Commit Graph

138 Commits

Author SHA1 Message Date
austin
cb9dc3170d integrate cmake + ninja
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2024-12-01 23:45:29 -05:00
austin
251f6d2c66 stabilize static liquids
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2024-12-01 19:30:27 -05:00
austin
83b8227b68 normalization ratio for fluid simulation
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2024-12-01 19:23:08 -05:00
austin
6b3a07cbc1 Conditional fluid chunk network activity
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2024-12-01 18:26:51 -05:00
austin
0b9f62cc0e Awake fluid chunks based on neighbor state 2024-12-01 18:24:02 -05:00
austin
ba7884363d unsleeping fluid chunks on edit
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2024-12-01 17:48:06 -05:00
austin
391a727709 homogenous fluid chunk work
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2024-12-01 17:43:18 -05:00
austin
c473805510 fluid chunk sleeping
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2024-12-01 17:03:43 -05:00
austin
172110a6d0 Memory pooling for chunk data allocators
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2024-12-01 16:34:49 -05:00
austin
103a0d0d36 fix NP bug with skipped chunks
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2024-12-01 16:00:32 -05:00
austin
59be0068f1 fix fluid sim null ptr bug
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2024-12-01 15:49:48 -05:00
austin
0e2c29d8a1 explicit memory management of fluids
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2024-12-01 13:07:33 -05:00
austin
586232dd79 fluid update work
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2024-12-01 12:02:16 -05:00
austin
633257a7ae move header file location
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2024-12-01 11:43:28 -05:00
austin
69d49b770c break out solver consts
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2024-11-30 21:06:57 -05:00
austin
6671cf1818 update release build system
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2024-11-30 20:56:20 -05:00
austin
03d583ee85 metadata calculation on c side of fluidsim
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2024-11-30 19:52:10 -05:00
austin
f2fc2d2dc4 actual fluid sim in bounded level
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2024-11-30 19:04:41 -05:00
austin
5caed003d1 properly linking library
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2024-11-30 18:10:41 -05:00
austin
57ab3158fe work on integrating c fluid sim
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2024-11-30 16:33:53 -05:00
austin
f41b0fb0f4 integrate fluid lib build into main build
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2024-11-30 14:56:01 -05:00
austin
080cdeca33 character database work
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2024-11-29 20:47:52 -05:00
austin
a1eb17cb51 Fix particle placement on spawn
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2024-11-25 19:39:03 -05:00
austin
96753152e6 Add texture atlasing to block models
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2024-11-24 16:48:28 -05:00
austin
1b1876643d Asset manager queueing + cube voxel meshing
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2024-11-23 21:29:21 -05:00
austin
a34dc4a4dc cleaning up top level folder
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2024-11-23 14:49:57 -05:00
austin
2926a2abf3 Fix foliage texture wrapping
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2024-11-21 19:14:49 -05:00
austin
9db672321f Light fixes
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2024-11-20 21:44:19 -05:00
austin
d84a993739 font loading update
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2024-11-20 18:14:26 -05:00
austin
fe8466c2f8 edge polygon gen fix + logo
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2024-11-20 13:23:55 -05:00
austin
d65efefc92 Fix image panel regression
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2024-11-16 20:32:30 -05:00
austin
9bd81242fc implement crafting
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2024-11-16 18:38:43 -05:00
austin
851875b62f Visual updates + fixes
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2024-11-15 15:54:30 -05:00
austin
dda20e55cc implement loot drops from entities
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2024-11-13 23:04:35 -05:00
austin
755db7ba72 editor entity support
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2024-11-13 18:55:02 -05:00
austin
a32f6200cc fixes + generator work
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2024-11-13 15:49:52 -05:00
austin
1b5d6c1795 Terrain optimizations
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2024-11-11 10:23:49 -05:00
austin
86e61b7a0e Convert volumetric + shadow pass to entity tags
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2024-11-08 18:38:40 -05:00
austin
a9c74e8d50 fixes to foliage rendering
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2024-11-08 17:54:48 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
4d6278d21f fix + docs + refactor mathutils
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2024-10-28 16:15:24 -04:00
austin
b9f0eef20e fix katana idle animations
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2024-10-21 10:40:58 -04:00
austin
ef724d3832 fix inventory message for undefined id on client 2024-10-21 09:44:43 -04:00
austin
35aec8affe fix virtual scrollable on higher resolutions 2024-10-20 16:25:30 -04:00
austin
1cb93b04f6 fix debug sp launcher 2024-10-20 12:01:50 -04:00
austin
112cf26bad particle coloration work
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2024-09-20 16:56:48 -04:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
63a302444f shader fix, terrain editing fix
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2024-09-19 16:36:56 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00