Commit Graph

1226 Commits

Author SHA1 Message Date
austin
50a816adc0 optimizations
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2025-03-28 20:36:26 -04:00
austin
da021f889f disable profiler
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2025-03-28 19:14:34 -04:00
austin
7996738bf5 actor bone spatial data caching 2025-03-28 19:14:01 -04:00
austin
7f5b2c67e1 stop sleep during high frametime
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2025-03-28 19:02:31 -04:00
austin
c64c72e17c lotta work
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2025-03-28 18:18:06 -04:00
austin
028b957b76 work towards async entity creation on server
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2025-03-28 16:24:39 -04:00
austin
1c50468bdf refactor GriddedDataCellManager package
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2025-03-28 15:10:54 -04:00
austin
7df05d611d more visibility into gridded cell manager 2025-03-28 15:10:14 -04:00
austin
72e329d855 fix block meshgen algo bug
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2025-03-28 12:53:41 -04:00
austin
dae678f0c7 fix block mesh samplers buffering
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2025-03-28 12:20:47 -04:00
austin
fcd2f1e0a7 fix block mesh ray cast bug
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2025-03-28 11:32:09 -04:00
austin
7df87e4510 grass height variance
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2025-03-28 10:05:51 -04:00
austin
d87c262955 TextureInstancedActor grass packing fix
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2025-03-27 21:52:20 -04:00
austin
732c9700c4 grass curvature from file + ui
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2025-03-27 21:02:21 -04:00
austin
cb1f2ec1be foliage data editing ui
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2025-03-27 20:45:21 -04:00
austin
f0179f8507 file-controlled foliage coloration
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2025-03-27 20:16:22 -04:00
austin
aec3733429 tooltip fix
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2025-03-27 19:47:53 -04:00
austin
72915798b3 ui work
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2025-03-27 19:33:46 -04:00
austin
d7329210b0 remove deprecated foliage manager
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2025-03-27 18:18:40 -04:00
austin
097c23ef28 block meshgen work 2025-03-27 18:10:14 -04:00
austin
83185bb8ce fix audio bugs
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2025-03-27 17:01:05 -04:00
austin
f9e12553c9 single player save file filtering
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2025-03-27 16:26:21 -04:00
austin
9651734bca increase sim range
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2025-03-27 16:01:35 -04:00
austin
6d2b4bf318 rearch foliage rendering into dedicated pipeline
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2025-03-27 15:46:18 -04:00
austin
3b0e39d169 performance fix
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2025-03-27 15:16:13 -04:00
austin
253a2461b6 imgui work
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2025-03-26 23:53:01 -04:00
austin
7f3cad3064 tabs for editor view
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2025-03-26 22:46:35 -04:00
austin
2cf46cc38f editor mode pauses simulation
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2025-03-26 22:38:09 -04:00
austin
62ad638255 editor mode asset file drag'n'drop 2025-03-26 22:34:24 -04:00
austin
ed9dac0b80 add debug control
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2025-03-26 19:42:56 -04:00
austin
8ddb35d0f8 fix block meshgen iteration bug
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2025-03-26 19:03:51 -04:00
austin
f048b26064 fix block meshgen indices bug
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2025-03-26 17:47:33 -04:00
austin
922a284ca0 disable broken pressurecell tests
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2025-03-26 15:52:17 -04:00
austin
124a96068c increase test flush timeout to fix failed tests
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2025-03-25 21:24:13 -04:00
austin
cdc37a70f6 fix entity swap reset position bug
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2025-03-24 18:59:16 -04:00
austin
bb886bcf12 work on placing blocks
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2025-03-06 17:50:34 -05:00
austin
34959ae83e remove unused imports
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2025-01-25 18:02:47 -05:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
f875f4a80f block model work
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2025-01-25 17:03:51 -05:00
austin
9dc6235e4a flush update
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2025-01-25 16:24:15 -05:00
austin
c2523b21bf procedurally generated block item types 2025-01-24 17:34:49 -05:00
austin
0961b42e26 improve menu perf while init asset loading
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2025-01-24 16:47:34 -05:00
austin
8ecfcdfc9d ray casting floating point work
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2025-01-24 16:28:57 -05:00
austin
70bc473277 floating origin for CollisionEngine.java 2025-01-24 16:19:04 -05:00
austin
919298a3de disable client fluid draw cell loading gate
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2025-01-24 14:44:37 -05:00
austin
2de1468ad2 fix server terrain physics positioning 2025-01-24 14:41:10 -05:00
austin
65e3c0703b homogenize player controller packet interface
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2025-01-24 14:34:28 -05:00
austin
27fa045a2e delete old server physics cell on terrain edit
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2025-01-24 14:09:55 -05:00
austin
6d80269acb pressure work
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2025-01-24 13:48:35 -05:00
austin
6b1fab7fad fix divergence not crossing borders
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2025-01-19 20:46:09 -05:00
austin
923c5afd21 disable normalization test for the moment
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2025-01-19 20:15:37 -05:00
austin
29b750a3b0 simplify gravity test 2025-01-19 20:14:39 -05:00
austin
aa78dc1e95 border transmission test 2025-01-19 20:13:19 -05:00
austin
22d87dcb8f debug logging work
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2025-01-19 19:57:36 -05:00
austin
5bab3a23e7 add border transmission test
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2025-01-19 19:17:11 -05:00
austin
382c8e05d6 add bound checking border transfer
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2025-01-19 18:28:01 -05:00
austin
e9ffee3c83 stabilize single chunk fluid sim
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2025-01-19 17:46:31 -05:00
austin
1006145eea single-chunk levels from level creation menu
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2025-01-19 17:28:35 -05:00
austin
257c5f3a87 more context for level creator menu 2025-01-19 17:22:19 -05:00
austin
b0d1a52311 more fudging pressure numbers
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2025-01-19 17:12:39 -05:00
austin
2394ae248d fluid-like behavior that disintegrates over time
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2025-01-19 16:53:10 -05:00
austin
b194cee9ab Merge branch 'master' of git.austinwhoover.com:studiorailgun/Renderer
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2025-01-19 16:29:32 -05:00
austin
69528eeb3e don't cache pressure 2025-01-19 16:27:27 -05:00
austin
9472a990b4 fix particle shader datatype
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2024-12-24 17:15:21 -05:00
austin
bc74b91066 fix rendering size on nonstandard monitor
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2024-12-24 16:45:15 -05:00
austin
a44d04ed6c more neighbor work
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2024-12-21 16:06:50 -05:00
austin
ec5a9b3a65 chunk level pressure/density transfer
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2024-12-19 19:43:53 -05:00
austin
b5cd111e34 incoming/outgoing field caching on fluid chunks
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2024-12-19 19:06:29 -05:00
austin
f248d68a5b work on pressure respecting bounds
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2024-12-19 18:52:59 -05:00
austin
c48467b333 semistable single chunk pressurecell
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2024-12-19 18:48:44 -05:00
austin
0b31104ccd More pressurecell work
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2024-12-19 18:34:38 -05:00
austin
6fbf5c9d1e more sim flags
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2024-12-19 18:04:01 -05:00
austin
7ccf0de17b debug data printing
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2024-12-19 17:01:39 -05:00
austin
67238f0648 add tracking for pressurecell
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2024-12-19 16:25:29 -05:00
austin
058aff6b31 add flags for enabling parts of pressurecell sim
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2024-12-19 14:02:13 -05:00
austin
913962c7f0 work on pressurecell
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2024-12-19 13:24:49 -05:00
austin
efb37b1618 fix gravity test
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2024-12-18 17:43:32 -05:00
austin
dc79f1b0ba add test to capture density adding to sky chunks
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2024-12-18 17:31:26 -05:00
austin
a6cc3addf7 e2e pressurecell test
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2024-12-18 17:11:04 -05:00
austin
abf819e5fd fix density inversion
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2024-12-18 16:21:49 -05:00
austin
4fa843b967 identify negative density bug 2024-12-18 16:19:52 -05:00
austin
10c7a6c0c0 normalization work
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2024-12-17 18:26:05 -05:00
austin
64e13e2457 normalization corner handling
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2024-12-17 17:48:24 -05:00
austin
4e1f29a718 fix tests not scaling with grid spacing
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2024-12-17 17:37:41 -05:00
austin
abb48d7a1a condense normalize loops
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2024-12-17 17:21:29 -05:00
austin
c3e319280a pressure recapture work
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2024-12-17 17:17:10 -05:00
austin
de3e29c99e const change + promising results
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2024-12-17 16:23:11 -05:00
austin
06502e665e pressurecell diffuse internal bounds
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2024-12-17 16:10:33 -05:00
austin
982911cfb7 fix pressurecell OOB advect
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2024-12-17 13:08:06 -05:00
austin
c50e22cfd3 fix velocity not being tracked properly
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2024-12-15 22:27:48 -05:00
austin
757a4aa409 more pressurecell work
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2024-12-15 22:16:04 -05:00
austin
f009326ed3 pressurecell improvements
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2024-12-15 21:46:05 -05:00
austin
9fb2f3f2e1 fix div cache not caching
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2024-12-15 21:27:59 -05:00
austin
3d553b8c23 tested navier stokes solver
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2024-12-15 19:18:29 -05:00
austin
727458ccea remove bad projection tests
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2024-12-15 17:31:49 -05:00
austin
e9c79046d5 fluid work
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2024-12-15 17:05:11 -05:00
austin
5efb1b7ea2 normalization tracking
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2024-12-15 10:42:57 -05:00
austin
0b1b693433 density normalization work for pressurecell
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2024-12-15 10:29:34 -05:00
austin
a26ed3a001 work on pressurecell solver
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2024-12-15 00:30:19 -05:00
austin
eb845a3891 pressurecell work
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2024-12-14 00:27:03 -05:00