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								 austin | 4ced33751e | more block types 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 21:33:07 -04:00 |  | 
			
				
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								 austin | 7320d3e04f | interaction engine debug visualization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 13:04:04 -04:00 |  | 
			
				
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								 austin | 4b85519e1a | validate race data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 12:30:37 -04:00 |  | 
			
				
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								 austin | 48c5a3bcf3 | fab-saving work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-18 12:15:01 -04:00 |  | 
			
				
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								 austin | cae96992c0 | room tool work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 13:15:32 -04:00 |  | 
			
				
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								 austin | 4b1e93067f | proof of concept of ui button calling engine code | 2025-05-16 13:10:44 -04:00 |  | 
			
				
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								 austin | 84e5d33173 | html-button direct eval 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 13:01:40 -04:00 |  | 
			
				
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								 austin | cafc5f25c8 | capsule-block collision correction 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 10:29:41 -04:00 |  | 
			
				
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								 austin | 9566bf2720 | physics work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-15 19:23:32 -04:00 |  | 
			
				
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								 austin | 6729d0b623 | human capsule collidable 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-15 17:45:50 -04:00 |  | 
			
				
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								 austin | 279c7e3f38 | room tool work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-15 17:08:54 -04:00 |  | 
			
				
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								 austin | 97569c84f0 | grid-alignment data editing in debug menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 20:21:31 -04:00 |  | 
			
				
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								 austin | cb98eac750 | work on chest furniture 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 18:57:27 -04:00 |  | 
			
				
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								 austin | 5c91104961 | chest furniture 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 18:37:24 -04:00 |  | 
			
				
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								 austin | 5cc5ea5bc9 | recipe validation, loot pool validation, data fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 15:50:56 -04:00 |  | 
			
				
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								 austin | fec86048ed | spawn item charges | 2025-05-14 14:51:34 -04:00 |  | 
			
				
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								 austin | 2f51269148 | recipes in parent entities support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-14 14:36:43 -04:00 |  | 
			
				
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								 austin | 7c9c15ff05 | open inventory entities ui on client 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-13 14:43:38 -04:00 |  | 
			
				
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								 austin | 5c062ac984 | interact with inventory objects 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-13 14:19:47 -04:00 |  | 
			
				
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								 austin | e68e637a84 | inventory data definition | 2025-05-13 14:15:45 -04:00 |  | 
			
				
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								 austin | 1a9bd8daa5 | wheat plants in forest 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-13 14:06:23 -04:00 |  | 
			
				
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								 austin | 46d526a26d | display name for all common entity data | 2025-05-13 13:49:01 -04:00 |  | 
			
				
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								 austin | 4847528e48 | crops loot behavior 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-13 12:58:15 -04:00 |  | 
			
				
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								 austin | b43d795a23 | growing component scaffolding 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-13 12:31:29 -04:00 |  | 
			
				
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								 austin | 3b46a3ebe9 | debug ability to send characters off map 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-10 12:38:35 -04:00 |  | 
			
				
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								 austin | e706c69c75 | start formatting npc intro page 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 20:45:25 -04:00 |  | 
			
				
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								 austin | e3ab44227f | dynamic menu navigation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 20:01:38 -04:00 |  | 
			
				
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								 austin | cbdfb63663 | button element for html-defined menus 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 19:44:07 -04:00 |  | 
			
				
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								 austin | 72673ba08c | style support for html-defined menus 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 19:32:36 -04:00 |  | 
			
				
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								 austin | f1b27c631b | display dialog on button interact with human 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 18:11:20 -04:00 |  | 
			
				
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								 austin | 800c45033b | proof of concept of loading html to define ui 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-05 17:53:33 -04:00 |  | 
			
				
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								 austin | d29f51c509 | recipe adjustment + gen change 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-04 18:20:42 -04:00 |  | 
			
				
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								 austin | 8c44525493 | block chunk memory pooling 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-02 14:03:04 -04:00 |  | 
			
				
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								 austin | a8a524327c | ai work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-02 12:15:21 -04:00 |  | 
			
				
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								 austin | af0e30dd95 | ai tool equipping 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-01 22:21:12 -04:00 |  | 
			
				
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								 austin | 48622bb08f | huge ai work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-01 20:11:29 -04:00 |  | 
			
				
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								 austin | 4b25c110ee | ai work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-30 19:23:00 -04:00 |  | 
			
				
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								 austin | b91654d7c3 | item + loot pool updates 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-30 17:42:13 -04:00 |  | 
			
				
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								 austin | 4c9cad96f2 | fab item work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-30 17:10:24 -04:00 |  | 
			
				
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								 austin | bd2f49ab09 | charge work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-30 14:10:11 -04:00 |  | 
			
				
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								 austin | eb1724a82d | fab work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-30 12:48:16 -04:00 |  | 
			
				
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								 austin | 24fd4791da | voxel placement improvements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-30 12:34:58 -04:00 |  | 
			
				
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								 austin | 2452cf194b | item stacking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-30 02:28:55 -04:00 |  | 
			
				
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								 austin | dec244c509 | charge state work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-29 22:28:31 -04:00 |  | 
			
				
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								 austin | c083aaf05f | fab items 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-29 21:39:48 -04:00 |  | 
			
				
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								 austin | 7f557d40c0 | texture loading from model files 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-29 19:32:00 -04:00 |  | 
			
				
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								 austin | 32d9725f1e | content work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-29 18:12:20 -04:00 |  | 
			
				
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								 austin | 69b7fe2f77 | macro structures block regular foliage generation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-04-29 14:06:15 -04:00 |  | 
			
				
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								 austin | a7ef1db485 | macro structure data definitions 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-29 13:41:52 -04:00 |  | 
			
				
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								 austin | a81e9e203d | edit block performance fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-04-29 13:11:54 -04:00 |  |