Commit Graph

1265 Commits

Author SHA1 Message Date
austin
dda20e55cc implement loot drops from entities
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2024-11-13 23:04:35 -05:00
austin
9a20a64d5b fixing up gridded data cell manager
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2024-11-13 21:08:32 -05:00
austin
755db7ba72 editor entity support
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2024-11-13 18:55:02 -05:00
austin
a32f6200cc fixes + generator work
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2024-11-13 15:49:52 -05:00
austin
d06d5d4506 homogenous value fixes
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2024-11-11 17:07:30 -05:00
austin
c2aacdd2ae more optimizations
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2024-11-11 16:08:26 -05:00
austin
8ddbe36b3d terrain optimizations
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2024-11-11 12:22:46 -05:00
austin
183c98367c WorldOctTree small updates
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2024-11-11 11:11:41 -05:00
austin
4f2fcc62c9 chunk data storage dimension change 2024-11-11 11:08:22 -05:00
austin
1b5d6c1795 Terrain optimizations
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2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
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2024-11-10 14:51:29 -05:00
austin
221bcd70a7 fix cache bug + foliage setting
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2024-11-09 20:51:27 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
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2024-11-09 20:04:44 -05:00
austin
86e61b7a0e Convert volumetric + shadow pass to entity tags
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2024-11-08 18:38:40 -05:00
austin
a9c74e8d50 fixes to foliage rendering
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2024-11-08 17:54:48 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
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2024-11-08 12:11:40 -05:00
austin
e12dd55703 hook up content generation to test gen realm
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2024-11-07 18:44:07 -05:00
afabf5595e Merge pull request 'voxelImprovements' (#5) from voxelImprovements into master
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Reviewed-on: https://git.austinwhoover.com/studiorailgun/Renderer/pulls/5
2024-11-07 15:08:54 -05:00
austin
36e261b054 terrain lod bounding sphere fix
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2024-11-07 14:59:25 -05:00
austin
22e468a6d0 remove first chunk special gen
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2024-11-07 14:44:55 -05:00
austin
1d91727951 view distance adjustments 2024-11-07 13:53:03 -05:00
austin
96b65dba46 fix array error
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2024-11-07 13:39:47 -05:00
austin
ae4c0aa4e5 add request timeout mechanism
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2024-11-07 12:25:31 -05:00
austin
59b899b1d7 support for sixteenth resolution chunks
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2024-11-07 12:08:00 -05:00
austin
f7cc0b4dcf add mechanism to deduplicate outgoing requests
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2024-11-07 11:55:56 -05:00
austin
e6fdac489c stratified updates to client cell manager
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2024-11-07 11:44:51 -05:00
austin
7493c1128b eighth res chunk gen
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2024-11-07 10:04:51 -05:00
austin
249e80d4ae fix midrange chunk visual gen
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2024-11-07 09:23:35 -05:00
austin
d077f43188 Add quarter res chunks + good requeue mechanism 2024-11-07 09:17:46 -05:00
austin
c045c0a0d4 Strided terrain data
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2024-11-06 14:18:47 -05:00
austin
4b8e4cb542 fix server caching of terrain
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2024-11-06 10:05:06 -05:00
austin
6b2f323fdf lod cache stratification working
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2024-11-05 15:50:25 -05:00
austin
bf292f29c6 alter index lookups on client side
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2024-11-05 15:38:26 -05:00
austin
8ca29e4b40 chunkdata stride data tracking
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2024-11-05 15:10:32 -05:00
austin
40e9b1cba4 comment work
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2024-11-05 15:01:08 -05:00
austin
c80c8e5b71 chunk data stride tracking 2024-11-05 14:59:48 -05:00
austin
db2886c0c7 remove requested blocking 2024-11-05 14:56:26 -05:00
austin
e14c8ec68a use new endpoint for client terrain manager 2024-11-05 14:54:17 -05:00
austin
0320173800 Add stride to reduced endpoint
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2024-11-05 14:47:08 -05:00
austin
4f639cc6be Fix inverted normals for some edges of transvoxel
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2024-11-05 09:27:54 -05:00
austin
c02959efee voxel fixes
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2024-11-04 22:28:59 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
d6c476b4a3 true terrain regen, gen algo tweaks
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2024-10-29 14:58:06 -04:00
austin
987165649f generation testing menu with regenerate button
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2024-10-29 14:10:10 -04:00
austin
604380b31e Basic terrain generation testing
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2024-10-29 13:52:31 -04:00
austin
4d6278d21f fix + docs + refactor mathutils
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2024-10-28 16:15:24 -04:00
austin
13d8878425 more terrain generation notes
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2024-10-25 21:15:15 -04:00
austin
50ad6dcfc6 craftingpanel implementation
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2024-10-24 13:30:44 -04:00
austin
df8991e875 biome ideas
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2024-10-23 16:28:15 -04:00
austin
634e88942b chemistry engine, biome notes
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2024-10-23 16:05:33 -04:00