austin
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3267e52a4d
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Start widget rework
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2021-10-20 18:49:55 -04:00 |
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austin
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f0803a5c5d
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Make human faster
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2021-10-19 18:22:43 -04:00 |
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austin
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eee9903ae1
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New grass texture
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2021-10-19 18:20:28 -04:00 |
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austin
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20baca4884
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Align spawn location with town
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2021-10-16 20:44:22 -04:00 |
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austin
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78ac717283
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Initial macro simulation work
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2021-10-16 16:10:10 -04:00 |
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austin
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581de4f58a
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work on macro simulation
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2021-10-16 00:06:49 -04:00 |
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austin
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5e2f3d457b
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Merge branch 'startIntegratingSQL' into dev
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2021-10-15 17:49:36 -04:00 |
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austin
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50efed4b69
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Add leaves particle concept
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2021-10-15 17:43:33 -04:00 |
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austin
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f7309d4f15
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Ignore dbeaver metadata folder
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2021-10-14 23:53:34 -04:00 |
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austin
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308a34514f
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Begin sql integration
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2021-10-14 23:23:54 -04:00 |
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austin
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8ccc29ef7d
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Tie movespeed to framerate
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2021-10-10 17:14:15 -04:00 |
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austin
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57c2fa1e61
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Terrain splatting hopefully working
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2021-10-09 16:22:33 -04:00 |
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austin
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95829bb847
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Working on ground texturing still
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2021-10-07 09:09:49 -04:00 |
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austin
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26064dc198
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Proper texture tiling for terrain meshes
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2021-10-06 19:38:34 -04:00 |
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austin
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c295a18a22
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Fix terrain stride with dense meshes
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2021-10-03 13:49:40 -04:00 |
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austin
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f004a588a4
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Fix light classes with git repo
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2021-09-19 18:33:59 -04:00 |
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f43e6f5d50
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Delete 'src/main/java/electrosphere/renderer/light/LightBuffer.java'
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2021-09-19 22:24:29 +00:00 |
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3c4fb20ac3
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Delete 'src/main/java/electrosphere/renderer/light/LightEntityUtils.java'
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2021-09-19 22:24:26 +00:00 |
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0d98f4517a
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Delete 'src/main/java/electrosphere/renderer/light/LightManager.java'
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2021-09-19 22:24:23 +00:00 |
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ea1132ee61
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Delete 'src/main/java/electrosphere/renderer/light/PointLight.java'
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2021-09-19 22:24:19 +00:00 |
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2685b358f5
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Delete 'src/main/java/electrosphere/renderer/light/SpotLight.java'
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2021-09-19 22:24:14 +00:00 |
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0437db3c42
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Delete 'src/main/java/electrosphere/renderer/light/ItsBroken_DirectionalLight.java'
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2021-09-19 22:24:08 +00:00 |
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satellite
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b162bdd8d2
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Sync laptop and desktop
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2021-09-19 18:16:25 -04:00 |
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satellite
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4966258935
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Fix movement vector in movement behave tree
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2021-08-08 14:30:03 -04:00 |
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satellite
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5b3c99b2ff
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Work on terrain mesh towards splatting
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2021-08-08 14:26:23 -04:00 |
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satellite
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f862c104cc
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Failure to fix mac rendering
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2021-08-08 12:32:18 -04:00 |
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austin
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236eb59274
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Convert entity position to double from float
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2021-08-08 01:14:41 -04:00 |
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austin
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e39af4a78c
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Hook user settings into draw/sim radius
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2021-08-07 18:00:19 -04:00 |
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austin
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0ef9d8c309
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Hook user settings into engine more
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2021-08-07 17:43:43 -04:00 |
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austin
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6bbcc4af50
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Add user settings
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2021-08-07 17:35:27 -04:00 |
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austin
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c663074616
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Performance tweaks
(disable vsync, conditional oob)
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2021-08-05 23:24:23 -04:00 |
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austin
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952f9e30a0
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Add foliage!
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2021-08-03 22:10:48 -04:00 |
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austin
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3a1924f8f4
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Client side entity instancing
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2021-08-03 00:04:57 -04:00 |
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austin
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e18e342492
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Fix server part of entity instancing
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2021-08-01 22:51:42 -04:00 |
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austin
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3388325838
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Fix rendering bug
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2021-08-01 21:45:20 -04:00 |
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austin
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dd51345a5a
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Work on saves
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2021-08-01 19:10:24 -04:00 |
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austin
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57c94eccf8
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Various fixes
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2021-07-31 10:12:57 -04:00 |
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austin
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c25ab0229c
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Forgot to actual create cells. oops.
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2021-07-30 22:15:52 -04:00 |
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austin
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84a416b99f
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Attempt at entity instancing via data cells
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2021-07-30 22:14:02 -04:00 |
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austin
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1a4b00a138
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Fall Oaks
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2021-07-27 01:23:51 -04:00 |
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austin
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1e1117f9e1
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Can place structures
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2021-07-26 21:25:31 -04:00 |
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austin
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45e28e5568
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Fix skybox tracking potentially
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2021-07-25 23:34:04 -04:00 |
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austin
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b5743b3a1f
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Server side terrain deformation
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2021-07-25 21:51:01 -04:00 |
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austin
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b5a0987ea1
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Convert to using jBulletFork
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2021-07-24 15:22:13 -04:00 |
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austin
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afe51eb966
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Partway on bicubic interpolation
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2021-07-24 13:55:16 -04:00 |
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austin
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2ed2ab063a
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Chunk physics loading/unloading/radius
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2021-07-23 01:35:42 -04:00 |
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austin
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c5834a0bca
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More physics tweaks
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2021-07-22 22:18:37 -04:00 |
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austin
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bbbeb0f848
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Tuning gravity more
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2021-07-21 23:06:28 -04:00 |
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austin
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0d10747f09
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Linear damping tied to framerate on gravity/normal
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2021-07-21 01:05:48 -04:00 |
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austin
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719a0eaa9c
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Gravity "fixes" / Symbolism map skeleton
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2021-07-20 00:44:58 -04:00 |
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