Commit Graph

236 Commits

Author SHA1 Message Date
austin
64e13e2457 normalization corner handling
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2024-12-17 17:48:24 -05:00
austin
4e1f29a718 fix tests not scaling with grid spacing
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2024-12-17 17:37:41 -05:00
austin
06502e665e pressurecell diffuse internal bounds
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2024-12-17 16:10:33 -05:00
austin
9fb2f3f2e1 fix div cache not caching
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2024-12-15 21:27:59 -05:00
austin
3d553b8c23 tested navier stokes solver
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2024-12-15 19:18:29 -05:00
austin
727458ccea remove bad projection tests
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2024-12-15 17:31:49 -05:00
austin
e9c79046d5 fluid work
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2024-12-15 17:05:11 -05:00
austin
a26ed3a001 work on pressurecell solver
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2024-12-15 00:30:19 -05:00
austin
eba3bbe0ca pressurecell work
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2024-12-14 00:07:16 -05:00
austin
aa6058ed00 Use temp cache in pressurecell
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2024-12-13 21:25:48 -05:00
austin
1136014b1f start work on pressurecell implementation 2024-12-13 21:22:35 -05:00
austin
254d8d3d9d rename pressure cache
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2024-12-13 20:02:34 -05:00
austin
2fda30c8c1 grid2 work
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2024-12-13 19:54:09 -05:00
austin
6fcbc75c42 fix multigrid projection convergence target
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2024-12-13 18:15:58 -05:00
austin
ab5c556c4c fix fluid stability 2024-12-13 17:04:13 -05:00
austin
95adeb318a multigrid working with diffusion solvers
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2024-12-13 14:01:26 -05:00
austin
9b1fa6939a comment out hard to pass tests
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2024-12-12 23:49:28 -05:00
austin
27fe4e12a5 testrunner linker fix
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2024-12-12 16:26:51 -05:00
austin
533b8e3f76 density diffusing across chunks
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2024-12-12 16:00:03 -05:00
austin
a05804da33 cmake fix to include math lib
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2024-12-12 15:24:15 -05:00
austin
150f89497f border diffusion test
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2024-12-12 15:17:01 -05:00
austin
344378485c breakout bounds cases
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2024-12-12 13:44:48 -05:00
austin
fa50c32dfd pass env data through grid2
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2024-12-12 12:14:33 -05:00
austin
c96113133d better time tracking for grid2
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2024-12-12 00:20:19 -05:00
austin
eed5f79130 time tracking in grid2
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2024-12-12 00:07:30 -05:00
austin
a8c879e384 parallelize CG solver, lower acc for speed
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2024-12-11 23:47:52 -05:00
austin
7dd7dcfc4d convergence speed testing
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2024-12-11 21:17:15 -05:00
austin
78ed5b831e chunk residual tracking
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2024-12-11 21:08:00 -05:00
austin
c435126513 add speed test for grid2
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2024-12-11 21:03:29 -05:00
austin
e24332df83 fix multigrid solver
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2024-12-11 17:31:52 -05:00
austin
02e7cd2374 multigrid residual checking
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2024-12-11 13:20:03 -05:00
austin
4dafea8680 up max multigrid iteration
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2024-12-11 12:59:43 -05:00
austin
2a753ddf53 moving bounds setting around
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2024-12-11 12:00:28 -05:00
austin
8aab5319b5 move iterator inside diffuse funcs 2024-12-11 11:44:45 -05:00
austin
93ecc6ac15 more small work on grid2 2024-12-11 11:31:21 -05:00
austin
a835ebb3eb work on increating grid2 accuracy
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2024-12-11 10:59:36 -05:00
austin
94e4e10a78 fix density normaliaztion mechanism
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2024-12-10 19:46:18 -05:00
austin
72f9fcdcba grid2 work
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2024-12-10 19:12:47 -05:00
austin
c8c2ba7ad7 implement conjugate gradient solver
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2024-12-10 15:56:39 -05:00
austin
19bd6d365d finalize projection tests
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2024-12-09 22:20:38 -05:00
austin
d0593f4e88 projection solver tests
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2024-12-09 21:40:39 -05:00
austin
305ec1d600 velocity advection tests
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2024-12-09 19:56:11 -05:00
austin
506cced695 density advection tests
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2024-12-09 19:38:10 -05:00
austin
08177bebed velocity diffusion testing
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2024-12-09 19:02:23 -05:00
austin
2a2eeca701 cleaning up grid2 interfaces
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2024-12-09 18:35:15 -05:00
austin
a142aa6f55 first density diffusion test
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2024-12-09 18:20:27 -05:00
austin
c30cc6fcf8 begin work on grid2 sim
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2024-12-09 17:48:26 -05:00
austin
9b3f37017c grid2 work
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2024-12-09 12:07:24 -05:00
austin
662d9a83f2 cellular stability work
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2024-12-08 18:47:40 -05:00
austin
3a87349a66 cellular stability work
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2024-12-08 01:42:37 -05:00
austin
2ec5ad9a93 cellular bounds desync fixes
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2024-12-07 23:52:22 -05:00
austin
e40cc0a6d4 simulation improvements
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2024-12-07 19:27:57 -05:00
austin
c8cf14fed1 work on cellular stability
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2024-12-07 18:59:49 -05:00
austin
6ee0a1b2c5 cellular determinism verification 2024-12-07 16:24:53 -05:00
austin
0091f94daf cellular sim determinism
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2024-12-07 16:14:47 -05:00
austin
01a2ab603c cellular sim deterministic work
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2024-12-07 15:12:29 -05:00
austin
f561d21bf3 fix cellular border fluid transfer
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2024-12-07 11:03:07 -05:00
austin
d6939ba8dd fix bug in cellular test
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2024-12-06 23:27:39 -05:00
austin
03729abc7b commit work for the day
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2024-12-06 22:40:08 -05:00
austin
e5ce16a734 native bounds solver
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2024-12-06 18:18:33 -05:00
austin
53a9a1b383 bounds array allocation
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2024-12-06 16:11:34 -05:00
austin
7f09be679f work on native cellular sim
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2024-12-06 15:49:08 -05:00
austin
c022ee1206 fix fluid dispatch array deref
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2024-12-06 15:39:17 -05:00
austin
5c44d36f25 dedicated native fluid simulator
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2024-12-06 14:35:03 -05:00
austin
a8b473fc24 native fluid chunk dispatcher
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2024-12-06 13:51:15 -05:00
austin
7740672e2c more test file refactoring
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2024-12-06 13:31:43 -05:00
austin
b9fe5b3ebe refactor native test code location
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2024-12-06 13:21:25 -05:00
austin
ddaab9a2db fix single player loading
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2024-12-03 16:14:07 -05:00
austin
7d6134c183 fix tests
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2024-11-29 23:09:58 -05:00
austin
96753152e6 Add texture atlasing to block models
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2024-11-24 16:48:28 -05:00
austin
1b1876643d Asset manager queueing + cube voxel meshing
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2024-11-23 21:29:21 -05:00
austin
b892bea3d3 Fix backing out to main menu
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2024-11-20 19:12:18 -05:00
austin
d84a993739 font loading update
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2024-11-20 18:14:26 -05:00
austin
047e6af24f Terrain work
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2024-11-20 11:14:39 -05:00
austin
64a3628316 Add interaction usage data and functionality
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2024-11-14 19:49:31 -05:00
austin
dda20e55cc implement loot drops from entities
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2024-11-13 23:04:35 -05:00
austin
a32f6200cc fixes + generator work
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2024-11-13 15:49:52 -05:00
austin
8ddbe36b3d terrain optimizations
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2024-11-11 12:22:46 -05:00
austin
183c98367c WorldOctTree small updates
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2024-11-11 11:11:41 -05:00
austin
1b5d6c1795 Terrain optimizations
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2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
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2024-11-10 14:51:29 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
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2024-11-09 20:04:44 -05:00
austin
a9c74e8d50 fixes to foliage rendering
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2024-11-08 17:54:48 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
13d8878425 more terrain generation notes
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2024-10-25 21:15:15 -04:00
austin
42bc125897 attack tree fixes to use toolbar state
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2024-09-30 16:37:32 -04:00
austin
cfcaa23a3d attack tree fix + disabling tests
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2024-09-30 15:27:21 -04:00
austin
b5e8c71545 toolbar state mostly working
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2024-09-27 18:23:55 -04:00
austin
95695188e3 stone voxel type, lighting fixes, anim fix
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2024-09-24 21:11:37 -04:00
austin
9782e2c6b5 physics work
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2024-09-22 14:10:21 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
5eeb281e0b compute shader implementation
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2024-09-18 17:14:53 -04:00
austin
78978c7f54 refactor + fix regression
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2024-09-17 19:09:33 -04:00
austin
e6d946db53 gut old ui handling of positioning
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2024-09-17 16:53:36 -04:00
austin
3c64166798 ui work, entity packet fix
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2024-09-16 17:05:53 -04:00
austin
63feb835cd slider fixes, dragevent fixes, new component
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2024-09-15 22:49:28 -04:00
austin
963e8b6585 ui tests
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2024-09-15 15:47:58 -04:00
austin
a7c8571afa testing fix
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2024-09-15 13:04:08 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
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2024-09-14 21:45:51 -04:00
austin
cdd44bd362 bugfixes
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2024-09-12 19:13:34 -04:00