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								 austin | 546a72eb80 | more test repair work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-04 01:30:18 -04:00 |  | 
			
				
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								 austin | 8b6e9451ab | fix item utils incorrect value handling 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-04 01:06:35 -04:00 |  | 
			
				
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								 austin | 95aff671c9 | viewport loading integration with testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-04 00:51:20 -04:00 |  | 
			
				
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								 austin | a95086e6db | more arch on testing extensions 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-04 00:43:10 -04:00 |  | 
			
				
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								 austin | 56b60695c5 | viewport loading | 2024-09-04 00:42:06 -04:00 |  | 
			
				
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								 austin | 79629e7524 | work on test stability 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:44:47 -04:00 |  | 
			
				
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								 austin | b50ba66cd8 | hitbox audio service bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:28:34 -04:00 |  | 
			
				
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								 austin | 7e752644d9 | NPE fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:20:36 -04:00 |  | 
			
				
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								 austin | c09faed7a7 | equip list npe fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:16:18 -04:00 |  | 
			
				
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								 austin | d4f8cbf9df | attachutils npe bugfix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:12:46 -04:00 |  | 
			
				
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								 austin | 0f6e46159f | ItemUtils NPE bug fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:04:46 -04:00 |  | 
			
				
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								 austin | fc3b48deac | allow pom version changing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 22:50:59 -04:00 |  | 
			
				
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								 austin | 4007bc764d | prevent NPE on entity item state check 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 22:37:34 -04:00 |  | 
			
				
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								 austin | ebcf0865ee | server sync sprint tree | 2024-09-03 22:36:30 -04:00 |  | 
			
				
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								 austin | c783550ee5 | rename client sprint tree 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-03 21:47:03 -04:00 |  | 
			
				
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								 austin | 21d94327f8 | move sprint tree | 2024-09-03 21:46:34 -04:00 |  | 
			
				
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								 austin | 1bdda9c2e4 | change walk component package | 2024-09-03 21:45:14 -04:00 |  | 
			
				
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								 austin | 64c7f71aad | update model for spawn gameobj 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-03 21:41:32 -04:00 |  | 
			
				
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								 austin | 577c7293bd | documentation reorganization, dockerfile 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-03 21:32:59 -04:00 |  | 
			
				
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								 austin | 249db4fc89 | Data View for entities in debug menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 19:27:42 -04:00 |  | 
			
				
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								 austin | 7c363143f2 | update assumptions about facing vector on server 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 19:19:24 -04:00 |  | 
			
				
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								 austin | 91490103a4 | fix entity tree not re-rendering on delete 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 18:51:36 -04:00 |  | 
			
				
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								 austin | b1612cc943 | hitbox collision debugging 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 18:30:26 -04:00 |  | 
			
				
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								 austin | bff1b62659 | add error reporting on bad collision 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 16:59:31 -04:00 |  | 
			
				
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								 austin | 3888b9d442 | spawning units 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 16:52:34 -04:00 |  | 
			
				
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								 austin | 81a23832d1 | hitbox updates 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 16:18:58 -04:00 |  | 
			
				
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								 austin | de1ddecfba | move shaders around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 15:49:23 -04:00 |  | 
			
				
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								 austin | f9d3541ce8 | shadow map properly rendering 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 15:33:56 -04:00 |  | 
			
				
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								 austin | 9c4fef260d | more framebuffer fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 13:03:16 -04:00 |  | 
			
				
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								 austin | 6e47b585b2 | texture map fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 12:20:31 -04:00 |  | 
			
				
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								 austin | 67a90d1e02 | test client ability to attack 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 12:15:21 -04:00 |  | 
			
				
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								 austin | 058960727f | fully remove framebuffer linearized test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 11:06:32 -04:00 |  | 
			
				
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								 austin | 2a35bfeb6c | comment out linearized framebuffer testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 11:03:40 -04:00 |  | 
			
				
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								 austin | f33d1f9f98 | make debug test pipeline optional again 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 11:00:14 -04:00 |  | 
			
				
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								 austin | c5f42622cd | prevent yoga double free 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 10:55:33 -04:00 |  | 
			
				
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								 austin | a7164a5084 | NaN fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 10:48:48 -04:00 |  | 
			
				
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								 austin | ee3d31abe1 | linearize screen framebuffer creation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 10:27:35 -04:00 |  | 
			
				
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								 austin | 4691df3921 | no throw exceptions debug jar 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 10:12:48 -04:00 |  | 
			
				
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								 austin | 9443811a2c | remove framebuffer caching for debug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 10:07:28 -04:00 |  | 
			
				
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								 austin | 1dff7ecc28 | don't exclude GL40 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 09:53:19 -04:00 |  | 
			
				
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								 austin | b863c33253 | framebuffer fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 09:47:02 -04:00 |  | 
			
				
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								 austin | 1873b8abad | always run debug pipeline 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 09:09:56 -04:00 |  | 
			
				
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								 austin | f466161914 | remove junit fork 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-01 23:21:52 -04:00 |  | 
			
				
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								 austin | 4192b6c06e | pom update 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 23:18:58 -04:00 |  | 
			
				
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								 austin | c5ac741b09 | fork count zero 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 23:17:57 -04:00 |  | 
			
				
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								 austin | bb18da86b6 | remove system log 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 23:11:30 -04:00 |  | 
			
				
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								 austin | 45cf7c17a7 | jenkinsfile update 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 22:59:06 -04:00 |  | 
			
				
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								 austin | f7c4693dc7 | add unit test tag 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 22:54:58 -04:00 |  | 
			
				
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								 austin | 81ce8b7a4d | update log level for shader error 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 22:48:50 -04:00 |  | 
			
				
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								 austin | f09bb23abc | thread-safe deleting elements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-01 22:19:56 -04:00 |  |