Commit Graph

460 Commits

Author SHA1 Message Date
austin
ee1058e71d town job scaffolding
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2025-05-18 13:47:43 -04:00
austin
653822f4f8 structure selection
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2025-05-18 13:29:27 -04:00
austin
edec17fc40 filter test scenes out of level selection
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2025-05-18 12:54:32 -04:00
austin
6676e67fd2 update hometown storage on characters 2025-05-18 12:50:55 -04:00
austin
e7a7800caf rename virtualstructure
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2025-05-18 12:46:37 -04:00
austin
bf8e54e991 shuffle data packages 2025-05-18 12:45:03 -04:00
austin
4b85519e1a validate race data
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2025-05-18 12:30:37 -04:00
austin
88be49d84a refactor fabs 2025-05-16 16:40:04 -04:00
austin
cafc5f25c8 capsule-block collision correction
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2025-05-16 10:29:41 -04:00
austin
263312c761 move more services into engineState 2025-05-15 16:42:06 -04:00
austin
da3893f3ff move server state
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2025-05-15 16:28:53 -04:00
austin
3cc51c008c move engine flags under engine state
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2025-05-15 16:08:33 -04:00
austin
cd1fef2d3a move microSim to serverState 2025-05-15 15:45:05 -04:00
austin
f65d56d667 push settings into config
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2025-05-15 15:19:52 -04:00
austin
c854be629f move timekeeper into engineState 2025-05-15 14:22:25 -04:00
austin
038da702e7 move thread manager into engineState 2025-05-15 14:09:52 -04:00
austin
5888e12da0 move playerManager to serverState 2025-05-15 13:34:17 -04:00
austin
e8601b78c7 entity tracking to serverState
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2025-05-15 13:32:30 -04:00
austin
d812d9eb47 move characterService to serverState 2025-05-15 13:29:22 -04:00
austin
5b8509a7f4 move realmManager to serverState
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2025-05-15 13:12:34 -04:00
austin
96f6577f95 server state variable 2025-05-15 13:07:35 -04:00
austin
4e488e43cd explicit ServerState object
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2025-05-15 12:57:56 -04:00
austin
ac9c1a017e move more state into clientState 2025-05-15 12:37:16 -04:00
austin
295c94f392 move clientSceneWrapper to clientState 2025-05-15 12:04:38 -04:00
austin
3c10d42351 client state
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2025-05-15 11:53:51 -04:00
austin
329559bfd7 ai manager work
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2025-05-15 11:33:51 -04:00
austin
2cf14bcdd2 fix reloading world repeatedly 2025-05-15 11:28:37 -04:00
austin
7ad7a0c477 safe executor service creation
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2025-05-15 10:54:33 -04:00
austin
4ddb894e5c fix engine not closing when x button
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2025-05-14 19:16:53 -04:00
austin
6c6efbebf6 spawn item charge fix
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2025-05-14 14:53:14 -04:00
austin
43bb67ca57 item work
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2025-05-14 13:10:43 -04:00
austin
ea86e06734 work on unifying inventory transforms
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2025-05-14 12:31:07 -04:00
austin
0cb08e3d42 break up inventoryutils 2025-05-14 11:36:49 -04:00
austin
e68e637a84 inventory data definition 2025-05-13 14:15:45 -04:00
austin
1a9bd8daa5 wheat plants in forest
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2025-05-13 14:06:23 -04:00
austin
7f33ba6348 moving data classes around
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2025-05-11 16:32:37 -04:00
austin
822424af3f fix foliage seed handling
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2025-05-11 16:08:06 -04:00
austin
d56d08204c creature template to object template
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2025-05-11 15:47:31 -04:00
austin
9156844657 small code cleanup
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2025-05-11 15:32:15 -04:00
austin
d733b3c46f fix lotta bugs 2025-05-11 15:25:11 -04:00
austin
3df3beafba fix testing
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2025-05-11 14:12:10 -04:00
austin
fa4fd1e106 repairability validation check
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2025-05-11 13:38:20 -04:00
austin
76dcc4540e potential thread hanging fix
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2025-05-11 13:23:19 -04:00
austin
b1c6ac6a4e lotta macro work
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2025-05-11 13:17:51 -04:00
austin
9ba0e7d881 serialization inventory work
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2025-05-11 12:44:37 -04:00
austin
fa9bc77638 macro sim triggers acquire item tree
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2025-05-10 18:32:19 -04:00
austin
6692e9261f item acquisition work 2025-05-10 18:27:07 -04:00
austin
75ec43a54f structure work with macro data and characters
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2025-05-10 18:10:34 -04:00
austin
6f72167d68 move macro data around
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2025-05-10 18:00:16 -04:00
austin
9963c4aa78 move goal logic to macro sim
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2025-05-10 17:38:10 -04:00
austin
c893e0568a reintroduce macro sim scaffolding
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2025-05-10 16:50:49 -04:00
austin
bc2ecadf64 character service singleton
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2025-05-10 16:34:52 -04:00
austin
b320bc3e06 moving classes around
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2025-05-10 15:56:05 -04:00
austin
3355e65a8c major character data reorganization 2025-05-10 15:53:59 -04:00
austin
f07ea76129 fix ai moving out of sim range
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2025-05-10 14:31:37 -04:00
austin
0136a78992 sim work + debug menus
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2025-05-10 13:59:54 -04:00
austin
3b46a3ebe9 debug ability to send characters off map
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2025-05-10 12:38:35 -04:00
austin
51f9cde57f macro character spawning work
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2025-05-06 16:03:28 -04:00
austin
6ab5c3de67 structure scanning work
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2025-05-06 15:12:11 -04:00
austin
99402e5656 cleanup todos
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2025-05-05 22:46:56 -04:00
austin
77a564b0e5 more code cleanupi
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2025-05-05 22:21:19 -04:00
austin
f5ff55898d code cleanup 2025-05-05 22:16:23 -04:00
austin
c72903794c code cleanup
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2025-05-05 17:27:18 -04:00
austin
4a9d8a4f90 scaffolding structure scanning
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2025-05-05 16:06:59 -04:00
austin
66eb3a7586 centralize thread count declarations
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2025-05-05 14:36:41 -04:00
austin
9719576bda reduce unused imports
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2025-05-04 22:57:44 -04:00
austin
eb7df4093a block pathing work
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2025-05-04 19:35:30 -04:00
austin
c0627bf3fb recursive recipe solver
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2025-05-04 19:01:06 -04:00
austin
d29f51c509 recipe adjustment + gen change
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2025-05-04 18:20:42 -04:00
austin
c9ce7264fa terrain work 2025-05-04 18:14:26 -04:00
austin
c9ac7496a5 performance + ai work
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2025-05-04 17:26:14 -04:00
austin
abcf4761df async pathfinding
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2025-05-04 16:31:46 -04:00
austin
6339181aec pathfinding work + ai work
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2025-05-04 16:00:32 -04:00
austin
e59ab56e3f Refactor fell tree
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2025-05-04 13:59:43 -04:00
austin
b9ab2a66dc refactor AcquireItemTree 2025-05-04 13:58:54 -04:00
austin
8462932abd block pathfinding work 2025-05-04 13:58:08 -04:00
austin
e33c57f983 pathfinding work
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2025-05-03 19:44:11 -04:00
austin
d7868d0ccc fix block chunk data allocating on write to disk
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2025-05-03 19:02:35 -04:00
austin
4458c9e266 remove several usages of concurrent datastructures
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2025-05-03 17:20:10 -04:00
austin
68294ab636 voxel pathfinding work
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2025-05-03 16:33:57 -04:00
austin
fdeffe3f30 refactor Pathfinder class
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2025-05-02 16:54:57 -04:00
austin
73d07b8941 refactor recast pathfinding classes 2025-05-02 16:54:33 -04:00
austin
e489def162 pathfinding tiling work
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2025-05-02 16:46:46 -04:00
austin
18023872b0 major pathfinding work
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2025-05-02 16:29:18 -04:00
austin
4637770997 move-to tree rename 2025-05-02 14:03:38 -04:00
austin
c3be78565d fix blocks caching
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2025-05-02 13:32:10 -04:00
austin
a8a524327c ai work
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2025-05-02 12:15:21 -04:00
austin
af0e30dd95 ai tool equipping
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2025-05-01 22:21:12 -04:00
austin
f0ff713413 ai crafting
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2025-05-01 20:44:31 -04:00
austin
48622bb08f huge ai work
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2025-05-01 20:11:29 -04:00
austin
4908ea0f44 ai work
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2025-05-01 12:13:39 -04:00
austin
4b25c110ee ai work
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2025-04-30 19:23:00 -04:00
austin
4b8aa104b5 DB characters store items
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2025-04-30 18:38:18 -04:00
austin
96b59111e8 lotta inventory work
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2025-04-30 16:57:04 -04:00
austin
bd2f49ab09 charge work
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2025-04-30 14:10:11 -04:00
austin
24fd4791da voxel placement improvements
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2025-04-30 12:34:58 -04:00
austin
ec7c1371c2 cleaning up dead code
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2025-04-29 20:54:15 -04:00
austin
32d9725f1e content work
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2025-04-29 18:12:20 -04:00
austin
388f622c9b voxel value generation work
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2025-04-29 17:19:57 -04:00
austin
4d9759c6ec server terrain chunk stride fix 2025-04-29 16:55:38 -04:00