austin
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902680ad16
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movement tweaks, upright tree fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 21:49:51 -04:00 |
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austin
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d25e07f35a
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server rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 20:52:41 -04:00 |
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austin
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b1b3d90b70
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movement anim interrupt, debug hit work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 17:57:26 -04:00 |
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austin
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ea3518300f
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add always upright tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 16:59:02 -04:00 |
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austin
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a7b12c280a
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rescale player model
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 16:36:00 -04:00 |
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austin
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34065c9edc
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small update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 15:34:06 -04:00 |
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austin
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5f15690453
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fix hitcapsule misalignment
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2024-08-12 15:32:17 -04:00 |
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austin
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b48501652c
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fix server animation reset bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 15:26:38 -04:00 |
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austin
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8e6c9e97b0
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block sfx
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 13:07:40 -04:00 |
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austin
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ee15dd2366
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client-server physics synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-11 19:31:43 -04:00 |
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austin
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263d6680ee
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state collection work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-11 12:22:14 -04:00 |
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austin
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438766d052
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moving files around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-10 18:00:53 -04:00 |
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austin
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07a708edfc
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architecture work, blocker ai tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-10 14:43:00 -04:00 |
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austin
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9349b35596
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equipped item serialization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 21:05:27 -04:00 |
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austin
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ff3914cc19
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remove blender transform token support
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 18:06:44 -04:00 |
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austin
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4ff8f1a5d0
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math overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 18:00:56 -04:00 |
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austin
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ab4b64942d
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jump sfx, walk audio fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-08 11:46:24 -04:00 |
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austin
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d7619692ed
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movement audio system for client
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-08 11:33:51 -04:00 |
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austin
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2ebeb71f86
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reading wavs
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-06 19:48:12 -04:00 |
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austin
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920f3912de
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attack animation sounds
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-06 13:27:44 -04:00 |
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austin
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cdfa594c06
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more ui and bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 17:21:17 -04:00 |
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austin
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aca8c36732
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server play equiped animations
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 16:24:20 -04:00 |
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austin
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056e631240
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dual-hand equipping animation logic
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 16:18:35 -04:00 |
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austin
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cacc8dc57f
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small movement work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 12:18:06 -04:00 |
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austin
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859670d3b6
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play audio with block state
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-02 17:08:39 -04:00 |
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austin
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b70e7645fd
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Bone-attachment fix for first person
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2024-08-02 16:09:16 -04:00 |
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austin
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2c42de3882
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state interrupts and transition packets
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2024-08-02 15:57:11 -04:00 |
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austin
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d319f05a2e
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interrupting animations
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-02 14:32:33 -04:00 |
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austin
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d7e20f0970
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hitbox error message handling
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-02 10:45:23 -04:00 |
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austin
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9958a6c5d4
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math class refactoring start
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-01 21:46:19 -04:00 |
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austin
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2e4b8e2819
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server facing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-01 10:56:43 -04:00 |
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austin
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d08e02737f
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hitbox debug rendering
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 21:21:44 -04:00 |
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austin
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92a6cefc20
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server plays blocking animation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 18:49:18 -04:00 |
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austin
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91a84185c1
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jump fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 18:27:30 -04:00 |
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austin
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d409c3adef
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server-synchronized jump
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 18:05:00 -04:00 |
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austin
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335ead8341
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client jump btree startint methods
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 17:33:59 -04:00 |
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austin
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8d6b4f71b8
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cleanup autogen bug
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2024-07-31 17:30:30 -04:00 |
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austin
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07d18b6126
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small cleanup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 17:19:30 -04:00 |
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austin
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6cf8edf9f2
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sync btree constructor refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 16:50:01 -04:00 |
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austin
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236c7f0c51
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small import work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 16:34:50 -04:00 |
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austin
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4eaad3a6dd
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synchronization work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 10:29:05 -04:00 |
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austin
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be5c24a7fc
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option to load whole scene on init
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-29 14:53:39 -04:00 |
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austin
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6ea1daa747
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remove airplane movement system
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 17:36:44 -04:00 |
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austin
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e6fc720299
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move tree and idle to use unified animation object
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2024-07-28 17:31:06 -04:00 |
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austin
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cc2ff6a93a
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Swapping attack tree to use unified animation obj
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 17:23:02 -04:00 |
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austin
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4b0064b761
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properly leverage animation masks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 16:56:58 -04:00 |
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austin
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126a8f79c8
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animation priority categories
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 15:27:57 -04:00 |
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austin
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ad823fcbb4
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unify animation data on disk
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 14:51:20 -04:00 |
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austin
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ceb4786228
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Data cleanup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 13:35:34 -04:00 |
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austin
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1578eb3780
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partially fix first person attachment to viewmodel
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 12:07:44 -04:00 |
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