Commit Graph

38 Commits

Author SHA1 Message Date
austin
d8fccbe955 remove loose println 2022-05-10 14:53:08 -04:00
austin
0d3e242188 work to debug broken movement tree 2022-05-09 17:10:38 -04:00
austin
e35599606b iron out frame timing in attack tree 2022-05-05 01:48:41 -04:00
austin
c0c0e81327 Minor time update 2022-04-23 22:10:14 -04:00
austin
a8644582cb Time update 2022-04-03 00:21:42 -04:00
austin
aec9a58f12 spring cleaning 2022-04-02 23:15:00 -04:00
austin
4965c8f1a9 Jump trees 2022-04-02 20:38:39 -04:00
austin
470996d8f1 VERY promising results 2022-03-30 22:55:29 -04:00
austin
3c10c0bf85 Stab at rigid body rotations 2022-03-29 20:27:54 -04:00
austin
7cee38e268 bow&arrow part 1 2022-03-14 22:35:45 -04:00
austin
991753962b drag to drop item 2022-02-25 16:34:48 -05:00
austin
784279e13f uninteractable menu 2022-02-21 17:54:06 -05:00
austin
9a8ef5d586 fix ridiculous movement bug start arena skybox 2022-02-16 23:49:11 -05:00
austin
075f1e892a Gamefeel changes 2022-02-16 18:48:22 -05:00
austin
92ec47f9fd Some better animations 2022-02-16 17:50:14 -05:00
austin
a5031f20f6 Environment updates, work on rotator system 2022-02-06 00:00:44 -05:00
austin
5b7980f545 The animation rework 2021-12-06 00:05:02 -05:00
austin
d3197547d0 Small ai fixes 2021-11-27 18:25:06 -05:00
austin
992ef0d159 Tweaking attacking 2021-11-19 22:08:34 -05:00
austin
f9d5f0a51c Add sprinting 2021-11-16 18:42:57 -05:00
austin
841add17c6 Work on goblin enemy 2021-11-14 19:52:15 -05:00
austin
be6f725504 Shockingly good lag compensation 2021-11-05 20:15:23 -04:00
austin
f70bd0c8e9 move tree lag compensation & rebalance 2021-11-05 19:57:59 -04:00
austin
950c64bee9 Re-enable other state messages in move tree 2021-11-05 19:38:26 -04:00
austin
cc2cd1e1c9 re-enable move behavior tree networking 2021-11-05 19:21:08 -04:00
austin
64e6d60755 closes #25
Unifies gravity and movement trees under common "collidabletree" that
parses impulses from collidable objects
2021-10-27 21:56:43 -04:00
austin
66bec8dead Add deer 2021-10-24 21:05:13 -04:00
austin
20baca4884 Align spawn location with town 2021-10-16 20:44:22 -04:00
austin
8ccc29ef7d Tie movespeed to framerate 2021-10-10 17:14:15 -04:00
satellite
4966258935 Fix movement vector in movement behave tree 2021-08-08 14:30:03 -04:00
austin
236eb59274 Convert entity position to double from float 2021-08-08 01:14:41 -04:00
austin
e18e342492 Fix server part of entity instancing 2021-08-01 22:51:42 -04:00
austin
84a416b99f Attempt at entity instancing via data cells 2021-07-30 22:14:02 -04:00
austin
b5a0987ea1 Convert to using jBulletFork 2021-07-24 15:22:13 -04:00
austin
c5834a0bca More physics tweaks 2021-07-22 22:18:37 -04:00
austin
719a0eaa9c Gravity "fixes" / Symbolism map skeleton 2021-07-20 00:44:58 -04:00
austin
85f60b038b Fixing gravity / adding gravity tree 2021-07-20 00:19:07 -04:00
austin
0f4a764470 Collision/physics engine 2021-07-19 01:21:46 -04:00