austin
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d85610ab17
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Improvement on rigid body rotation
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2022-03-29 22:42:27 -04:00 |
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austin
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3c10c0bf85
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Stab at rigid body rotations
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2022-03-29 20:27:54 -04:00 |
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austin
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129b9d9a33
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start to fix unaligned equipped items
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2022-03-26 18:15:14 -04:00 |
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austin
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9c441a24c4
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Refined anime outline shader
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2022-03-25 16:44:28 -04:00 |
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austin
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e729c53e3c
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Good first pass at anime outline shader
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2022-03-25 16:09:18 -04:00 |
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austin
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aa64f8f002
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shrine2
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2022-03-20 18:07:19 -04:00 |
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austin
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49e1d4501b
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TextInput element fixed, more assets
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2022-03-19 23:58:06 -04:00 |
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austin
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413f9c8b8c
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Force reload shaders debug option
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2022-03-18 19:07:55 -04:00 |
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austin
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2f0af2f096
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OIT start
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2022-03-18 17:19:45 -04:00 |
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austin
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af0a54b336
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Fixed scrolling ui component
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2022-03-17 00:05:28 -04:00 |
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austin
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1f00532448
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geometry shader
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2022-03-16 02:19:56 -04:00 |
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austin
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7cee38e268
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bow&arrow part 1
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2022-03-14 22:35:45 -04:00 |
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austin
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0cc3057d51
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Character equip screen
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2022-03-06 15:17:32 -05:00 |
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austin
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ec0ac741e5
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fix focus bug & polish
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2022-03-03 19:49:21 -05:00 |
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austin
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5fe7abf344
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volumetric fire shader
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2022-03-02 21:10:13 -05:00 |
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austin
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90aa9fb963
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Volumetric rendering
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2022-03-01 23:24:46 -05:00 |
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austin
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8b966838ef
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Campfire1
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2022-02-27 18:04:59 -05:00 |
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austin
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991753962b
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drag to drop item
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2022-02-25 16:34:48 -05:00 |
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austin
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b446ff6398
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Attack chaining
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2022-02-18 22:58:09 -05:00 |
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austin
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e01e628de5
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Shader overwriting
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2022-02-17 22:48:21 -05:00 |
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austin
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dc0b6efa43
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skysphere
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2022-02-17 17:28:20 -05:00 |
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austin
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5be3c9c2d5
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Rotation tree
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2022-02-17 00:09:12 -05:00 |
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austin
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9a8ef5d586
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fix ridiculous movement bug start arena skybox
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2022-02-16 23:49:11 -05:00 |
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austin
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075f1e892a
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Gamefeel changes
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2022-02-16 18:48:22 -05:00 |
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austin
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894e6211a1
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nightmare creature
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2022-02-13 00:17:04 -05:00 |
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austin
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ff231c1c1d
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Creature attributes
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2022-02-10 00:17:05 -05:00 |
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austin
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b308397f5e
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shirt shorts and shoes
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2022-02-09 00:42:40 -05:00 |
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austin
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c919d5c8ce
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Hair!
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2022-02-08 00:31:51 -05:00 |
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austin
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4faaf8d923
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equipable armor/clothes system
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2022-02-06 23:58:14 -05:00 |
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austin
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5b7980f545
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The animation rework
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2021-12-06 00:05:02 -05:00 |
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austin
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b2fe119348
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Opportunistic Attacker
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2021-11-20 12:55:13 -05:00 |
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austin
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84534e3ceb
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Refactor setTargetable function
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2021-11-19 23:37:16 -05:00 |
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austin
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69c7ba3d39
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Complete item equip/dequip
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2021-11-19 23:17:38 -05:00 |
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austin
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c571e736cb
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Crosshair lock on logic
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2021-11-16 00:50:59 -05:00 |
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austin
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c23cb9870b
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Move ai attach to right entity
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2021-11-16 00:18:33 -05:00 |
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austin
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cda719c9a2
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Tweak crosshair logic
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2021-11-16 00:15:07 -05:00 |
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austin
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f2c7d0910c
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Add bloodsplats
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2021-11-15 23:41:35 -05:00 |
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austin
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841add17c6
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Work on goblin enemy
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2021-11-14 19:52:15 -05:00 |
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austin
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863fd4b665
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Chunk physics more reliable with sharp inclines
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2021-11-07 17:10:23 -05:00 |
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austin
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39ba611af4
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Refactor life stuff
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2021-11-07 16:48:35 -05:00 |
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austin
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ad04661533
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In game ui
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2021-11-06 23:35:03 -04:00 |
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austin
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1cfeb5c173
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Targeting Crosshair
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2021-11-06 16:39:59 -04:00 |
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austin
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e506dc9aa0
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small bug fixes
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2021-11-06 15:50:12 -04:00 |
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austin
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cc2cd1e1c9
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re-enable move behavior tree networking
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2021-11-05 19:21:08 -04:00 |
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austin
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cd6f2cc6b4
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Re-enable streaming entities on connect
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2021-11-05 18:49:25 -04:00 |
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austin
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bb3dae9814
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Collision engine tweaks, crosshair+bow change
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2021-11-05 00:08:12 -04:00 |
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austin
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8777e63928
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Toggling off navmesh for the time being
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2021-11-03 21:38:18 -04:00 |
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austin
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5f4eb22fa9
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Pathfinding!
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2021-11-03 21:30:41 -04:00 |
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austin
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8cc5098928
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Remove arena chunk deform
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2021-10-30 11:51:41 -04:00 |
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austin
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caa1bcd5d5
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closes #60
Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able
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2021-10-28 00:15:21 -04:00 |
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