| 
							
							
								 austin | 6b5408f2ca | OS data wrapper 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 23:18:27 -04:00 |  | 
			
				
					| 
							
							
								 austin | 7c8bc871e1 | texture class cleanup work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 23:05:12 -04:00 |  | 
			
				
					| 
							
							
								 austin | 85bba23cef | material and mesh cleanup work | 2025-05-18 23:00:45 -04:00 |  | 
			
				
					| 
							
							
								 austin | 4e84f1c516 | more mesh class comments 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 22:51:37 -04:00 |  | 
			
				
					| 
							
							
								 austin | 69af65ab53 | rendering code cleanup work | 2025-05-18 22:49:30 -04:00 |  | 
			
				
					| 
							
							
								 austin | 5507a5c261 | new door furniture 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 22:19:34 -04:00 |  | 
			
				
					| 
							
							
								 austin | 4ced33751e | more block types 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 21:33:07 -04:00 |  | 
			
				
					| 
							
							
								 austin | 3ef6f88758 | support multichunk select all blocks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 20:13:54 -04:00 |  | 
			
				
					| 
							
							
								 austin | 3323e16971 | roads applied to voxel gen 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 19:17:37 -04:00 |  | 
			
				
					| 
							
							
								 austin | 0321a9338b | macro object injection 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 18:16:12 -04:00 |  | 
			
				
					| 
							
							
								 austin | 82bf65d4a2 | macro data injection into voxel gen 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-18 16:10:44 -04:00 |  | 
			
				
					| 
							
							
								 austin | 531781dd54 | road macro data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 16:00:42 -04:00 |  | 
			
				
					| 
							
							
								 austin | 139a5a11d3 | player character movement triggers layoutTown 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 15:12:57 -04:00 |  | 
			
				
					| 
							
							
								 austin | 7a8405230a | server macro data update scanning 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 14:44:34 -04:00 |  | 
			
				
					| 
							
							
								 austin | f3b79bafcf | civilization generation in macro data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-18 14:23:46 -04:00 |  | 
			
				
					| 
							
							
								 austin | ee1058e71d | town job scaffolding 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 13:47:43 -04:00 |  | 
			
				
					| 
							
							
								 austin | 653822f4f8 | structure selection 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 13:29:27 -04:00 |  | 
			
				
					| 
							
							
								 austin | 7320d3e04f | interaction engine debug visualization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 13:04:04 -04:00 |  | 
			
				
					| 
							
							
								 austin | edec17fc40 | filter test scenes out of level selection 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 12:54:32 -04:00 |  | 
			
				
					| 
							
							
								 austin | 5dc45428ff | fix protocol logging level | 2025-05-18 12:51:36 -04:00 |  | 
			
				
					| 
							
							
								 austin | 6676e67fd2 | update hometown storage on characters | 2025-05-18 12:50:55 -04:00 |  | 
			
				
					| 
							
							
								 austin | e7a7800caf | rename virtualstructure 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 12:46:37 -04:00 |  | 
			
				
					| 
							
							
								 austin | bf8e54e991 | shuffle data packages | 2025-05-18 12:45:03 -04:00 |  | 
			
				
					| 
							
							
								 austin | 4b85519e1a | validate race data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 12:30:37 -04:00 |  | 
			
				
					| 
							
							
								 austin | c18a7a0d8a | config saving, structure saving 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 12:22:06 -04:00 |  | 
			
				
					| 
							
							
								 austin | 48c5a3bcf3 | fab-saving work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-18 12:15:01 -04:00 |  | 
			
				
					| 
							
							
								 austin | 7e7c91e6d5 | block fab work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 11:52:13 -04:00 |  | 
			
				
					| 
							
							
								 austin | 1ee23aa115 | cursor rotation work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-18 11:44:59 -04:00 |  | 
			
				
					| 
							
							
								 austin | 62b6c16573 | asset data strings work | 2025-05-18 11:40:27 -04:00 |  | 
			
				
					| 
							
							
								 austin | 009af5cc3e | shuffling data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 11:36:54 -04:00 |  | 
			
				
					| 
							
							
								 austin | 5ca9310d3e | furniture slot solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-18 11:24:27 -04:00 |  | 
			
				
					| 
							
							
								 austin | 6d420a3b88 | render entrypoints to current structure data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 18:52:32 -04:00 |  | 
			
				
					| 
							
							
								 austin | 1a12ec45b8 | doc 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 18:45:46 -04:00 |  | 
			
				
					| 
							
							
								 austin | e964bceac4 | solve for entry points | 2025-05-16 18:45:26 -04:00 |  | 
			
				
					| 
							
							
								 austin | 5def6da2de | break out room solver 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 17:05:13 -04:00 |  | 
			
				
					| 
							
							
								 austin | d1ab990a63 | structure metadata organization | 2025-05-16 17:02:19 -04:00 |  | 
			
				
					| 
							
							
								 austin | 2d005f4750 | refactor structure metadata 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 16:41:35 -04:00 |  | 
			
				
					| 
							
							
								 austin | 88be49d84a | refactor fabs | 2025-05-16 16:40:04 -04:00 |  | 
			
				
					| 
							
							
								 austin | 2fc984c3f1 | room detection within structures 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 16:37:05 -04:00 |  | 
			
				
					| 
							
							
								 austin | d656d75535 | script engine passing methods back into engine 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 14:12:00 -04:00 |  | 
			
				
					| 
							
							
								 austin | f73f110aa8 | script engine work | 2025-05-16 14:09:37 -04:00 |  | 
			
				
					| 
							
							
								 austin | cae96992c0 | room tool work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 13:15:32 -04:00 |  | 
			
				
					| 
							
							
								 austin | 4b1e93067f | proof of concept of ui button calling engine code | 2025-05-16 13:10:44 -04:00 |  | 
			
				
					| 
							
							
								 austin | 84e5d33173 | html-button direct eval 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 13:01:40 -04:00 |  | 
			
				
					| 
							
							
								 austin | dfd5932675 | script recompilation work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 12:51:08 -04:00 |  | 
			
				
					| 
							
							
								 austin | 0b404723cc | fix out-of-context tsc caching 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 12:13:16 -04:00 |  | 
			
				
					| 
							
							
								 austin | b58e96f315 | fix opengl bug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 11:27:36 -04:00 |  | 
			
				
					| 
							
							
								 austin | 62ede14baa | script-side controls work | 2025-05-16 11:19:53 -04:00 |  | 
			
				
					| 
							
							
								 austin | 39717cdfb2 | outside-of-context tsc compilation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 11:08:13 -04:00 |  | 
			
				
					| 
							
							
								 austin | 3988f256af | tsconfig update 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2025-05-16 10:48:05 -04:00 |  |