Commit Graph

1423 Commits

Author SHA1 Message Date
austin
62ad638255 editor mode asset file drag'n'drop 2025-03-26 22:34:24 -04:00
austin
ed9dac0b80 add debug control
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2025-03-26 19:42:56 -04:00
austin
8ddb35d0f8 fix block meshgen iteration bug
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2025-03-26 19:03:51 -04:00
austin
f048b26064 fix block meshgen indices bug
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2025-03-26 17:47:33 -04:00
austin
922a284ca0 disable broken pressurecell tests
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2025-03-26 15:52:17 -04:00
austin
124a96068c increase test flush timeout to fix failed tests
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2025-03-25 21:24:13 -04:00
austin
cdc37a70f6 fix entity swap reset position bug
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2025-03-24 18:59:16 -04:00
austin
bb886bcf12 work on placing blocks
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2025-03-06 17:50:34 -05:00
austin
34959ae83e remove unused imports
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2025-01-25 18:02:47 -05:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
f875f4a80f block model work
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2025-01-25 17:03:51 -05:00
austin
9dc6235e4a flush update
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2025-01-25 16:24:15 -05:00
austin
c2523b21bf procedurally generated block item types 2025-01-24 17:34:49 -05:00
austin
0961b42e26 improve menu perf while init asset loading
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2025-01-24 16:47:34 -05:00
austin
8ecfcdfc9d ray casting floating point work
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2025-01-24 16:28:57 -05:00
austin
70bc473277 floating origin for CollisionEngine.java 2025-01-24 16:19:04 -05:00
austin
919298a3de disable client fluid draw cell loading gate
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2025-01-24 14:44:37 -05:00
austin
2de1468ad2 fix server terrain physics positioning 2025-01-24 14:41:10 -05:00
austin
65e3c0703b homogenize player controller packet interface
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2025-01-24 14:34:28 -05:00
austin
27fa045a2e delete old server physics cell on terrain edit
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2025-01-24 14:09:55 -05:00
austin
6d80269acb pressure work
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2025-01-24 13:48:35 -05:00
austin
6b1fab7fad fix divergence not crossing borders
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2025-01-19 20:46:09 -05:00
austin
923c5afd21 disable normalization test for the moment
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2025-01-19 20:15:37 -05:00
austin
29b750a3b0 simplify gravity test 2025-01-19 20:14:39 -05:00
austin
aa78dc1e95 border transmission test 2025-01-19 20:13:19 -05:00
austin
22d87dcb8f debug logging work
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2025-01-19 19:57:36 -05:00
austin
5bab3a23e7 add border transmission test
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2025-01-19 19:17:11 -05:00
austin
382c8e05d6 add bound checking border transfer
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2025-01-19 18:28:01 -05:00
austin
e9ffee3c83 stabilize single chunk fluid sim
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2025-01-19 17:46:31 -05:00
austin
1006145eea single-chunk levels from level creation menu
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2025-01-19 17:28:35 -05:00
austin
257c5f3a87 more context for level creator menu 2025-01-19 17:22:19 -05:00
austin
b0d1a52311 more fudging pressure numbers
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2025-01-19 17:12:39 -05:00
austin
2394ae248d fluid-like behavior that disintegrates over time
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2025-01-19 16:53:10 -05:00
austin
b194cee9ab Merge branch 'master' of git.austinwhoover.com:studiorailgun/Renderer
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2025-01-19 16:29:32 -05:00
austin
69528eeb3e don't cache pressure 2025-01-19 16:27:27 -05:00
austin
9472a990b4 fix particle shader datatype
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2024-12-24 17:15:21 -05:00
austin
3c43bca798 fix shader data type
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2024-12-24 17:03:43 -05:00
austin
bc74b91066 fix rendering size on nonstandard monitor
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2024-12-24 16:45:15 -05:00
austin
a44d04ed6c more neighbor work
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2024-12-21 16:06:50 -05:00
austin
ec5a9b3a65 chunk level pressure/density transfer
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2024-12-19 19:43:53 -05:00
austin
b5cd111e34 incoming/outgoing field caching on fluid chunks
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2024-12-19 19:06:29 -05:00
austin
f248d68a5b work on pressure respecting bounds
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2024-12-19 18:52:59 -05:00
austin
c48467b333 semistable single chunk pressurecell
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2024-12-19 18:48:44 -05:00
austin
0b31104ccd More pressurecell work
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2024-12-19 18:34:38 -05:00
austin
6fbf5c9d1e more sim flags
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2024-12-19 18:04:01 -05:00
austin
7ccf0de17b debug data printing
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2024-12-19 17:01:39 -05:00
austin
67238f0648 add tracking for pressurecell
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2024-12-19 16:25:29 -05:00
austin
058aff6b31 add flags for enabling parts of pressurecell sim
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2024-12-19 14:02:13 -05:00
austin
913962c7f0 work on pressurecell
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2024-12-19 13:24:49 -05:00
austin
efb37b1618 fix gravity test
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2024-12-18 17:43:32 -05:00