austin
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03baa714d8
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fix window yoga framebuffer resize bug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-05-13 14:52:27 -04:00 |
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austin
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7f33ba6348
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moving data classes around
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-11 16:32:37 -04:00 |
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austin
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99402e5656
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cleanup todos
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-05 22:46:56 -04:00 |
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austin
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77a564b0e5
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more code cleanupi
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-05-05 22:21:19 -04:00 |
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austin
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f5ff55898d
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code cleanup
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2025-05-05 22:16:23 -04:00 |
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austin
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cbdfb63663
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button element for html-defined menus
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-05 19:44:07 -04:00 |
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austin
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f1b27c631b
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display dialog on button interact with human
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-05 18:11:20 -04:00 |
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austin
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c9ce7264fa
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terrain work
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2025-05-04 18:14:26 -04:00 |
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austin
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4458c9e266
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remove several usages of concurrent datastructures
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-03 17:20:10 -04:00 |
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austin
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dec244c509
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charge state work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 22:28:31 -04:00 |
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austin
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c083aaf05f
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fab items
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 21:39:48 -04:00 |
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austin
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76e0073177
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clean up material class a bit
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 19:36:46 -04:00 |
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austin
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7f557d40c0
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texture loading from model files
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 19:32:00 -04:00 |
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austin
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32d9725f1e
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content work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 18:12:20 -04:00 |
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austin
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147cad77d7
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work on creating a door
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-28 19:49:42 -04:00 |
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austin
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0e50845ec6
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fix block meshgen with multiple types in data set
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 01:01:56 -04:00 |
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austin
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d9b7f9c25c
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toolbar preview ui
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 19:51:54 -04:00 |
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austin
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d790c1df8a
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tooltip fix + new block type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 18:21:29 -04:00 |
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austin
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589833b32f
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interaction target ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 15:12:47 -04:00 |
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austin
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2d26a8e73a
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fab tool work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 12:24:23 -04:00 |
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austin
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f7c6208a2a
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variable size for block editing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 19:48:25 -04:00 |
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austin
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f64d360d14
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pathfinding work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-16 16:47:05 -04:00 |
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austin
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522910b64f
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server class refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:28:27 -04:00 |
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austin
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c085e34dbb
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first person rendering bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 18:21:39 -04:00 |
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austin
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d8ecca2a7b
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image panel color transparency support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-13 15:49:41 -04:00 |
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austin
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8b9a725763
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ui work
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2025-04-13 13:40:25 -04:00 |
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austin
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18cf677bd3
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-11 17:35:43 -04:00 |
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austin
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5c6dbe8f1b
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-10 23:30:12 -04:00 |
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austin
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3511d8f81d
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 18:43:20 -04:00 |
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austin
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1672119cb3
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world/biome type options in world creation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 11:33:33 -04:00 |
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austin
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183a8ce901
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panel work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-01 21:02:40 -04:00 |
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austin
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ff44e78078
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image-based frames for backing elements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-01 15:38:54 -04:00 |
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austin
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9c6333108d
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increase memory budget
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 16:44:56 -04:00 |
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austin
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86b0de24e6
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WorldOctTree optimization + more logging
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 16:03:21 -04:00 |
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austin
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0a3fbb8e27
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more memory work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 14:57:55 -04:00 |
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austin
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75eb75b2db
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performance work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 13:01:46 -04:00 |
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austin
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deea49ba64
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optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 23:19:09 -04:00 |
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austin
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50a816adc0
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optimizations
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-03-28 20:36:26 -04:00 |
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austin
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7996738bf5
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actor bone spatial data caching
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2025-03-28 19:14:01 -04:00 |
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austin
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c64c72e17c
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lotta work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 18:18:06 -04:00 |
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austin
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72e329d855
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fix block meshgen algo bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 12:53:41 -04:00 |
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austin
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dae678f0c7
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fix block mesh samplers buffering
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 12:20:47 -04:00 |
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austin
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fcd2f1e0a7
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fix block mesh ray cast bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 11:32:09 -04:00 |
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austin
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d87c262955
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TextureInstancedActor grass packing fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 21:52:20 -04:00 |
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austin
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f0179f8507
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file-controlled foliage coloration
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 20:16:22 -04:00 |
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austin
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097c23ef28
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block meshgen work
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2025-03-27 18:10:14 -04:00 |
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austin
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6d2b4bf318
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rearch foliage rendering into dedicated pipeline
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 15:46:18 -04:00 |
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austin
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253a2461b6
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imgui work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 23:53:01 -04:00 |
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austin
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62ad638255
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editor mode asset file drag'n'drop
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2025-03-26 22:34:24 -04:00 |
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austin
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8ddb35d0f8
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fix block meshgen iteration bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 19:03:51 -04:00 |
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austin
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f048b26064
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fix block meshgen indices bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 17:47:33 -04:00 |
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austin
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34959ae83e
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remove unused imports
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 18:02:47 -05:00 |
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austin
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851e95f3e5
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block item texture work
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2025-01-25 18:02:22 -05:00 |
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austin
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f875f4a80f
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block model work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 17:03:51 -05:00 |
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austin
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0961b42e26
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improve menu perf while init asset loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 16:47:34 -05:00 |
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austin
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9472a990b4
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fix particle shader datatype
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 17:15:21 -05:00 |
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austin
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bc74b91066
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fix rendering size on nonstandard monitor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 16:45:15 -05:00 |
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austin
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af1daecdac
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Start to standardize on doubles for positions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 20:54:21 -05:00 |
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austin
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9c672af15f
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character creation menu work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-29 19:05:14 -05:00 |
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austin
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a1eb17cb51
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Fix particle placement on spawn
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-25 19:39:03 -05:00 |
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austin
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46fc63bc63
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VisualShader work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-25 18:00:09 -05:00 |
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austin
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e204f7ac55
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Refactoring parts of visual shader class
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-25 15:52:32 -05:00 |
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austin
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b1230ea07c
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cloud work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-25 15:40:44 -05:00 |
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austin
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96753152e6
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Add texture atlasing to block models
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-24 16:48:28 -05:00 |
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austin
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e8c38584fa
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fix block meshes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-24 11:16:31 -05:00 |
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austin
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1b1876643d
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Asset manager queueing + cube voxel meshing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-23 21:29:21 -05:00 |
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austin
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5fee2d06af
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Fix terrain editing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-23 16:47:33 -05:00 |
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austin
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2926a2abf3
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Fix foliage texture wrapping
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-21 19:14:49 -05:00 |
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austin
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4d934873c3
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Complete overhaul of foliage management
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-21 17:08:41 -05:00 |
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austin
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9db672321f
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Light fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-20 21:44:19 -05:00 |
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austin
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3db6180c0e
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bug fixes + shader refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-20 20:14:53 -05:00 |
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austin
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b892bea3d3
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Fix backing out to main menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-20 19:12:18 -05:00 |
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austin
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d84a993739
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font loading update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-20 18:14:26 -05:00 |
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austin
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fe8466c2f8
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edge polygon gen fix + logo
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-20 13:23:55 -05:00 |
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austin
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047e6af24f
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Terrain work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-20 11:14:39 -05:00 |
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austin
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8284697812
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optimize voxel rasterize data passthrough
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-19 13:01:44 -05:00 |
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austin
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596b0f6624
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hitbox fix + mountain gen
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-17 14:32:18 -05:00 |
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austin
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d65efefc92
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Fix image panel regression
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-16 20:32:30 -05:00 |
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austin
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851875b62f
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Visual updates + fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-15 15:54:30 -05:00 |
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austin
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d0235a01d6
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major script engine work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-15 15:10:42 -05:00 |
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austin
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a32f6200cc
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fixes + generator work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 15:49:52 -05:00 |
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austin
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8ddbe36b3d
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terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 12:22:46 -05:00 |
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austin
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1b5d6c1795
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Terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 10:23:49 -05:00 |
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austin
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86e61b7a0e
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Convert volumetric + shadow pass to entity tags
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-08 18:38:40 -05:00 |
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austin
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36e261b054
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terrain lod bounding sphere fix
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-07 14:59:25 -05:00 |
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austin
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1d91727951
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view distance adjustments
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2024-11-07 13:53:03 -05:00 |
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austin
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c045c0a0d4
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Strided terrain data
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-06 14:18:47 -05:00 |
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austin
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4f639cc6be
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Fix inverted normals for some edges of transvoxel
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-05 09:27:54 -05:00 |
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austin
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c02959efee
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voxel fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-04 22:28:59 -05:00 |
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austin
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d2ccf3c479
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rewrite client side chunks + transvoxel integration
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-04 13:51:04 -05:00 |
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austin
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4d6278d21f
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fix + docs + refactor mathutils
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-28 16:15:24 -04:00 |
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austin
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d10da49140
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tooltips, recipes, refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-23 10:41:32 -04:00 |
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austin
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b9f0eef20e
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fix katana idle animations
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-21 10:40:58 -04:00 |
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austin
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ad1f65aca6
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null check
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2024-10-20 17:06:47 -04:00 |
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austin
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35aec8affe
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fix virtual scrollable on higher resolutions
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2024-10-20 16:25:30 -04:00 |
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austin
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5f54e5034c
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entity spawning palette item
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-30 17:35:52 -04:00 |
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austin
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cfcaa23a3d
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attack tree fix + disabling tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-30 15:27:21 -04:00 |
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austin
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b5e8c71545
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toolbar state mostly working
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-27 18:23:55 -04:00 |
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austin
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95695188e3
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stone voxel type, lighting fixes, anim fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-24 21:11:37 -04:00 |
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austin
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cd0452a77c
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entity graphics refactor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-22 14:42:08 -04:00 |
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