Commit Graph

1896 Commits

Author SHA1 Message Date
austin
bc29ea728e fall and gravity tree fixes
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2025-05-29 18:40:16 -04:00
austin
ccd10c9665 mesh color uniform
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2025-05-29 16:36:16 -04:00
austin
678e5b9c88 fix sprint animation data
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2025-05-29 16:24:30 -04:00
austin
ec22fa9c68 fix string carousels
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2025-05-29 16:16:05 -04:00
austin
a5d4e2348e delete actorshadermask
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2025-05-29 16:06:48 -04:00
austin
897b867641 simplify draw call logic
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2025-05-29 15:53:07 -04:00
austin
f7d8072122 refactor animation logic into dedicated class
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2025-05-29 15:48:57 -04:00
austin
4f663a322c rename actor animation mask entry
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2025-05-29 15:32:59 -04:00
austin
e9067af287 actor code cleanup 2025-05-29 15:30:54 -04:00
austin
083198e5e5 move actor masks to package
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2025-05-29 15:10:23 -04:00
austin
eade09aaa7 viewport loading debug info
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2025-05-29 14:16:04 -04:00
austin
54286cd48b code cleanup
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2025-05-29 14:04:07 -04:00
austin
87f84c8def make field private
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2025-05-29 13:10:00 -04:00
austin
9abe06571d more test work
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2025-05-29 13:02:01 -04:00
austin
3fd77c09f1 more tests around movement components
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2025-05-29 12:35:14 -04:00
austin
2ecdaed9c9 code cleanup
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2025-05-29 12:22:54 -04:00
austin
4d1a5fa8aa logging for loading thread error 2025-05-29 12:20:33 -04:00
austin
70142a824d code cleanup work
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2025-05-29 11:46:59 -04:00
austin
21fb8b0e3a legacy code reorg
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2025-05-29 11:37:49 -04:00
austin
92bdb54108 fix most tests
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2025-05-29 11:23:34 -04:00
austin
7a36c56c57 job data work
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2025-05-29 10:24:22 -04:00
austin
2d20e2d389 loading display work
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2025-05-28 23:35:49 -04:00
austin
3f401dfde3 farm plots place farmland voxel type
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2025-05-28 22:22:07 -04:00
austin
c863365c26 farm plots place dirt
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2025-05-28 22:08:49 -04:00
austin
81f79232e1 farm plots properly save/load to/from disk
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2025-05-28 21:50:51 -04:00
austin
8bffe711ae farm plot radius work
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2025-05-28 21:15:59 -04:00
austin
6b335310e8 fix prism meshgen + farm plot geom 2025-05-28 21:11:15 -04:00
austin
732e0c51e9 prism meshgen + farmplot gen
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2025-05-28 19:26:35 -04:00
austin
4116336cd6 region interface
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2025-05-28 19:02:01 -04:00
austin
9ee7c9e208 scaffolding for farm plots
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2025-05-28 18:33:19 -04:00
austin
258d73be9a fix block LOD chunks rendering
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2025-05-28 18:07:56 -04:00
austin
649e2fb0cf convex y-aligned prism intersection checking
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2025-05-28 17:42:37 -04:00
austin
7a671459ed data fix
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2025-05-28 17:06:39 -04:00
austin
c2da5ad7f8 code maintenance
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2025-05-28 16:49:59 -04:00
austin
5bf5080f74 server physics destruction fix
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2025-05-28 16:42:14 -04:00
austin
3e89dd9224 server LOD emitter fix
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2025-05-28 16:29:33 -04:00
austin
9309263036 debug rendering of server physics objects
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2025-05-28 16:19:52 -04:00
austin
d12353b2cf client LOD fix
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2025-05-28 16:13:12 -04:00
austin
a7bb4300ae moving data packages around
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2025-05-28 16:01:25 -04:00
austin
8e7694c598 character job data
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2025-05-28 15:59:02 -04:00
austin
49de88f487 remove println
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2025-05-28 15:56:02 -04:00
austin
299427b0ee remove dead code 2025-05-28 15:54:58 -04:00
austin
5d2aeba4e9 improve TownLayout placement 2025-05-28 15:54:04 -04:00
austin
e9beaba539 macro structure rotation fix
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2025-05-28 15:13:35 -04:00
austin
e7d2bf42c1 re-enable extra interaction engine checks
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2025-05-28 14:08:13 -04:00
austin
d3769a43d4 fix server collision resolution on second body 2025-05-28 14:00:02 -04:00
austin
c32263675a fix upright tree
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2025-05-28 13:39:03 -04:00
austin
27f9cc4771 body synchronization includes enabled state
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2025-05-28 13:22:50 -04:00
austin
091653756a fix structure foundations
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2025-05-28 13:04:29 -04:00
austin
ae859942f3 actor panel fix
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2025-05-28 12:53:30 -04:00