Commit Graph

  • 75eb75b2db performance work austin 2025-03-30 13:01:46 -0400
  • c630a184aa optimization work austin 2025-03-29 20:23:17 -0400
  • 5588827644 message object pooling work austin 2025-03-29 16:46:57 -0400
  • 08d21eb2a9 network message pooling across all categories austin 2025-03-29 16:26:20 -0400
  • c7dc9ef07d netparser message pooling + multithread chunk io austin 2025-03-29 16:08:37 -0400
  • deea49ba64 optimizations austin 2025-03-28 23:19:09 -0400
  • 50a816adc0 optimizations austin 2025-03-28 20:36:26 -0400
  • da021f889f disable profiler austin 2025-03-28 19:14:34 -0400
  • 7996738bf5 actor bone spatial data caching austin 2025-03-28 19:14:01 -0400
  • 7f5b2c67e1 stop sleep during high frametime austin 2025-03-28 19:02:31 -0400
  • c64c72e17c lotta work austin 2025-03-28 18:18:06 -0400
  • 028b957b76 work towards async entity creation on server austin 2025-03-28 16:24:39 -0400
  • 1c50468bdf refactor GriddedDataCellManager package austin 2025-03-28 15:10:54 -0400
  • 7df05d611d more visibility into gridded cell manager austin 2025-03-28 15:10:14 -0400
  • 72e329d855 fix block meshgen algo bug austin 2025-03-28 12:53:41 -0400
  • dae678f0c7 fix block mesh samplers buffering austin 2025-03-28 12:20:47 -0400
  • fcd2f1e0a7 fix block mesh ray cast bug austin 2025-03-28 11:32:09 -0400
  • 355abd0991 small grass value tweak austin 2025-03-28 10:22:42 -0400
  • 7df87e4510 grass height variance austin 2025-03-28 10:05:51 -0400
  • d87c262955 TextureInstancedActor grass packing fix austin 2025-03-27 21:52:20 -0400
  • 732c9700c4 grass curvature from file + ui austin 2025-03-27 21:02:21 -0400
  • cb1f2ec1be foliage data editing ui austin 2025-03-27 20:45:21 -0400
  • f0179f8507 file-controlled foliage coloration austin 2025-03-27 20:16:22 -0400
  • aec3733429 tooltip fix austin 2025-03-27 19:47:53 -0400
  • 72915798b3 ui work austin 2025-03-27 19:33:46 -0400
  • d7329210b0 remove deprecated foliage manager austin 2025-03-27 18:18:40 -0400
  • 097c23ef28 block meshgen work austin 2025-03-27 18:10:14 -0400
  • ccde488b23 more accurate block test types austin 2025-03-27 17:14:21 -0400
  • 83185bb8ce fix audio bugs austin 2025-03-27 17:01:05 -0400
  • f9e12553c9 single player save file filtering austin 2025-03-27 16:26:21 -0400
  • 9651734bca increase sim range austin 2025-03-27 16:01:35 -0400
  • 6d2b4bf318 rearch foliage rendering into dedicated pipeline austin 2025-03-27 15:46:18 -0400
  • 3b0e39d169 performance fix austin 2025-03-27 15:16:13 -0400
  • 253a2461b6 imgui work austin 2025-03-26 23:53:01 -0400
  • 7f3cad3064 tabs for editor view austin 2025-03-26 22:46:35 -0400
  • 2cf46cc38f editor mode pauses simulation austin 2025-03-26 22:38:09 -0400
  • 62ad638255 editor mode asset file drag'n'drop austin 2025-03-26 22:34:24 -0400
  • ed9dac0b80 add debug control austin 2025-03-26 19:42:56 -0400
  • 8ddb35d0f8 fix block meshgen iteration bug austin 2025-03-26 19:03:51 -0400
  • f048b26064 fix block meshgen indices bug austin 2025-03-26 17:47:33 -0400
  • 922a284ca0 disable broken pressurecell tests austin 2025-03-26 15:52:17 -0400
  • 124a96068c increase test flush timeout to fix failed tests austin 2025-03-25 21:24:13 -0400
  • cdc37a70f6 fix entity swap reset position bug austin 2025-03-24 18:59:16 -0400
  • bb886bcf12 work on placing blocks austin 2025-03-06 17:50:34 -0500
  • 34959ae83e remove unused imports austin 2025-01-25 18:02:47 -0500
  • 851e95f3e5 block item texture work austin 2025-01-25 18:02:22 -0500
  • f875f4a80f block model work austin 2025-01-25 17:03:51 -0500
  • 9dc6235e4a flush update austin 2025-01-25 16:24:15 -0500
  • c2523b21bf procedurally generated block item types austin 2025-01-24 17:34:49 -0500
  • 0961b42e26 improve menu perf while init asset loading austin 2025-01-24 16:47:34 -0500
  • 8ecfcdfc9d ray casting floating point work austin 2025-01-24 16:28:57 -0500
  • 70bc473277 floating origin for CollisionEngine.java austin 2025-01-24 16:19:04 -0500
  • 919298a3de disable client fluid draw cell loading gate austin 2025-01-24 14:44:37 -0500
  • 2de1468ad2 fix server terrain physics positioning austin 2025-01-24 14:41:10 -0500
  • 65e3c0703b homogenize player controller packet interface austin 2025-01-24 14:34:28 -0500
  • 27fa045a2e delete old server physics cell on terrain edit austin 2025-01-24 14:09:55 -0500
  • 6d80269acb pressure work austin 2025-01-24 13:48:35 -0500
  • 6b1fab7fad fix divergence not crossing borders austin 2025-01-19 20:46:09 -0500
  • 923c5afd21 disable normalization test for the moment austin 2025-01-19 20:15:37 -0500
  • 29b750a3b0 simplify gravity test austin 2025-01-19 20:14:39 -0500
  • aa78dc1e95 border transmission test austin 2025-01-19 20:13:19 -0500
  • 22d87dcb8f debug logging work austin 2025-01-19 19:57:36 -0500
  • 5bab3a23e7 add border transmission test austin 2025-01-19 19:17:11 -0500
  • 382c8e05d6 add bound checking border transfer austin 2025-01-19 18:28:01 -0500
  • e9ffee3c83 stabilize single chunk fluid sim austin 2025-01-19 17:46:31 -0500
  • 1006145eea single-chunk levels from level creation menu austin 2025-01-19 17:28:35 -0500
  • 257c5f3a87 more context for level creator menu austin 2025-01-19 17:22:19 -0500
  • b0d1a52311 more fudging pressure numbers austin 2025-01-19 17:12:39 -0500
  • 2394ae248d fluid-like behavior that disintegrates over time austin 2025-01-19 16:53:10 -0500
  • b194cee9ab Merge branch 'master' of git.austinwhoover.com:studiorailgun/Renderer austin 2025-01-19 16:29:32 -0500
  • 69528eeb3e don't cache pressure austin 2025-01-19 16:27:27 -0500
  • 9472a990b4 fix particle shader datatype austin 2024-12-24 17:15:21 -0500
  • 3c43bca798 fix shader data type austin 2024-12-24 17:03:43 -0500
  • bc74b91066 fix rendering size on nonstandard monitor austin 2024-12-24 16:45:15 -0500
  • a44d04ed6c more neighbor work austin 2024-12-21 16:06:50 -0500
  • ec5a9b3a65 chunk level pressure/density transfer austin 2024-12-19 19:43:53 -0500
  • b5cd111e34 incoming/outgoing field caching on fluid chunks austin 2024-12-19 19:06:29 -0500
  • f248d68a5b work on pressure respecting bounds austin 2024-12-19 18:52:59 -0500
  • c48467b333 semistable single chunk pressurecell austin 2024-12-19 18:48:44 -0500
  • 0b31104ccd More pressurecell work austin 2024-12-19 18:34:38 -0500
  • 6fbf5c9d1e more sim flags austin 2024-12-19 18:04:01 -0500
  • 7ccf0de17b debug data printing austin 2024-12-19 17:01:39 -0500
  • 67238f0648 add tracking for pressurecell austin 2024-12-19 16:25:29 -0500
  • 058aff6b31 add flags for enabling parts of pressurecell sim austin 2024-12-19 14:02:13 -0500
  • 913962c7f0 work on pressurecell austin 2024-12-19 13:24:49 -0500
  • efb37b1618 fix gravity test austin 2024-12-18 17:43:32 -0500
  • dc79f1b0ba add test to capture density adding to sky chunks austin 2024-12-18 17:31:26 -0500
  • a6cc3addf7 e2e pressurecell test austin 2024-12-18 17:11:04 -0500
  • abf819e5fd fix density inversion austin 2024-12-18 16:21:49 -0500
  • 4fa843b967 identify negative density bug austin 2024-12-18 16:19:52 -0500
  • 10c7a6c0c0 normalization work austin 2024-12-17 18:26:05 -0500
  • 64e13e2457 normalization corner handling austin 2024-12-17 17:48:24 -0500
  • 4e1f29a718 fix tests not scaling with grid spacing austin 2024-12-17 17:37:41 -0500
  • abb48d7a1a condense normalize loops austin 2024-12-17 17:21:29 -0500
  • c3e319280a pressure recapture work austin 2024-12-17 17:17:10 -0500
  • de3e29c99e const change + promising results austin 2024-12-17 16:23:11 -0500
  • 06502e665e pressurecell diffuse internal bounds austin 2024-12-17 16:10:33 -0500
  • 982911cfb7 fix pressurecell OOB advect austin 2024-12-17 13:08:06 -0500
  • c50e22cfd3 fix velocity not being tracked properly austin 2024-12-15 22:27:48 -0500
  • 757a4aa409 more pressurecell work austin 2024-12-15 22:16:04 -0500