Commit Graph

212 Commits

Author SHA1 Message Date
austin
ab5e65b14f fix memory leak
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2024-12-07 15:37:20 -05:00
austin
03729abc7b commit work for the day
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2024-12-06 22:40:08 -05:00
austin
af1daecdac Start to standardize on doubles for positions
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2024-12-03 20:54:21 -05:00
austin
4e6f9243b6 terrain chunk file dedicated folder
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2024-12-03 18:39:19 -05:00
austin
4995e06f87 fix homogenous flagging on cell managers
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2024-12-03 18:26:23 -05:00
austin
bff87fa725 Fix cache key collision bug
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2024-12-03 18:13:09 -05:00
austin
9157180e03 elevation fix
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2024-12-03 17:59:01 -05:00
austin
ddaab9a2db fix single player loading
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2024-12-03 16:14:07 -05:00
austin
c8ba4c5e5c move world generation menu functions
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2024-12-03 14:05:54 -05:00
austin
83b8227b68 normalization ratio for fluid simulation
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2024-12-01 19:23:08 -05:00
austin
d8eaf7f501 conditional fluid chunk rasterization
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2024-12-01 17:56:47 -05:00
austin
ba7884363d unsleeping fluid chunks on edit
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2024-12-01 17:48:06 -05:00
austin
391a727709 homogenous fluid chunk work
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2024-12-01 17:43:18 -05:00
austin
6ce1c474d5 fix fluid chunk indexing from java side
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2024-12-01 16:05:13 -05:00
austin
59be0068f1 fix fluid sim null ptr bug
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2024-12-01 15:49:48 -05:00
austin
569311a23e Fix memory leak
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2024-12-01 15:21:54 -05:00
austin
0e2c29d8a1 explicit memory management of fluids
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2024-12-01 13:07:33 -05:00
austin
05c20ee650 Update fluid cell manager counter
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2024-12-01 12:04:09 -05:00
austin
586232dd79 fluid update work
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2024-12-01 12:02:16 -05:00
austin
cc08cc85d9 fix fluid sim bounds loop
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2024-11-30 20:50:01 -05:00
austin
888cc254f3 more fluid dimensions work
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2024-11-30 17:25:26 -05:00
austin
40ae429417 update fluid chunk dims
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2024-11-30 17:08:18 -05:00
austin
2d8b172f16 water spawner work
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2024-11-30 12:20:36 -05:00
austin
0f85b0ac92 remove concurrent datastructures
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2024-11-29 21:36:05 -05:00
austin
dfc59e0ea6 fluid work
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2024-11-29 21:19:59 -05:00
austin
080cdeca33 character database work
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2024-11-29 20:47:52 -05:00
austin
460989eeab Fix singleplayer loading flow
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2024-11-29 19:26:09 -05:00
austin
9c672af15f character creation menu work
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2024-11-29 19:05:14 -05:00
austin
176bdb1d5a singleplayer menu layout work 2024-11-29 17:40:13 -05:00
austin
2c967a2141 fix recursive delete in cell managers
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2024-11-29 17:16:29 -05:00
austin
0625abdaf4 lower grass radius
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2024-11-29 12:26:12 -05:00
austin
a1eb17cb51 Fix particle placement on spawn
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2024-11-25 19:39:03 -05:00
austin
e8c38584fa fix block meshes
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2024-11-24 11:16:31 -05:00
austin
21e2ec7b06 Server-driven block rasterizer with LOD
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2024-11-23 23:27:02 -05:00
austin
749b9c63b4 Add client side handling of block endpoints
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2024-11-23 22:52:52 -05:00
austin
344019885e refactor block chunk data location
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2024-11-23 22:27:52 -05:00
austin
874dcafa97 Server structures for dealing with block data 2024-11-23 22:27:08 -05:00
austin
3777a9a37c server side terrain management refactoring
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2024-11-23 21:46:13 -05:00
austin
1b1876643d Asset manager queueing + cube voxel meshing
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2024-11-23 21:29:21 -05:00
austin
e33706c21d Break out network monitor debug window
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2024-11-23 17:09:55 -05:00
austin
5fee2d06af Fix terrain editing
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2024-11-23 16:47:33 -05:00
austin
786e96373d foliage placement fixes
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2024-11-22 20:55:18 -05:00
austin
745dbe224b voxel weight change
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2024-11-22 20:42:14 -05:00
austin
8c5874b6a3 foliage work
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2024-11-22 20:21:26 -05:00
austin
eed0170894 Foliage work
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2024-11-21 19:41:19 -05:00
austin
2926a2abf3 Fix foliage texture wrapping
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2024-11-21 19:14:49 -05:00
austin
cc51e4c908 foliage work
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2024-11-21 18:30:17 -05:00
austin
4d934873c3 Complete overhaul of foliage management
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2024-11-21 17:08:41 -05:00
austin
dc00a20bb0 reduce projection near clip + grass work
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2024-11-21 13:31:15 -05:00
austin
7da8472d0e bugfixes
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2024-11-20 20:59:05 -05:00