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								 austin | e9ffee3c83 | stabilize single chunk fluid sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 17:46:31 -05:00 |  | 
			
				
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								 austin | 1006145eea | single-chunk levels from level creation menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 17:28:35 -05:00 |  | 
			
				
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								 austin | 257c5f3a87 | more context for level creator menu | 2025-01-19 17:22:19 -05:00 |  | 
			
				
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								 austin | b0d1a52311 | more fudging pressure numbers 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 17:12:39 -05:00 |  | 
			
				
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								 austin | 2394ae248d | fluid-like behavior that disintegrates over time 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 16:53:10 -05:00 |  | 
			
				
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								 austin | b194cee9ab | Merge branch 'master' of git.austinwhoover.com:studiorailgun/Renderer 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-01-19 16:29:32 -05:00 |  | 
			
				
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								 austin | 69528eeb3e | don't cache pressure | 2025-01-19 16:27:27 -05:00 |  | 
			
				
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								 austin | 9472a990b4 | fix particle shader datatype 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-24 17:15:21 -05:00 |  | 
			
				
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								 austin | bc74b91066 | fix rendering size on nonstandard monitor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-24 16:45:15 -05:00 |  | 
			
				
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								 austin | a44d04ed6c | more neighbor work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-21 16:06:50 -05:00 |  | 
			
				
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								 austin | ec5a9b3a65 | chunk level pressure/density transfer 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 19:43:53 -05:00 |  | 
			
				
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								 austin | b5cd111e34 | incoming/outgoing field caching on fluid chunks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 19:06:29 -05:00 |  | 
			
				
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								 austin | f248d68a5b | work on pressure respecting bounds 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 18:52:59 -05:00 |  | 
			
				
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								 austin | c48467b333 | semistable single chunk pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 18:48:44 -05:00 |  | 
			
				
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								 austin | 0b31104ccd | More pressurecell work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 18:34:38 -05:00 |  | 
			
				
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								 austin | 6fbf5c9d1e | more sim flags 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 18:04:01 -05:00 |  | 
			
				
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								 austin | 7ccf0de17b | debug data printing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 17:01:39 -05:00 |  | 
			
				
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								 austin | 67238f0648 | add tracking for pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-19 16:25:29 -05:00 |  | 
			
				
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								 austin | 058aff6b31 | add flags for enabling parts of pressurecell sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-19 14:02:13 -05:00 |  | 
			
				
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								 austin | 913962c7f0 | work on pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-19 13:24:49 -05:00 |  | 
			
				
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								 austin | efb37b1618 | fix gravity test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-18 17:43:32 -05:00 |  | 
			
				
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								 austin | dc79f1b0ba | add test to capture density adding to sky chunks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-18 17:31:26 -05:00 |  | 
			
				
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								 austin | a6cc3addf7 | e2e pressurecell test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-18 17:11:04 -05:00 |  | 
			
				
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								 austin | abf819e5fd | fix density inversion 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-18 16:21:49 -05:00 |  | 
			
				
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								 austin | 4fa843b967 | identify negative density bug | 2024-12-18 16:19:52 -05:00 |  | 
			
				
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								 austin | 10c7a6c0c0 | normalization work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-17 18:26:05 -05:00 |  | 
			
				
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								 austin | 64e13e2457 | normalization corner handling 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 17:48:24 -05:00 |  | 
			
				
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								 austin | 4e1f29a718 | fix tests not scaling with grid spacing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 17:37:41 -05:00 |  | 
			
				
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								 austin | abb48d7a1a | condense normalize loops 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 17:21:29 -05:00 |  | 
			
				
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								 austin | c3e319280a | pressure recapture work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 17:17:10 -05:00 |  | 
			
				
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								 austin | de3e29c99e | const change + promising results 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-17 16:23:11 -05:00 |  | 
			
				
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								 austin | 06502e665e | pressurecell diffuse internal bounds 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-17 16:10:33 -05:00 |  | 
			
				
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								 austin | 982911cfb7 | fix pressurecell OOB advect 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-17 13:08:06 -05:00 |  | 
			
				
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								 austin | c50e22cfd3 | fix velocity not being tracked properly 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 22:27:48 -05:00 |  | 
			
				
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								 austin | 757a4aa409 | more pressurecell work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 22:16:04 -05:00 |  | 
			
				
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								 austin | f009326ed3 | pressurecell improvements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 21:46:05 -05:00 |  | 
			
				
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								 austin | 9fb2f3f2e1 | fix div cache not caching 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 21:27:59 -05:00 |  | 
			
				
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								 austin | 3d553b8c23 | tested navier stokes solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 19:18:29 -05:00 |  | 
			
				
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								 austin | 727458ccea | remove bad projection tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-15 17:31:49 -05:00 |  | 
			
				
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								 austin | e9c79046d5 | fluid work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-15 17:05:11 -05:00 |  | 
			
				
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								 austin | 5efb1b7ea2 | normalization tracking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-15 10:42:57 -05:00 |  | 
			
				
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								 austin | 0b1b693433 | density normalization work for pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-15 10:29:34 -05:00 |  | 
			
				
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								 austin | a26ed3a001 | work on pressurecell solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-15 00:30:19 -05:00 |  | 
			
				
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								 austin | eb845a3891 | pressurecell work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-14 00:27:03 -05:00 |  | 
			
				
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								 austin | eba3bbe0ca | pressurecell work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-14 00:07:16 -05:00 |  | 
			
				
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								 austin | aa6058ed00 | Use temp cache in pressurecell 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-13 21:25:48 -05:00 |  | 
			
				
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								 austin | 1136014b1f | start work on pressurecell implementation | 2024-12-13 21:22:35 -05:00 |  | 
			
				
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								 austin | 254d8d3d9d | rename pressure cache 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-13 20:02:34 -05:00 |  | 
			
				
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								 austin | 2fda30c8c1 | grid2 work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-13 19:54:09 -05:00 |  | 
			
				
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								 austin | 6fcbc75c42 | fix multigrid projection convergence target 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-13 18:15:58 -05:00 |  | 
			
				
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								 austin | 4a71b7d26a | work on flux propagation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-13 17:36:20 -05:00 |  | 
			
				
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								 austin | 02611038f2 | basic neighbor referencing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-13 17:26:23 -05:00 |  | 
			
				
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								 austin | db388b9b1f | fix border behavior in reflection function 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-13 17:08:40 -05:00 |  | 
			
				
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								 austin | ab5c556c4c | fix fluid stability | 2024-12-13 17:04:13 -05:00 |  | 
			
				
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								 austin | 95adeb318a | multigrid working with diffusion solvers 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-13 14:01:26 -05:00 |  | 
			
				
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								 austin | 9b1fa6939a | comment out hard to pass tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-12 23:49:28 -05:00 |  | 
			
				
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								 austin | 37093a2ebe | bring back chunk mask 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 16:54:50 -05:00 |  | 
			
				
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								 austin | 27fe4e12a5 | testrunner linker fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 16:26:51 -05:00 |  | 
			
				
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								 austin | 46ac3448e3 | rename function because ghost cells sounds cooler 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 16:17:45 -05:00 |  | 
			
				
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								 austin | 71ba3029cb | vector diffusion across chunk boundaries | 2024-12-12 16:17:11 -05:00 |  | 
			
				
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								 austin | 533b8e3f76 | density diffusing across chunks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 16:00:03 -05:00 |  | 
			
				
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								 austin | a05804da33 | cmake fix to include math lib 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 15:24:15 -05:00 |  | 
			
				
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								 austin | 150f89497f | border diffusion test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 15:17:01 -05:00 |  | 
			
				
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								 austin | 9bb8c2f360 | neighbor sourcing bounds function 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 14:48:13 -05:00 |  | 
			
				
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								 austin | 05580f2b36 | build tools assembly work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 14:03:22 -05:00 |  | 
			
				
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								 austin | 344378485c | breakout bounds cases 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 13:44:48 -05:00 |  | 
			
				
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								 austin | fa50c32dfd | pass env data through grid2 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 12:14:33 -05:00 |  | 
			
				
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								 austin | 16a70ebc97 | removing old serial code 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 11:24:30 -05:00 |  | 
			
				
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								 austin | 3d8d2cf52b | parallelize addition functions 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 11:03:38 -05:00 |  | 
			
				
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								 austin | 4010b2beb7 | small optimizations for performance 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 00:31:47 -05:00 |  | 
			
				
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								 austin | c96113133d | better time tracking for grid2 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 00:20:19 -05:00 |  | 
			
				
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								 austin | eed5f79130 | time tracking in grid2 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 00:07:30 -05:00 |  | 
			
				
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								 austin | 0f4379920b | small CG solver work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-12 00:00:50 -05:00 |  | 
			
				
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								 austin | a8c879e384 | parallelize CG solver, lower acc for speed 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 23:47:52 -05:00 |  | 
			
				
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								 austin | 7c13bf6d99 | remove loop from conjugate gradient 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 21:53:04 -05:00 |  | 
			
				
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								 austin | 2247a5d9dd | rearching CG solver | 2024-12-11 21:48:39 -05:00 |  | 
			
				
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								 austin | 7dd7dcfc4d | convergence speed testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 21:17:15 -05:00 |  | 
			
				
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								 austin | 78ed5b831e | chunk residual tracking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 21:08:00 -05:00 |  | 
			
				
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								 austin | c435126513 | add speed test for grid2 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 21:03:29 -05:00 |  | 
			
				
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								 austin | ecbc0b6201 | rename main grid2 file 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 19:51:38 -05:00 |  | 
			
				
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								 austin | 170f218a12 | parallel multigrid performance work | 2024-12-11 19:51:18 -05:00 |  | 
			
				
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								 austin | bc63cfd06c | fully static inline parallel multigrid solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 19:29:54 -05:00 |  | 
			
				
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								 austin | 99e89c9d88 | parallel residual storage 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 19:16:18 -05:00 |  | 
			
				
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								 austin | 37a6180be8 | parallel prolongation reversion to serial 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 19:06:59 -05:00 |  | 
			
				
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								 austin | 8e5d22426f | parallel prolongation | 2024-12-11 19:05:25 -05:00 |  | 
			
				
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								 austin | 66f7080890 | fix non-recursion bug + work on parallel 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 18:55:38 -05:00 |  | 
			
				
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								 austin | 81e083f6c2 | multigrid architecting 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 18:29:58 -05:00 |  | 
			
				
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								 austin | 96e03bea33 | remove prints from multigrid 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 18:17:56 -05:00 |  | 
			
				
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								 austin | 1d75ad9af9 | fully recursive multigrid solver | 2024-12-11 18:16:41 -05:00 |  | 
			
				
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								 austin | e24332df83 | fix multigrid solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 17:31:52 -05:00 |  | 
			
				
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								 austin | 02e7cd2374 | multigrid residual checking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 13:20:03 -05:00 |  | 
			
				
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								 austin | 4dafea8680 | up max multigrid iteration 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 12:59:43 -05:00 |  | 
			
				
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								 austin | 2a753ddf53 | moving bounds setting around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 12:00:28 -05:00 |  | 
			
				
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								 austin | 5f565c457d | swap diffuse to use generic solver func 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 11:49:17 -05:00 |  | 
			
				
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								 austin | 8aab5319b5 | move iterator inside diffuse funcs | 2024-12-11 11:44:45 -05:00 |  | 
			
				
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								 austin | 58a9bafa4d | fix function rename 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 11:33:07 -05:00 |  | 
			
				
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								 austin | 93ecc6ac15 | more small work on grid2 | 2024-12-11 11:31:21 -05:00 |  | 
			
				
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								 austin | a835ebb3eb | work on increating grid2 accuracy 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-11 10:59:36 -05:00 |  | 
			
				
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								 austin | 36e40cd0ae | small-ish fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-10 20:05:20 -05:00 |  | 
			
				
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								 austin | 94e4e10a78 | fix density normaliaztion mechanism 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-10 19:46:18 -05:00 |  | 
			
				
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								 austin | 72f9fcdcba | grid2 work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-10 19:12:47 -05:00 |  | 
			
				
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								 austin | c8c2ba7ad7 | implement conjugate gradient solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-10 15:56:39 -05:00 |  | 
			
				
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								 austin | 19bd6d365d | finalize projection tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 22:20:38 -05:00 |  | 
			
				
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								 austin | d0593f4e88 | projection solver tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 21:40:39 -05:00 |  | 
			
				
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								 austin | 305ec1d600 | velocity advection tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 19:56:11 -05:00 |  | 
			
				
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								 austin | 506cced695 | density advection tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 19:38:10 -05:00 |  | 
			
				
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								 austin | 08177bebed | velocity diffusion testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 19:02:23 -05:00 |  | 
			
				
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								 austin | 2a2eeca701 | cleaning up grid2 interfaces 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 18:35:15 -05:00 |  | 
			
				
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								 austin | a142aa6f55 | first density diffusion test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 18:20:27 -05:00 |  | 
			
				
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								 austin | 1b36112e24 | refactoring grid2 headers 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 18:01:27 -05:00 |  | 
			
				
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								 austin | c30cc6fcf8 | begin work on grid2 sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 17:48:26 -05:00 |  | 
			
				
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								 austin | c914582c92 | allocating arrays for new fluid sim approach 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 12:19:30 -05:00 |  | 
			
				
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								 austin | 9b3f37017c | grid2 work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 12:07:24 -05:00 |  | 
			
				
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								 austin | 43ad5c3478 | More stability work on cellular sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-09 11:26:33 -05:00 |  | 
			
				
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								 austin | 662d9a83f2 | cellular stability work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-08 18:47:40 -05:00 |  | 
			
				
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								 austin | 3a87349a66 | cellular stability work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-08 01:42:37 -05:00 |  | 
			
				
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								 austin | 2ec5ad9a93 | cellular bounds desync fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-07 23:52:22 -05:00 |  | 
			
				
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								 austin | e40cc0a6d4 | simulation improvements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-07 19:27:57 -05:00 |  | 
			
				
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								 austin | c8cf14fed1 | work on cellular stability 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-07 18:59:49 -05:00 |  | 
			
				
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								 austin | 1c73c2d5ea | reintroduce sleep 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-07 16:29:40 -05:00 |  | 
			
				
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								 austin | 6ee0a1b2c5 | cellular determinism verification | 2024-12-07 16:24:53 -05:00 |  | 
			
				
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								 austin | 0091f94daf | cellular sim determinism 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-07 16:14:47 -05:00 |  | 
			
				
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								 austin | ab5e65b14f | fix memory leak 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-07 15:37:20 -05:00 |  | 
			
				
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								 austin | 01a2ab603c | cellular sim deterministic work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-07 15:12:29 -05:00 |  | 
			
				
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								 austin | 6cd97ec13b | cellular fluid work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-07 11:42:35 -05:00 |  | 
			
				
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								 austin | f561d21bf3 | fix cellular border fluid transfer 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-07 11:03:07 -05:00 |  | 
			
				
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								 austin | d6939ba8dd | fix bug in cellular test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 23:27:39 -05:00 |  | 
			
				
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								 austin | 03729abc7b | commit work for the day 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-06 22:40:08 -05:00 |  | 
			
				
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								 austin | 9861ff4af6 | work on cellular sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 20:09:37 -05:00 |  | 
			
				
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								 austin | 86da26675f | fix cellular sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 19:31:05 -05:00 |  | 
			
				
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								 austin | 3436bfa457 | fix bounds check for cellular sim | 2024-12-06 19:28:05 -05:00 |  | 
			
				
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								 austin | d3f545955f | Fix native bounds setting bug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 19:05:33 -05:00 |  | 
			
				
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								 austin | 878f839f65 | set bounds for all arrays 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 18:26:07 -05:00 |  | 
			
				
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								 austin | e5ce16a734 | native bounds solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 18:18:33 -05:00 |  | 
			
				
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								 austin | 53a9a1b383 | bounds array allocation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-06 16:11:34 -05:00 |  | 
			
				
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								 austin | 7f09be679f | work on native cellular sim 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 15:49:08 -05:00 |  | 
			
				
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								 austin | c022ee1206 | fix fluid dispatch array deref 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 15:39:17 -05:00 |  | 
			
				
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								 austin | 89b4fbb862 | define cellular simulator 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 15:19:59 -05:00 |  | 
			
				
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								 austin | 5c44d36f25 | dedicated native fluid simulator 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 14:35:03 -05:00 |  | 
			
				
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								 austin | a8b473fc24 | native fluid chunk dispatcher 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 13:51:15 -05:00 |  | 
			
				
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								 austin | 7740672e2c | more test file refactoring 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 13:31:43 -05:00 |  | 
			
				
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								 austin | b9fe5b3ebe | refactor native test code location 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 13:21:25 -05:00 |  | 
			
				
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								 austin | 7a241e9043 | refactor fluid sim headers | 2024-12-06 13:18:40 -05:00 |  | 
			
				
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								 austin | 30863173d6 | refactor fluid sim code 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 12:56:02 -05:00 |  | 
			
				
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								 austin | bdb4394ab3 | fix arena loading 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 12:40:50 -05:00 |  | 
			
				
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								 austin | bd80b09d41 | add some fluid sim work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-06 12:01:43 -05:00 |  | 
			
				
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								 austin | e6e469bec1 | fluid work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-05 16:22:32 -05:00 |  | 
			
				
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								 austin | da4e46daaf | chunk tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-04 22:19:21 -05:00 |  | 
			
				
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								 austin | 52c98beb7a | Add tests for chunk.c 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-12-04 20:20:39 -05:00 |  | 
			
				
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								 austin | bbf14ffd87 | fix testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-12-04 19:30:35 -05:00 |  |