date
austin
8ccc29ef7d Tie movespeed to framerate 2021-10-10 17:14:15 -04:00
austin
57c2fa1e61 Terrain splatting hopefully working 2021-10-09 16:22:33 -04:00
austin
95829bb847 Working on ground texturing still 2021-10-07 09:09:49 -04:00
austin
26064dc198 Proper texture tiling for terrain meshes 2021-10-06 19:38:34 -04:00
austin
c295a18a22 Fix terrain stride with dense meshes 2021-10-03 13:49:40 -04:00
austin
f004a588a4 Fix light classes with git repo 2021-09-19 18:33:59 -04:00
f43e6f5d50 Delete 'src/main/java/electrosphere/renderer/light/LightBuffer.java' 2021-09-19 22:24:29 +00:00
3c4fb20ac3 Delete 'src/main/java/electrosphere/renderer/light/LightEntityUtils.java' 2021-09-19 22:24:26 +00:00
0d98f4517a Delete 'src/main/java/electrosphere/renderer/light/LightManager.java' 2021-09-19 22:24:23 +00:00
ea1132ee61 Delete 'src/main/java/electrosphere/renderer/light/PointLight.java' 2021-09-19 22:24:19 +00:00
2685b358f5 Delete 'src/main/java/electrosphere/renderer/light/SpotLight.java' 2021-09-19 22:24:14 +00:00
0437db3c42 Delete 'src/main/java/electrosphere/renderer/light/ItsBroken_DirectionalLight.java' 2021-09-19 22:24:08 +00:00
satellite
b162bdd8d2 Sync laptop and desktop 2021-09-19 18:16:25 -04:00
satellite
4966258935 Fix movement vector in movement behave tree 2021-08-08 14:30:03 -04:00
satellite
5b3c99b2ff Work on terrain mesh towards splatting 2021-08-08 14:26:23 -04:00
satellite
f862c104cc Failure to fix mac rendering 2021-08-08 12:32:18 -04:00
austin
236eb59274 Convert entity position to double from float 2021-08-08 01:14:41 -04:00
austin
e39af4a78c Hook user settings into draw/sim radius 2021-08-07 18:00:19 -04:00
austin
0ef9d8c309 Hook user settings into engine more 2021-08-07 17:43:43 -04:00
austin
6bbcc4af50 Add user settings 2021-08-07 17:35:27 -04:00
austin
c663074616 Performance tweaks
(disable vsync, conditional oob)
2021-08-05 23:24:23 -04:00
austin
952f9e30a0 Add foliage! 2021-08-03 22:10:48 -04:00
austin
3a1924f8f4 Client side entity instancing 2021-08-03 00:04:57 -04:00
austin
e18e342492 Fix server part of entity instancing 2021-08-01 22:51:42 -04:00
austin
3388325838 Fix rendering bug 2021-08-01 21:45:20 -04:00
austin
dd51345a5a Work on saves 2021-08-01 19:10:24 -04:00
austin
57c94eccf8 Various fixes 2021-07-31 10:12:57 -04:00
austin
c25ab0229c Forgot to actual create cells. oops. 2021-07-30 22:15:52 -04:00
austin
84a416b99f Attempt at entity instancing via data cells 2021-07-30 22:14:02 -04:00
austin
1a4b00a138 Fall Oaks 2021-07-27 01:23:51 -04:00
austin
1e1117f9e1 Can place structures 2021-07-26 21:25:31 -04:00
austin
45e28e5568 Fix skybox tracking potentially 2021-07-25 23:34:04 -04:00
austin
b5743b3a1f Server side terrain deformation 2021-07-25 21:51:01 -04:00
austin
b5a0987ea1 Convert to using jBulletFork 2021-07-24 15:22:13 -04:00
austin
afe51eb966 Partway on bicubic interpolation 2021-07-24 13:55:16 -04:00
austin
2ed2ab063a Chunk physics loading/unloading/radius 2021-07-23 01:35:42 -04:00
austin
c5834a0bca More physics tweaks 2021-07-22 22:18:37 -04:00
austin
bbbeb0f848 Tuning gravity more 2021-07-21 23:06:28 -04:00
austin
0d10747f09 Linear damping tied to framerate on gravity/normal 2021-07-21 01:05:48 -04:00
austin
719a0eaa9c Gravity "fixes" / Symbolism map skeleton 2021-07-20 00:44:58 -04:00
austin
85f60b038b Fixing gravity / adding gravity tree 2021-07-20 00:19:07 -04:00
austin
dd30e73660 Audio engine basics 2021-07-19 22:10:23 -04:00
austin
0f4a764470 Collision/physics engine 2021-07-19 01:21:46 -04:00
satellite
f585af6fad Start work on collision update and virtual sim 2021-07-10 19:43:00 -04:00
satellite
3cf8a45c63 Better rendering on mac 2021-07-10 13:53:49 -04:00
austin
908de02404 Disable control during loading screen 2021-07-10 00:01:04 -04:00
austin
ca38589f70 Add house 2021-07-09 23:54:06 -04:00
austin
61aace7b37 Network fixes & sync attack over network 2021-07-05 15:17:49 -04:00
austin
ce6a6b9ad7 Particle system! 2021-07-04 23:50:38 -04:00
austin
95a0810aaf Mindless attacker AI 2021-07-04 03:18:34 -04:00
austin
955d773f0d Add life system 2021-07-04 02:37:07 -04:00
austin
6096a36896 Attack moves 2021-07-04 01:59:01 -04:00
austin
24c984b714 Give homie proper skin 2021-07-03 23:41:29 -04:00
austin
f4bcc35cbf First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
2021-07-03 23:25:11 -04:00
austin
ef6116646a Overhaul spawning / creatures / items data 2021-06-29 23:32:53 -04:00
austin
1c01ab1868 Add goblins 2021-06-29 01:41:26 -04:00
austin
5eae8dee7a Fix desynced hitboxes with animations 2021-06-28 22:40:41 -04:00
austin
3f899ed746 add gravity to movement tree 2021-06-28 01:59:58 -04:00
austin
3d0acb530e Managing textures in asset manager 2021-06-28 00:41:42 -04:00
austin
f66dab4f5f Movement tree network streaming 2021-06-27 22:56:12 -04:00
austin
d889e6126c reorganization + logging + networking fixes 2021-06-27 14:33:13 -04:00
austin
40565a1c83 Overhaul build process + launcher + file loading 2021-06-25 23:19:09 -04:00
austin
6bea0cc24f Working on getting items streaming over net 2021-06-20 19:41:35 -04:00
austin
64928852ba Redo file loading / builds proper jar now 2021-06-20 14:29:54 -04:00
austin
aba735dac0 fixing my dumbass bugs 2021-06-20 00:02:17 -04:00
austin
2926f8b49b Terrain streaming, begin work on world gen/sim 2021-06-19 23:15:34 -04:00
austin
c13f137f68 Mid terrain net stream / starting worldgen 2021-06-19 01:59:59 -04:00
austin
444bda5394 Terrain Streaming over network 2021-06-14 00:17:37 -04:00
austin
8c4f902652 Merge terrain library into main project 2021-06-13 12:57:16 -04:00
austin
beac110bc6 Add tree 2021-06-13 12:32:15 -04:00
austin
05eefc9c45 actually fix issues 2021-06-11 23:17:37 -04:00
austin
c5bf84a8cd Merge branch 'dev' of ssh://git.austinwhoover.com:222/gitadmin/Renderer into dev 2021-06-11 23:16:48 -04:00
austin
ba494b32b5 Use telephone for networking code 2021-06-11 23:13:45 -04:00
austin
1f90094761 Hitbox Sphere fixes & logic 2021-06-08 20:23:58 -04:00
austin
323a966516 Attaching items to entity's bones 2021-06-07 20:11:56 -04:00
austin
7379afbbc7 Hitboxes! 2021-06-06 01:59:51 -04:00
austin
a3269b962d Arena mode distinction 2021-06-03 22:04:08 -04:00
austin
607abd392c Basic ui is working! :D 2021-06-03 17:40:30 -04:00
austin
bde5a77131 Basic menus 2021-06-02 00:32:47 -04:00
austin
f4a7a8d513 Text boxes render! 2021-06-01 22:41:16 -04:00
austin
31e506ff1f Partway to getting fonts working 2021-06-01 01:05:42 -04:00
austin
152aac2492 First pass at shadows 2021-05-31 18:13:08 -04:00
austin
79cad3a473 Framebuffers 2021-05-28 09:43:19 -04:00
austin
aaa9f2af83 Remove spawning test entity leftover from test 2021-05-26 22:18:50 -04:00
austin
6e6979e73a Add actor, make animation per actor 2021-05-26 22:16:28 -04:00
austin
329420ae94 Fix controls not firing network events 2021-05-26 19:53:53 -04:00
austin
c0b0362e71 First working version of proper networking 2021-05-21 21:19:00 -04:00
austin
631bdea776 Merge branch 'dev' of ssh://git.austinwhoover.com:222/gitadmin/Renderer into dev 2021-05-16 19:00:12 -04:00
austin
f684d1c722 Behavior trees, Cell management, new humanoid model, animations,
generally a lot of shit
2021-05-16 18:20:02 -04:00
satellite
992bd92d5f Work on networking 2021-04-06 20:33:07 -04:00
satellite
0f8609079a Fix null pointer on localconfig existence check 2021-04-05 22:29:59 -04:00
satellite
9cc6e1e969 Remove localconfig.json 2021-04-05 22:28:17 -04:00
satellite
c265b71e8b Localconfig generation and updates 2021-04-05 22:26:46 -04:00
satellite
a87fcbed3a Chunking is complete 2021-04-05 22:05:36 -04:00
satellite
8ac86a0c84 Add explicit create file to save 2021-04-04 23:45:32 -04:00
satellite
3baf78f599 Performance changes for chunking 2021-04-04 23:30:33 -04:00
satellite
bfd7abfd68 Have player spawn at ground level 2021-04-04 21:56:35 -04:00
satellite
4bb3433fba Found typo explaining such great initial perf 2021-04-04 20:42:42 -04:00
satellite
716ed65f70 Attempted performance tweaks (caching, etc) 2021-04-04 20:31:14 -04:00
satellite
4ced329a47 Basic chunking done 2021-04-04 14:58:22 -04:00
satellite
5d4e5bc775 Terrain chunking wip 2021-04-02 19:51:48 -04:00
satellite
34c5776296 Refactoring, terrain, lots of changes 2021-04-01 23:08:49 -04:00
satellite
40c66f713c Major refactor, remove IS stuff 2021-03-17 00:39:34 -04:00
austin
e0dbc755aa First commit 2021-03-15 01:01:42 -04:00