austin
068f3979b8
hookmanager in scriptengine, upgrade to junit 5
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-12 17:56:23 -04:00
austin
71fb248154
work towards automated testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-07 23:28:04 -04:00
austin
0db8734f44
opengl error checking fixes
2024-07-03 16:41:05 -04:00
austin
29299a7781
add saving framebuffers
2024-07-03 14:55:24 -04:00
austin
7a2bdf7745
transvoxel algorithm meshgen
2024-06-22 16:10:30 -04:00
austin
e671cda62d
hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
2024-06-14 13:58:10 -04:00
austin
a30ac75573
work on moving hitboxes to ode4j handling
2024-06-07 17:50:49 -04:00
austin
29f5496e23
foliage fix, first person view model, other fixes
studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-24 22:52:42 -04:00
austin
a241d97d33
texture atlasing for terrain w/ triplanar mapping
studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-04 16:11:18 -04:00
austin
0d26c404ee
fix audio playing for too long
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-22 22:31:20 -04:00
austin
3bfcc4c5d1
grass fix
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-21 21:12:19 -04:00
austin
597a969151
documentation, bug fixes
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-17 19:34:25 -04:00
austin
788a71d1e1
environment controls in level editor
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-13 22:18:22 -04:00
austin
7c8e536f80
bare minimum working ui update
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-04 18:15:10 -04:00
austin
38fc3068a7
attempt fix testing
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-24 15:51:49 -04:00
austin
b711111589
Remotery + extensive profiler usage
2024-03-23 23:19:06 -04:00
austin
a5c1667d9f
Move physics to ODE-side
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-23 17:45:46 -04:00
austin
46ec60e5a9
fix actor panel rendering
2024-03-21 20:01:42 -04:00
austin
20c0bff89d
refactor ui framework to use openglstate
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-21 19:51:42 -04:00
austin
bfd7690403
fix fluid chunk model creating and flickering
2024-03-19 20:03:21 -04:00
austin
f328d16bab
sending grass half-baked because I want water
2024-03-17 15:20:30 -04:00
austin
41f2675e43
Fix arena mode
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-13 17:47:21 -04:00
austin
15e10ad83e
intelligently place foliage
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-12 22:55:33 -04:00
austin
9196568a20
Break up rendering engine into pipelines flow
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-10 11:11:39 -04:00
austin
76875cb8cb
Massive mesh refactor
2024-03-09 20:05:47 -05:00
austin
7ab6cf96d9
Audio engine overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 15:54:47 -05:00
austin
cb0ef5f59e
initial imgui addition
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-06 21:24:21 -05:00
austin
5356b3e325
Proper frustum culling
studiorailgun/Renderer/pipeline/head This commit looks good
2024-02-29 19:14:17 -05:00
austin
36e2563e03
include recast4j, reorg documentation
studiorailgun/Renderer/pipeline/head This commit looks good
2024-02-29 13:20:10 -05:00
austin
9407c13217
Font work
studiorailgun/Renderer/pipeline/head This commit looks good
2024-02-28 21:21:05 -05:00
4671a295f5
jenkinsdebug1 ( #135 )
...
studiorailgun/Renderer/pipeline/head This commit looks good
add post phase
remove deliver stage from pipeline
make headless test actually headless
removing glfw from headless main
remove glfw from globals
jenkins more work
jenkins env var work
maven flag fixs
Add deliver step
junit declaration work
add empty results files
jenkins maven text debug work
attempt profile in jenkins maven
add testing
fix maven version
add maven versionj
label maven as tool
convert to no container build again
more jenkins work
more jenkins work
reorg
debug jenkins work
Co-authored-by: austin <austin@austinwhoover.com>
Reviewed-on: https://git.austinwhoover.com/electrosphere/Renderer/pulls/135
2024-02-26 11:37:06 -05:00
austin
260043092d
significant framerate improvement
2024-02-25 20:43:13 -05:00
austin
fa11fc9bec
Full flow environment generation for gridded chunks
2024-02-25 19:59:40 -05:00
austin
b4426c413b
Physics consolidation
2023-11-05 12:28:19 -05:00
austin
f113f45317
Proper tree transforms
2023-09-09 14:58:13 -04:00
austin
9811c18cf7
Procedural Tree Trunk code
2023-09-02 19:40:17 -04:00
austin
8a82598ccc
Fix transparent bug
2023-07-26 19:09:55 -04:00
austin
c71f4fecad
Physics fixes
2023-07-14 22:10:38 -04:00