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								 austin | 0273bc54c8 | The grass update | 2023-05-25 18:04:22 -04:00 |  | 
			
				
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								 austin | ebec7a373e | Separation of client and server logic 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2023-05-20 19:18:09 -04:00 |  | 
			
				
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								 austin | a27f9f8991 | NetMonitor implementation | 2023-04-29 18:25:42 -04:00 |  | 
			
				
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								 austin | bf914b15ec | Renderer param drill organization + OIT debugging | 2023-04-28 21:53:59 -04:00 |  | 
			
				
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								 austin | bb089a7d36 | Terrain Chunk triplanar mapping | 2023-04-26 18:05:27 -04:00 |  | 
			
				
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								 austin | 72d1f8ac91 | Terrain chunk physics | 2023-04-24 18:16:39 -04:00 |  | 
			
				
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								 austin | 703f42f8e7 | Comments up date | 2023-04-23 16:03:22 -04:00 |  | 
			
				
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								 austin | c30f30b8a0 | Triplanar mapping textures to marching cubes | 2023-04-23 15:51:53 -04:00 |  | 
			
				
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								 austin | edaa7c8ce2 | Joined normals marching cubes | 2023-04-23 12:51:06 -04:00 |  | 
			
				
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								 austin | 094831ba22 | Initial marching cubes! | 2023-04-23 11:51:54 -04:00 |  | 
			
				
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								 austin | ec9203b8d2 | Work towards simplifying netcode for btrees | 2023-04-22 19:20:32 -04:00 |  | 
			
				
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								 austin | 2fd8e77a2a | Detatch client logic from opengl/openal calls | 2023-04-11 21:27:09 -04:00 |  | 
			
				
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								 austin | b167062585 | Scaffolding for various unit tests | 2023-04-11 17:56:11 -04:00 |  | 
			
				
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								 austin | f0049c2cc6 | Start work moving entitymanager->scene | 2023-04-07 12:32:43 -04:00 |  | 
			
				
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								 austin | 5574d9caed | Part 1 of entitymanager->scene refactor | 2023-04-06 23:19:01 -04:00 |  | 
			
				
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								 austin | a895289eb2 | Refactoring parts of code | 2023-01-28 22:23:01 -05:00 |  | 
			
				
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								 austin | 1dcb3df6a8 | Jet shooting | 2023-01-05 22:56:43 -05:00 |  | 
			
				
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								 austin | 5874cac33b | improve airplane movement + fix camera calculation | 2023-01-01 23:53:58 -05:00 |  | 
			
				
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								 austin | a5c9158875 | Model/Mesh pretransforms | 2022-12-30 16:38:06 -05:00 |  | 
			
				
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								 austin | 9d9adea61f | Fix airplane movement | 2022-12-30 14:18:23 -05:00 |  | 
			
				
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								 austin | 6b29863016 | Airplane movement tree/jet asset | 2022-12-29 21:43:13 -05:00 |  | 
			
				
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								 austin | 478acb1f54 | Fix scene collision mesh generation | 2022-12-12 00:25:32 -05:00 |  | 
			
				
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								 austin | ac2d76cd01 | Collision mesh generation in scene loader | 2022-12-11 12:28:53 -05:00 |  | 
			
				
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								 austin | 9e2b0d396e | Basic scene loading to server | 2022-12-08 22:53:40 -05:00 |  | 
			
				
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								 austin | ec66db9c08 | ui debug tools,macos settings,javascript engine | 2022-12-06 20:01:53 -05:00 |  | 
			
				
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								 Austin Hoover | 9bf2f81ae1 | ShaderOptions,ui debug draw bound,start regions | 2022-11-21 11:20:36 -05:00 |  | 
			
				
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								 austin | 7a7db7e831 | Group world generation better | 2022-10-10 21:07:28 -04:00 |  | 
			
				
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								 austin | 678b2803fd | random sp world option | 2022-10-10 20:51:23 -04:00 |  | 
			
				
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								 austin | eb9ea36749 | Fix camera vector zerod on init game | 2022-09-16 17:23:12 -04:00 |  | 
			
				
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								 austin | a1c05274bf | Disable render ui bounds flag | 2022-09-16 15:46:23 -04:00 |  | 
			
				
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								 austin | 99b7ffbe39 | Merge branch 'master' of ssh://git.austinwhoover.com:222/gitadmin/Renderer | 2022-09-16 15:45:50 -04:00 |  | 
			
				
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								 austin | 9da0215d29 | Work on debugging tools for ui | 2022-09-16 15:45:32 -04:00 |  | 
			
				
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								 austin | d5af9b1ad4 | Add user setting for fullscreen | 2022-06-27 17:38:16 -04:00 |  | 
			
				
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								 austin | 2049692634 | partway to floating island object | 2022-06-15 15:53:40 -04:00 |  | 
			
				
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								 austin | f41f994fc1 | ui fix client side, verify server side sync | 2022-06-07 13:21:45 -04:00 |  | 
			
				
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								 austin | 9bb6e5b2ad | client side transforms working outside of ui | 2022-06-07 13:18:25 -04:00 |  | 
			
				
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								 austin | cf9588f24f | equipping networking partway | 2022-06-06 18:11:05 -04:00 |  | 
			
				
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								 austin | a957a3f0ca | Logger changes | 2022-05-17 16:21:24 -04:00 |  | 
			
				
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								 austin | 9fc52918a3 | Some menu audio | 2022-05-17 16:11:13 -04:00 |  | 
			
				
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								 austin | 4499a9e534 | basic inventory networking | 2022-05-17 14:27:54 -04:00 |  | 
			
				
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								 austin | 726ffe065e | fix textinput color on string change | 2022-05-15 18:36:07 -04:00 |  | 
			
				
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								 austin | 42804cfe3c | fix text input with no child characters | 2022-05-15 18:30:14 -04:00 |  | 
			
				
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								 austin | 772e1e770c | shadows still broken | 2022-05-11 16:47:59 -04:00 |  | 
			
				
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								 austin | c69e4e9c9e | fix streaming character templates | 2022-05-10 17:29:27 -04:00 |  | 
			
				
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								 austin | 611ea8c0de | fix movement tree networking again | 2022-05-10 17:14:11 -04:00 |  | 
			
				
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								 austin | d8fccbe955 | remove loose println | 2022-05-10 14:53:08 -04:00 |  | 
			
				
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								 austin | 55cebdf33a | implement attach point offset and tweak human | 2022-05-09 22:28:12 -04:00 |  | 
			
				
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								 austin | 74a9ea4a5f | Fix player camera bug | 2022-05-09 22:06:58 -04:00 |  | 
			
				
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								 austin | 0d3e242188 | work to debug broken movement tree | 2022-05-09 17:10:38 -04:00 |  | 
			
				
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								 austin | 5c8000e4d4 | Sending initial entity & removing DC'd player | 2022-05-09 17:02:39 -04:00 |  |