Commit Graph

109 Commits

Author SHA1 Message Date
austin
a977168ad9 various work
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2025-04-29 16:14:06 -04:00
austin
c96c07334a fixes and cursor work
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2025-04-27 17:25:39 -04:00
austin
d0fcded76d block destruction work 2025-04-26 17:36:12 -04:00
austin
e64c23f7f8 voxel lookup alignment
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2025-04-26 16:52:39 -04:00
austin
75fe5a9d1a interaction target work
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2025-04-26 15:58:29 -04:00
austin
f7c6208a2a variable size for block editing
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2025-04-25 19:48:25 -04:00
austin
522910b64f server class refactoring
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2025-04-16 12:28:27 -04:00
austin
01595f3228 fix shovel + dig script function
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2025-04-15 21:06:07 -04:00
austin
ee28d54342 proper shovel item
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2025-04-05 16:20:29 -04:00
austin
b08d008a08 recursive foliage definition files
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2025-04-03 15:05:13 -04:00
austin
32641d0035 farther draw radius
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2025-03-30 21:36:52 -04:00
austin
a1aef00d23 fix foliage bugs
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2025-03-30 20:01:58 -04:00
austin
67212d6003 better chunk position hashing algo
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2025-03-30 17:10:53 -04:00
austin
86b0de24e6 WorldOctTree optimization + more logging
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2025-03-30 16:03:21 -04:00
austin
0a3fbb8e27 more memory work
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2025-03-30 14:57:55 -04:00
austin
75eb75b2db performance work
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2025-03-30 13:01:46 -04:00
austin
c630a184aa optimization work
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2025-03-29 20:23:17 -04:00
austin
c7dc9ef07d netparser message pooling + multithread chunk io
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2025-03-29 16:08:37 -04:00
austin
deea49ba64 optimizations
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2025-03-28 23:19:09 -04:00
austin
7df87e4510 grass height variance
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2025-03-28 10:05:51 -04:00
austin
d87c262955 TextureInstancedActor grass packing fix
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2025-03-27 21:52:20 -04:00
austin
732c9700c4 grass curvature from file + ui
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2025-03-27 21:02:21 -04:00
austin
cb1f2ec1be foliage data editing ui
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2025-03-27 20:45:21 -04:00
austin
f0179f8507 file-controlled foliage coloration
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2025-03-27 20:16:22 -04:00
austin
6d2b4bf318 rearch foliage rendering into dedicated pipeline
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2025-03-27 15:46:18 -04:00
austin
c2523b21bf procedurally generated block item types 2025-01-24 17:34:49 -05:00
austin
0961b42e26 improve menu perf while init asset loading
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2025-01-24 16:47:34 -05:00
austin
af1daecdac Start to standardize on doubles for positions
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2024-12-03 20:54:21 -05:00
austin
4e6f9243b6 terrain chunk file dedicated folder
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2024-12-03 18:39:19 -05:00
austin
4995e06f87 fix homogenous flagging on cell managers
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2024-12-03 18:26:23 -05:00
austin
bff87fa725 Fix cache key collision bug
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2024-12-03 18:13:09 -05:00
austin
9157180e03 elevation fix
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2024-12-03 17:59:01 -05:00
austin
ddaab9a2db fix single player loading
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2024-12-03 16:14:07 -05:00
austin
2c967a2141 fix recursive delete in cell managers
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2024-11-29 17:16:29 -05:00
austin
0625abdaf4 lower grass radius
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2024-11-29 12:26:12 -05:00
austin
749b9c63b4 Add client side handling of block endpoints
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2024-11-23 22:52:52 -05:00
austin
5fee2d06af Fix terrain editing
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2024-11-23 16:47:33 -05:00
austin
786e96373d foliage placement fixes
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2024-11-22 20:55:18 -05:00
austin
745dbe224b voxel weight change
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2024-11-22 20:42:14 -05:00
austin
8c5874b6a3 foliage work
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2024-11-22 20:21:26 -05:00
austin
eed0170894 Foliage work
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2024-11-21 19:41:19 -05:00
austin
2926a2abf3 Fix foliage texture wrapping
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2024-11-21 19:14:49 -05:00
austin
cc51e4c908 foliage work
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2024-11-21 18:30:17 -05:00
austin
4d934873c3 Complete overhaul of foliage management
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2024-11-21 17:08:41 -05:00
austin
7da8472d0e bugfixes
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2024-11-20 20:59:05 -05:00
austin
3db6180c0e bug fixes + shader refactor
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2024-11-20 20:14:53 -05:00
austin
8284697812 optimize voxel rasterize data passthrough
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2024-11-19 13:01:44 -05:00
austin
4d9047d8cf bugfixes
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2024-11-19 11:45:35 -05:00
austin
3a9eb0591d Noise definitions in data files
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2024-11-18 18:25:29 -05:00
austin
a44255060d Voxel system improvements
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2024-11-17 15:40:59 -05:00