Commit Graph

1690 Commits

Author SHA1 Message Date
austin
f73f110aa8 script engine work 2025-05-16 14:09:37 -04:00
austin
cae96992c0 room tool work
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2025-05-16 13:15:32 -04:00
austin
4b1e93067f proof of concept of ui button calling engine code 2025-05-16 13:10:44 -04:00
austin
84e5d33173 html-button direct eval
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-16 13:01:40 -04:00
austin
dfd5932675 script recompilation work
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-16 12:51:08 -04:00
austin
0b404723cc fix out-of-context tsc caching
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-16 12:13:16 -04:00
austin
b58e96f315 fix opengl bug
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-16 11:27:36 -04:00
austin
62ede14baa script-side controls work 2025-05-16 11:19:53 -04:00
austin
39717cdfb2 outside-of-context tsc compilation
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-16 11:08:13 -04:00
austin
3988f256af tsconfig update
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-16 10:48:05 -04:00
austin
64ca5e186f scaffolding for compiling typescript with cli 2025-05-16 10:46:15 -04:00
austin
cafc5f25c8 capsule-block collision correction
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-16 10:29:41 -04:00
austin
9566bf2720 physics work
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 19:23:32 -04:00
austin
f72766f89c virtual scrollable fix
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 18:04:35 -04:00
austin
6729d0b623 human capsule collidable
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 17:45:50 -04:00
austin
279c7e3f38 room tool work
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 17:08:54 -04:00
austin
50a5da2f81 cleanup after test + gracefully interrrupt loading
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 16:48:08 -04:00
austin
263312c761 move more services into engineState 2025-05-15 16:42:06 -04:00
austin
bcf76c692e work
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2025-05-15 16:35:16 -04:00
austin
da3893f3ff move server state
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2025-05-15 16:28:53 -04:00
austin
7e8659d17b move more render flags into rendering engine
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2025-05-15 16:18:19 -04:00
austin
c5077a8800 move rendering flags 2025-05-15 16:12:00 -04:00
austin
3cc51c008c move engine flags under engine state
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 16:08:33 -04:00
austin
6fe1733d58 move more client state
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2025-05-15 15:48:04 -04:00
austin
cd1fef2d3a move microSim to serverState 2025-05-15 15:45:05 -04:00
austin
94304c4675 move audio services under audioEngine 2025-05-15 15:39:56 -04:00
austin
3a5aa301de move window pointer into rendering engine
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 15:29:30 -04:00
austin
f65d56d667 push settings into config
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 15:19:52 -04:00
austin
d5f2ccc4dc move more state into rendering engine
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 15:03:05 -04:00
austin
4ec1ee18fa fix state cleanup miss
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 14:50:11 -04:00
austin
ce0a834117 move matricies inside rendering engine
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 14:48:25 -04:00
austin
e62671d239 continue reducing global state 2025-05-15 14:42:09 -04:00
austin
73faf78d21 obliterate unused variables
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 14:30:38 -04:00
austin
8764b44807 move signal system into engineState
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2025-05-15 14:27:08 -04:00
austin
c854be629f move timekeeper into engineState 2025-05-15 14:22:25 -04:00
austin
a3650ebc2b move serviceManager into engineState
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2025-05-15 14:16:25 -04:00
austin
038da702e7 move thread manager into engineState 2025-05-15 14:09:52 -04:00
austin
70f76202b1 fix state cleanup check for player manager
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2025-05-15 13:38:08 -04:00
austin
1e444d81c3 player manager fix
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2025-05-15 13:36:01 -04:00
austin
5888e12da0 move playerManager to serverState 2025-05-15 13:34:17 -04:00
austin
e8601b78c7 entity tracking to serverState
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2025-05-15 13:32:30 -04:00
austin
d812d9eb47 move characterService to serverState 2025-05-15 13:29:22 -04:00
austin
5b8509a7f4 move realmManager to serverState
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2025-05-15 13:12:34 -04:00
austin
96f6577f95 server state variable 2025-05-15 13:07:35 -04:00
austin
4e488e43cd explicit ServerState object
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2025-05-15 12:57:56 -04:00
austin
56ffc5b879 make several parts of client state final
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2025-05-15 12:53:33 -04:00
austin
76c05d26ae move more entites into clientState 2025-05-15 12:52:37 -04:00
austin
3755346a7c remove unneeded imports 2025-05-15 12:46:56 -04:00
austin
fd50b12142 remove extraneous client scene setup 2025-05-15 12:46:37 -04:00
austin
0266ba1b90 move more entities into clientState 2025-05-15 12:46:25 -04:00