austin
|
d4513b84a4
|
Get networking working on basic level
|
2022-04-23 22:05:50 -04:00 |
|
austin
|
5cc0998b26
|
ui fixes
|
2022-04-23 17:00:44 -04:00 |
|
austin
|
244b0f42b1
|
handle more network enums
|
2022-04-21 22:51:15 -04:00 |
|
austin
|
797cda06ad
|
clean arena
|
2022-04-21 22:33:55 -04:00 |
|
austin
|
9e94e010a9
|
Fix time bug w/ controls
|
2022-04-21 22:33:31 -04:00 |
|
austin
|
0bc7091bf2
|
networking architecture/documentation overhaul
|
2022-04-21 22:14:29 -04:00 |
|
austin
|
aa6bfe796d
|
work on fully shader volumetric
|
2022-04-18 20:01:56 -04:00 |
|
austin
|
40ce8dd161
|
some work on networking, fix for vsc perf
|
2022-04-18 00:11:07 -04:00 |
|
austin
|
a8644582cb
|
Time update
|
2022-04-03 00:21:42 -04:00 |
|
austin
|
aec9a58f12
|
spring cleaning
|
2022-04-02 23:15:00 -04:00 |
|
austin
|
de77ead36e
|
rotator system
|
2022-04-02 22:27:34 -04:00 |
|
austin
|
c461f75480
|
partway to rotators
|
2022-04-02 21:10:58 -04:00 |
|
austin
|
4965c8f1a9
|
Jump trees
|
2022-04-02 20:38:39 -04:00 |
|
austin
|
3724f2dcf8
|
margin of collision improvement
|
2022-03-30 23:41:03 -04:00 |
|
austin
|
32d8fe21cc
|
More physics debugging
|
2022-03-30 23:28:27 -04:00 |
|
austin
|
470996d8f1
|
VERY promising results
|
2022-03-30 22:55:29 -04:00 |
|
austin
|
0bf0418fa7
|
torquevec/torquemag are off
|
2022-03-29 23:03:20 -04:00 |
|
austin
|
d85610ab17
|
Improvement on rigid body rotation
|
2022-03-29 22:42:27 -04:00 |
|
austin
|
3c10c0bf85
|
Stab at rigid body rotations
|
2022-03-29 20:27:54 -04:00 |
|
austin
|
3d54fe3076
|
Start work on non-item non-creature objects
|
2022-03-26 18:51:22 -04:00 |
|
austin
|
129b9d9a33
|
start to fix unaligned equipped items
|
2022-03-26 18:15:14 -04:00 |
|
austin
|
9c441a24c4
|
Refined anime outline shader
|
2022-03-25 16:44:28 -04:00 |
|
austin
|
e729c53e3c
|
Good first pass at anime outline shader
|
2022-03-25 16:09:18 -04:00 |
|
austin
|
4cf3a0e2d4
|
lightShow1
|
2022-03-24 18:34:19 -04:00 |
|
austin
|
1c0ea25fb5
|
partway to iron sight
|
2022-03-23 00:23:59 -04:00 |
|
austin
|
aa64f8f002
|
shrine2
|
2022-03-20 18:07:19 -04:00 |
|
austin
|
49e1d4501b
|
TextInput element fixed, more assets
|
2022-03-19 23:58:06 -04:00 |
|
austin
|
413f9c8b8c
|
Force reload shaders debug option
|
2022-03-18 19:07:55 -04:00 |
|
austin
|
2f0af2f096
|
OIT start
|
2022-03-18 17:19:45 -04:00 |
|
austin
|
0e073689c4
|
Light font improvements
|
2022-03-17 01:38:57 -04:00 |
|
austin
|
34ea6d45cf
|
Debug menu additions
|
2022-03-17 00:18:51 -04:00 |
|
austin
|
af0a54b336
|
Fixed scrolling ui component
|
2022-03-17 00:05:28 -04:00 |
|
austin
|
1f00532448
|
geometry shader
|
2022-03-16 02:19:56 -04:00 |
|
austin
|
7cee38e268
|
bow&arrow part 1
|
2022-03-14 22:35:45 -04:00 |
|
austin
|
0cc3057d51
|
Character equip screen
|
2022-03-06 15:17:32 -05:00 |
|
austin
|
ec0ac741e5
|
fix focus bug & polish
|
2022-03-03 19:49:21 -05:00 |
|
austin
|
5fe7abf344
|
volumetric fire shader
|
2022-03-02 21:10:13 -05:00 |
|
austin
|
90aa9fb963
|
Volumetric rendering
|
2022-03-01 23:24:46 -05:00 |
|
austin
|
8b966838ef
|
Campfire1
|
2022-02-27 18:04:59 -05:00 |
|
austin
|
991753962b
|
drag to drop item
|
2022-02-25 16:34:48 -05:00 |
|
austin
|
784279e13f
|
uninteractable menu
|
2022-02-21 17:54:06 -05:00 |
|
austin
|
b446ff6398
|
Attack chaining
|
2022-02-18 22:58:09 -05:00 |
|
austin
|
7efa0acf70
|
more controls fixes
|
2022-02-18 00:01:12 -05:00 |
|
austin
|
5c38ad7e1a
|
gitignore thumbsdb
|
2022-02-17 23:45:55 -05:00 |
|
austin
|
fc487dc6f0
|
more gitignore stuff
|
2022-02-17 23:45:33 -05:00 |
|
austin
|
dde5a63985
|
gitignore update
|
2022-02-17 23:43:47 -05:00 |
|
austin
|
592a828c25
|
fix movement controls
|
2022-02-17 23:42:24 -05:00 |
|
austin
|
e01e628de5
|
Shader overwriting
|
2022-02-17 22:48:21 -05:00 |
|
austin
|
ac8a3a665a
|
Controls refactor
|
2022-02-17 18:46:01 -05:00 |
|
austin
|
dc0b6efa43
|
skysphere
|
2022-02-17 17:28:20 -05:00 |
|