Commit Graph

72 Commits

Author SHA1 Message Date
austin
e2e3dcf2c9 memory leak fixes
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2025-05-27 22:53:49 -04:00
austin
1412b2ed07 character loading on save init
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2025-05-27 21:44:12 -04:00
austin
272a1268a0 physics spawning LOD
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2025-05-24 22:01:29 -04:00
austin
6e0acf8b05 LOD emitter service
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2025-05-24 16:32:00 -04:00
austin
5be0a197c3 town population spawning
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2025-05-24 15:52:49 -04:00
austin
84b4c11199 work on rotating structures
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2025-05-24 14:20:33 -04:00
austin
2f05fc06dd work on rotating buildings on placement
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2025-05-23 22:36:29 -04:00
austin
456036c0d2 code cleanup
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2025-05-23 17:54:40 -04:00
austin
b2bac5f540 town layout work
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2025-05-23 17:06:57 -04:00
austin
90031765a9 floating world origin work
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2025-05-22 17:25:54 -04:00
austin
cac1893d6e fix draw target accumulator bugs
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2025-05-21 16:13:09 -04:00
austin
93aca059d3 fix aabb-road intersection test
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2025-05-20 17:07:22 -04:00
austin
488ce9fd21 place buildings along roads
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2025-05-20 16:21:04 -04:00
austin
a4d2f7d72a structure voxel foundation
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2025-05-20 14:51:14 -04:00
austin
fd74af2e88 town generates a structure
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2025-05-20 13:48:09 -04:00
austin
46ce42eb29 remove prints
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2025-05-20 13:25:54 -04:00
austin
d3d37bb763 properly layout roads 2025-05-20 13:24:56 -04:00
austin
f8e919f599 roads block content generation
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2025-05-20 13:01:24 -04:00
austin
27330797e9 macro data blocks terrain and block gen
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2025-05-20 12:50:51 -04:00
austin
36f5d67241 remove macro area object redundant methods
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2025-05-20 12:14:25 -04:00
austin
97e32fabdb town places roads 2025-05-20 12:09:48 -04:00
austin
8bee3bf71a macro data code org
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2025-05-19 10:13:29 -04:00
austin
3323e16971 roads applied to voxel gen
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2025-05-18 19:17:37 -04:00
austin
0321a9338b macro object injection
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2025-05-18 18:16:12 -04:00
austin
531781dd54 road macro data
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2025-05-18 16:00:42 -04:00
austin
139a5a11d3 player character movement triggers layoutTown
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2025-05-18 15:12:57 -04:00
austin
7a8405230a server macro data update scanning
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2025-05-18 14:44:34 -04:00
austin
f3b79bafcf civilization generation in macro data
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2025-05-18 14:23:46 -04:00
austin
ee1058e71d town job scaffolding
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2025-05-18 13:47:43 -04:00
austin
653822f4f8 structure selection
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2025-05-18 13:29:27 -04:00
austin
6676e67fd2 update hometown storage on characters 2025-05-18 12:50:55 -04:00
austin
e7a7800caf rename virtualstructure
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2025-05-18 12:46:37 -04:00
austin
bf8e54e991 shuffle data packages 2025-05-18 12:45:03 -04:00
austin
4b85519e1a validate race data
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2025-05-18 12:30:37 -04:00
austin
88be49d84a refactor fabs 2025-05-16 16:40:04 -04:00
austin
5888e12da0 move playerManager to serverState 2025-05-15 13:34:17 -04:00
austin
d812d9eb47 move characterService to serverState 2025-05-15 13:29:22 -04:00
austin
5b8509a7f4 move realmManager to serverState
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2025-05-15 13:12:34 -04:00
austin
7f33ba6348 moving data classes around
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2025-05-11 16:32:37 -04:00
austin
d56d08204c creature template to object template
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2025-05-11 15:47:31 -04:00
austin
d733b3c46f fix lotta bugs 2025-05-11 15:25:11 -04:00
austin
fa4fd1e106 repairability validation check
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2025-05-11 13:38:20 -04:00
austin
b1c6ac6a4e lotta macro work
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2025-05-11 13:17:51 -04:00
austin
9ba0e7d881 serialization inventory work
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2025-05-11 12:44:37 -04:00
austin
fa9bc77638 macro sim triggers acquire item tree
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2025-05-10 18:32:19 -04:00
austin
6692e9261f item acquisition work 2025-05-10 18:27:07 -04:00
austin
75ec43a54f structure work with macro data and characters
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2025-05-10 18:10:34 -04:00
austin
6f72167d68 move macro data around
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2025-05-10 18:00:16 -04:00
austin
9963c4aa78 move goal logic to macro sim
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2025-05-10 17:38:10 -04:00
austin
c893e0568a reintroduce macro sim scaffolding
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2025-05-10 16:50:49 -04:00