austin
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e01e628de5
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Shader overwriting
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2022-02-17 22:48:21 -05:00 |
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austin
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ac8a3a665a
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Controls refactor
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2022-02-17 18:46:01 -05:00 |
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austin
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dc0b6efa43
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skysphere
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2022-02-17 17:28:20 -05:00 |
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austin
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5be3c9c2d5
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Rotation tree
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2022-02-17 00:09:12 -05:00 |
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austin
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f5790b6947
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fix strafe<->movement ordering
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2022-02-16 23:51:58 -05:00 |
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austin
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9a8ef5d586
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fix ridiculous movement bug start arena skybox
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2022-02-16 23:49:11 -05:00 |
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austin
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41640ba543
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Fix obnoxious normals bug in shader
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2022-02-16 20:28:44 -05:00 |
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austin
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28a9b5e03e
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fix self shadows
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2022-02-16 18:55:39 -05:00 |
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austin
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075f1e892a
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Gamefeel changes
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2022-02-16 18:48:22 -05:00 |
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austin
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92ec47f9fd
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Some better animations
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2022-02-16 17:50:14 -05:00 |
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austin
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894e6211a1
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nightmare creature
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2022-02-13 00:17:04 -05:00 |
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austin
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12e0ddb6a3
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fix squished view, start work on inventory state
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2022-02-12 13:27:40 -05:00 |
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austin
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ff231c1c1d
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Creature attributes
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2022-02-10 00:17:05 -05:00 |
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austin
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83f7609b2f
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Recursive creature type parsing
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2022-02-09 19:33:37 -05:00 |
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austin
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b308397f5e
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shirt shorts and shoes
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2022-02-09 00:42:40 -05:00 |
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austin
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c919d5c8ce
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Hair!
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2022-02-08 00:31:51 -05:00 |
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austin
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26a999de28
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build tools updates
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2022-02-07 01:54:23 -05:00 |
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austin
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4faaf8d923
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equipable armor/clothes system
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2022-02-06 23:58:14 -05:00 |
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austin
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a5031f20f6
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Environment updates, work on rotator system
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2022-02-06 00:00:44 -05:00 |
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austin
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5b7980f545
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The animation rework
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2021-12-06 00:05:02 -05:00 |
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austin
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d3197547d0
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Small ai fixes
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2021-11-27 18:25:06 -05:00 |
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austin
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96d2fdf474
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Fix terrain mesh simplification + vscode tasks
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2021-11-27 18:07:11 -05:00 |
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austin
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fac9c5f41b
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Work on minimizing terrain cell poly usage
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2021-11-23 13:44:17 -05:00 |
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austin
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dda5cb59e5
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Work on minimizing terrain poly count
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2021-11-21 00:13:25 -05:00 |
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austin
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b2fe119348
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Opportunistic Attacker
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2021-11-20 12:55:13 -05:00 |
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austin
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84534e3ceb
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Refactor setTargetable function
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2021-11-19 23:37:16 -05:00 |
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austin
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69c7ba3d39
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Complete item equip/dequip
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2021-11-19 23:17:38 -05:00 |
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austin
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d1c0791e48
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AMAZING bug with attaching collidable items
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2021-11-19 22:44:25 -05:00 |
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austin
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992ef0d159
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Tweaking attacking
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2021-11-19 22:08:34 -05:00 |
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austin
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9228fd43ee
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Overhaul human animations
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2021-11-19 21:01:26 -05:00 |
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austin
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8b38a2f6b8
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Update goblin model
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2021-11-19 18:32:55 -05:00 |
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austin
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f9d5f0a51c
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Add sprinting
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2021-11-16 18:42:57 -05:00 |
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austin
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c571e736cb
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Crosshair lock on logic
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2021-11-16 00:50:59 -05:00 |
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austin
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c23cb9870b
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Move ai attach to right entity
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2021-11-16 00:18:33 -05:00 |
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austin
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cda719c9a2
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Tweak crosshair logic
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2021-11-16 00:15:07 -05:00 |
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austin
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f2c7d0910c
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Add bloodsplats
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2021-11-15 23:41:35 -05:00 |
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austin
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841add17c6
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Work on goblin enemy
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2021-11-14 19:52:15 -05:00 |
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austin
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c2380b0bdc
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Fix misaligned physics problem
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2021-11-07 17:41:26 -05:00 |
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austin
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863fd4b665
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Chunk physics more reliable with sharp inclines
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2021-11-07 17:10:23 -05:00 |
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austin
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39ba611af4
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Refactor life stuff
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2021-11-07 16:48:35 -05:00 |
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austin
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419436f968
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Shadow map work & failing to fix audio engine bug
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2021-11-07 11:56:13 -05:00 |
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austin
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dc1c05546e
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Fix shadow maps
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2021-11-07 11:23:48 -05:00 |
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austin
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ad04661533
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In game ui
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2021-11-06 23:35:03 -04:00 |
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austin
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1cfeb5c173
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Targeting Crosshair
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2021-11-06 16:39:59 -04:00 |
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austin
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e506dc9aa0
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small bug fixes
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2021-11-06 15:50:12 -04:00 |
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austin
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fc335b8df2
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Menu sound suite, continued UI work
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2021-11-06 00:50:33 -04:00 |
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austin
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8a61d0815f
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Forgot to comment out println
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2021-11-05 22:48:12 -04:00 |
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austin
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7d17d28a35
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Fixing more bitmapchar bugs
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2021-11-05 22:17:01 -04:00 |
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austin
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be6f725504
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Shockingly good lag compensation
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2021-11-05 20:15:23 -04:00 |
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austin
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f70bd0c8e9
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move tree lag compensation & rebalance
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2021-11-05 19:57:59 -04:00 |
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