austin
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0d26c404ee
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fix audio playing for too long
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-22 22:31:20 -04:00 |
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austin
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45bb4a44e0
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control repeat fix + data tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 23:19:56 -04:00 |
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austin
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2fbfaf4887
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catch ode4j error
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 22:20:35 -04:00 |
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austin
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d9e0b2a9e5
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cursor fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 21:49:26 -04:00 |
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austin
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3bfcc4c5d1
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grass fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 21:12:19 -04:00 |
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austin
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172030b95d
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documentation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 18:02:13 -04:00 |
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austin
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a1d03ef59e
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Fix items networking
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 17:41:50 -04:00 |
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austin
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597a969151
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documentation, bug fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-17 19:34:25 -04:00 |
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austin
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788a71d1e1
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environment controls in level editor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-13 22:18:22 -04:00 |
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austin
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34403c3155
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UI work for level editor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-13 14:15:04 -04:00 |
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austin
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3e5cade90e
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searchable voxel selection ui
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-10 22:11:02 -04:00 |
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austin
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9d914e51c4
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move window class
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2024-04-06 15:59:22 -04:00 |
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austin
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7c8e536f80
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bare minimum working ui update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-04 18:15:10 -04:00 |
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austin
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cec82a6c67
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gitignore update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-24 22:03:09 -04:00 |
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austin
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f36e667301
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remove default level from master
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2024-03-24 22:02:31 -04:00 |
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austin
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45ce4ca9a9
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rudimentary scene saving
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-24 21:51:11 -04:00 |
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austin
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ee6d310e91
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store doxygen log instead of stdout
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-24 15:55:50 -04:00 |
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austin
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38fc3068a7
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attempt fix testing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-24 15:51:49 -04:00 |
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austin
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b86217a285
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version bump lwjgl
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-03-24 15:48:23 -04:00 |
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austin
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1163f034eb
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ui refactoring, hoverstate
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-03-24 15:00:18 -04:00 |
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austin
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6f8e44f325
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menu refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-03-24 13:19:02 -04:00 |
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austin
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dffd02853d
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move progress item
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-03-23 23:21:39 -04:00 |
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austin
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b711111589
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Remotery + extensive profiler usage
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2024-03-23 23:19:06 -04:00 |
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c9b48a2ea5
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Merge pull request 'physicsOverhaul4' (#2) from physicsOverhaul4 into master
studiorailgun/Renderer/pipeline/head This commit looks good
Reviewed-on: https://git.austinwhoover.com/studiorailgun/Renderer/pulls/2
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2024-03-23 17:46:26 -04:00 |
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austin
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a5c1667d9f
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Move physics to ODE-side
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-23 17:45:46 -04:00 |
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austin
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362de5bee9
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refactor btree interface location
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2024-03-21 20:37:47 -04:00 |
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austin
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aa1e7fa117
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Defer physics overhaul 4 for larger timeblock
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 20:31:12 -04:00 |
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austin
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4fd56da7df
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Disable hrtf temporarily as its maybe causing hw issues
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 20:05:32 -04:00 |
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austin
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46ec60e5a9
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fix actor panel rendering
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2024-03-21 20:01:42 -04:00 |
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austin
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20c0bff89d
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refactor ui framework to use openglstate
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 19:51:42 -04:00 |
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austin
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37a4cd7dd6
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Make debug sp work eventually load
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 19:12:29 -04:00 |
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austin
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8c1607d34b
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Provide way to usurp frustum culling on actor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 19:01:51 -04:00 |
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austin
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ba5537bcf7
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ground move refactor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 18:47:07 -04:00 |
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austin
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742231a5de
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doxygen update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 23:09:14 -04:00 |
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austin
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6b2145ba6e
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docs update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 23:04:37 -04:00 |
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austin
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58d1d86262
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More stuff
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 22:00:40 -04:00 |
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austin
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512998eb24
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Free camera support for debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 21:09:00 -04:00 |
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austin
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86edabf4de
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player entity debug menu
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2024-03-20 18:57:48 -04:00 |
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austin
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077cffa2e2
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smooth fluid voxel animation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 08:50:32 -04:00 |
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austin
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db8ad7d10a
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Fix ghost water in the sky
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-19 20:53:41 -04:00 |
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austin
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bfd7690403
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fix fluid chunk model creating and flickering
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2024-03-19 20:03:21 -04:00 |
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austin
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7ab0debc45
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basic visuals work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-17 18:54:33 -04:00 |
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austin
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97edfacd41
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fluids are rendering albeit poorly
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-17 18:44:39 -04:00 |
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austin
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f328d16bab
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sending grass half-baked because I want water
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2024-03-17 15:20:30 -04:00 |
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austin
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41f2675e43
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Fix arena mode
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-13 17:47:21 -04:00 |
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austin
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15e10ad83e
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intelligently place foliage
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-12 22:55:33 -04:00 |
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austin
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7275bd7ec1
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Merge branch 'renderingCodeRefactor1'
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-10 22:26:47 -04:00 |
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austin
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7d7ef42036
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update todo
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-10 22:26:29 -04:00 |
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e85a1f1b96
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Merge pull request 'renderingCodeRefactor1' (#1) from renderingCodeRefactor1 into master
studiorailgun/Renderer/pipeline/head This commit looks good
Reviewed-on: https://git.austinwhoover.com/studiorailgun/Renderer/pulls/1
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2024-03-10 11:12:32 -04:00 |
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austin
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9196568a20
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Break up rendering engine into pipelines flow
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-10 11:11:39 -04:00 |
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