Commit Graph

  • e62671d239 continue reducing global state austin 2025-05-15 14:42:09 -0400
  • 73faf78d21 obliterate unused variables austin 2025-05-15 14:30:38 -0400
  • 8764b44807 move signal system into engineState austin 2025-05-15 14:27:08 -0400
  • c854be629f move timekeeper into engineState austin 2025-05-15 14:22:25 -0400
  • a3650ebc2b move serviceManager into engineState austin 2025-05-15 14:16:25 -0400
  • 038da702e7 move thread manager into engineState austin 2025-05-15 14:09:52 -0400
  • 70f76202b1 fix state cleanup check for player manager austin 2025-05-15 13:38:08 -0400
  • 1e444d81c3 player manager fix austin 2025-05-15 13:36:01 -0400
  • 5888e12da0 move playerManager to serverState austin 2025-05-15 13:34:17 -0400
  • e8601b78c7 entity tracking to serverState austin 2025-05-15 13:32:30 -0400
  • d812d9eb47 move characterService to serverState austin 2025-05-15 13:29:22 -0400
  • 5b8509a7f4 move realmManager to serverState austin 2025-05-15 13:12:34 -0400
  • 96f6577f95 server state variable austin 2025-05-15 13:07:35 -0400
  • 4e488e43cd explicit ServerState object austin 2025-05-15 12:57:56 -0400
  • 56ffc5b879 make several parts of client state final austin 2025-05-15 12:53:33 -0400
  • 76c05d26ae move more entites into clientState austin 2025-05-15 12:52:37 -0400
  • 3755346a7c remove unneeded imports austin 2025-05-15 12:46:56 -0400
  • fd50b12142 remove extraneous client scene setup austin 2025-05-15 12:46:37 -0400
  • 0266ba1b90 move more entities into clientState austin 2025-05-15 12:46:25 -0400
  • a2b5de8863 move cursor entities austin 2025-05-15 12:43:17 -0400
  • 6d98af90ac move playerEntity to clientState austin 2025-05-15 12:39:25 -0400
  • ac9c1a017e move more state into clientState austin 2025-05-15 12:37:16 -0400
  • bf982f0a87 move lots of global state to clientState austin 2025-05-15 12:26:29 -0400
  • f7790931bc move client networking to clientState austin 2025-05-15 12:12:57 -0400
  • eddadf8b57 move more global state into clientState austin 2025-05-15 12:09:07 -0400
  • 295c94f392 move clientSceneWrapper to clientState austin 2025-05-15 12:04:38 -0400
  • 9edae4055c move clientScene to clientState austin 2025-05-15 12:00:05 -0400
  • 3c10d42351 client state austin 2025-05-15 11:53:51 -0400
  • df3a9ec460 clear client world data on unloading a scene austin 2025-05-15 11:39:29 -0400
  • 222a3ebe9f delete deprecated classes austin 2025-05-15 11:37:36 -0400
  • 329559bfd7 ai manager work austin 2025-05-15 11:33:51 -0400
  • 2cf14bcdd2 fix reloading world repeatedly austin 2025-05-15 11:28:37 -0400
  • 7ad7a0c477 safe executor service creation austin 2025-05-15 10:54:33 -0400
  • c6948b89ce fix static state bug austin 2025-05-15 10:18:21 -0400
  • 881ff98308 intentionally slowdown entity tests austin 2025-05-15 09:51:31 -0400
  • 3962b7e5c6 shader work austin 2025-05-15 09:46:53 -0400
  • f1d75a08a3 shader prints program id on error austin 2025-05-15 09:02:23 -0400
  • 56068b4bbb opengl error work austin 2025-05-14 23:03:16 -0400
  • 2cefc2e228 work on fixing framebuffer bugs austin 2025-05-14 22:35:34 -0400
  • 5b9b4bd048 remove warnings for fast loading austin 2025-05-14 21:56:01 -0400
  • ed82580d01 fix virtual scrollable austin 2025-05-14 21:46:08 -0400
  • baea1e1906 all entities serialize templates austin 2025-05-14 21:26:13 -0400
  • f60d83172d fix equip transform containing parent austin 2025-05-14 21:17:44 -0400
  • c06af65e46 grid alignment offsets work austin 2025-05-14 20:25:12 -0400
  • 97569c84f0 grid-alignment data editing in debug menu austin 2025-05-14 20:21:31 -0400
  • edecb36599 moving classes austin 2025-05-14 20:09:50 -0400
  • 5e7a5ecf03 grid alignment visualization work austin 2025-05-14 20:05:26 -0400
  • 99dbf13dd1 grid-aligned entity work austin 2025-05-14 19:57:30 -0400
  • 4a2aecf9c8 furniture placement cursor austin 2025-05-14 19:47:36 -0400
  • 7229a86dda sorting debug windows austin 2025-05-14 19:26:13 -0400
  • 4ddb894e5c fix engine not closing when x button austin 2025-05-14 19:16:53 -0400
  • c136762d16 fix virtual scrollable austin 2025-05-14 19:11:25 -0400
  • cb98eac750 work on chest furniture austin 2025-05-14 18:57:27 -0400
  • 5c91104961 chest furniture austin 2025-05-14 18:37:24 -0400
  • 5cc5ea5bc9 recipe validation, loot pool validation, data fix austin 2025-05-14 15:50:56 -0400
  • 6c6efbebf6 spawn item charge fix austin 2025-05-14 14:53:14 -0400
  • fec86048ed spawn item charges austin 2025-05-14 14:51:34 -0400
  • 2f51269148 recipes in parent entities support austin 2025-05-14 14:36:43 -0400
  • c9691beaa9 fix window framebuffer scrunching bug austin 2025-05-14 13:17:13 -0400
  • 43bb67ca57 item work austin 2025-05-14 13:10:43 -0400
  • f6fe44b178 inventory ui work austin 2025-05-14 12:55:38 -0400
  • ce10e81ca5 warnings->debugs on client inv state austin 2025-05-14 12:46:49 -0400
  • a3ab967b1c fix move util on client inventory side austin 2025-05-14 12:42:57 -0400
  • ea86e06734 work on unifying inventory transforms austin 2025-05-14 12:31:07 -0400
  • 2173f96b0b flip inventory util error checking paradigm austin 2025-05-14 11:41:56 -0400
  • 0cb08e3d42 break up inventoryutils austin 2025-05-14 11:36:49 -0400
  • 91dd628cbb inventory work austin 2025-05-14 11:25:42 -0400
  • 7bcbe5d293 toolbar uses unified item transfer flow austin 2025-05-13 16:48:04 -0400
  • 198ce812bd unified item transfer flow austin 2025-05-13 16:45:21 -0400
  • 676494ff20 multiple inventory windows drawing austin 2025-05-13 15:56:29 -0400
  • 6dddeadee5 natural inventory panel wrapping austin 2025-05-13 15:00:53 -0400
  • 03baa714d8 fix window yoga framebuffer resize bug austin 2025-05-13 14:52:27 -0400
  • 7c9c15ff05 open inventory entities ui on client austin 2025-05-13 14:43:38 -0400
  • 4d9ac7aae7 rename main inventory window austin 2025-05-13 14:33:05 -0400
  • e734ce368b move player inventory window to menu package austin 2025-05-13 14:32:22 -0400
  • 9ef6ab626e fix toolbar preview for non-player entities austin 2025-05-13 14:30:08 -0400
  • bea7626042 debug ui for natural inventory state austin 2025-05-13 14:28:49 -0400
  • 5c062ac984 interact with inventory objects austin 2025-05-13 14:19:47 -0400
  • e68e637a84 inventory data definition austin 2025-05-13 14:15:45 -0400
  • 1a9bd8daa5 wheat plants in forest austin 2025-05-13 14:06:23 -0400
  • 595dac8e4b id collision validation austin 2025-05-13 13:53:18 -0400
  • 46d526a26d display name for all common entity data austin 2025-05-13 13:49:01 -0400
  • 4847528e48 crops loot behavior austin 2025-05-13 12:58:15 -0400
  • fe655fdd1f fix loading into level austin 2025-05-13 12:38:16 -0400
  • b43d795a23 growing component scaffolding austin 2025-05-13 12:31:29 -0400
  • 7f33ba6348 moving data classes around austin 2025-05-11 16:32:37 -0400
  • 155c51722d server can apply state collections now austin 2025-05-11 16:16:40 -0400
  • 822424af3f fix foliage seed handling austin 2025-05-11 16:08:06 -0400
  • d56d08204c creature template to object template austin 2025-05-11 15:47:31 -0400
  • 7217b5a5ba block cursor size update austin 2025-05-11 15:35:54 -0400
  • 9156844657 small code cleanup austin 2025-05-11 15:32:15 -0400
  • d733b3c46f fix lotta bugs austin 2025-05-11 15:25:11 -0400
  • 3df3beafba fix testing austin 2025-05-11 14:12:10 -0400
  • fa4fd1e106 repairability validation check austin 2025-05-11 13:38:20 -0400
  • 76dcc4540e potential thread hanging fix austin 2025-05-11 13:23:19 -0400
  • b1c6ac6a4e lotta macro work austin 2025-05-11 13:17:51 -0400
  • 9ba0e7d881 serialization inventory work austin 2025-05-11 12:44:37 -0400
  • fa9bc77638 macro sim triggers acquire item tree austin 2025-05-10 18:32:19 -0400
  • 6692e9261f item acquisition work austin 2025-05-10 18:27:07 -0400
  • 75ec43a54f structure work with macro data and characters austin 2025-05-10 18:10:34 -0400