Commit Graph

922 Commits

Author SHA1 Message Date
austin
ab17254a02 remove geometry shader support
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-18 16:03:26 -04:00
austin
6088080257 work 2024-09-18 13:19:57 -04:00
austin
3d6b71bf01 initial hitstun implementation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 21:58:15 -04:00
austin
b8a0db5974 audio work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 20:31:28 -04:00
austin
21ed196993 wrap buffers in bufferutils for memory fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-17 19:37:26 -04:00
austin
78978c7f54 refactor + fix regression
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-17 19:09:33 -04:00
austin
47d60f46ee ui work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-17 19:00:28 -04:00
austin
e6a30cb09b inventory menu visual updates
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 18:10:33 -04:00
austin
1e13c55f1f inventory menu fixes and work 2024-09-17 17:22:38 -04:00
austin
e6d946db53 gut old ui handling of positioning
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 16:53:36 -04:00
austin
985e4881c1 post processing pipeline + blur
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-16 19:05:50 -04:00
austin
3c64166798 ui work, entity packet fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-16 17:05:53 -04:00
austin
63feb835cd slider fixes, dragevent fixes, new component
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-15 22:49:28 -04:00
austin
963e8b6585 ui tests
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-15 15:47:58 -04:00
austin
a7c8571afa testing fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-15 13:04:08 -04:00
austin
79e2fdf512 bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-15 10:56:09 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-14 21:45:51 -04:00
austin
4eb4fba8a0 adjust physics numbers
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-13 18:20:04 -04:00
austin
c706b855cd physics debugging
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-13 17:55:49 -04:00
austin
b761299c29 physics work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-13 09:30:21 -04:00
austin
90793154ed data cleanup
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 19:33:12 -04:00
austin
b84c5aff49 flip around entity type enum values
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 19:17:48 -04:00
austin
cdd44bd362 bugfixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 18:51:51 -04:00
austin
42bc5d38b9 fix octree test failing due to random collision
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 15:39:00 -04:00
austin
ed29d1ffb3 fix SSBO test
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 15:31:44 -04:00
austin
e18d06e454 re-disable window test
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 13:45:44 -04:00
austin
f7d1bbed70 fixes + ssbo impl + instanced actor rearch
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 13:42:36 -04:00
austin
dd763b31a9 new voxel audio, foliage fix, ui test fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-11 23:39:32 -04:00
austin
5fce9bc292 dbody entity key refactor
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-11 21:11:00 -04:00
austin
3082dde1b1 client foliage manager dependency update
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-11 20:57:46 -04:00
austin
5e06dbe786 scaled foliage cell generation 2024-09-11 20:54:04 -04:00
austin
8430439509 foliage manager fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-11 19:02:53 -04:00
austin
742c606540 remove dead method 2024-09-11 17:34:29 -04:00
austin
ce8261aa13 octree foliage work 2024-09-11 17:33:21 -04:00
austin
f234c6423c variable density for foliage cells
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-11 12:49:23 -04:00
austin
11d468fe14 menu fix, new voxel type + textures
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-11 12:19:29 -04:00
austin
d19fdef761 fix texture instanced actor buffers
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 20:49:08 -04:00
austin
e099fa9429 ability to select voxel for basic level
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 20:00:10 -04:00
austin
3fd97d415a voxel selection popout fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 19:32:09 -04:00
austin
f70844c74b make script engine optional for startup
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 18:13:08 -04:00
austin
211389812d display blank item slot under dragged item panel
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 15:15:41 -04:00
austin
44b70f4ce6 jump/fall/land animation consistency fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 13:24:14 -04:00
austin
797dfc95f6 reflag more tests
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 08:54:04 -04:00
austin
38a588712c reflag tests
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-10 01:40:06 -04:00
austin
706d25de56 3d spline implementation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 01:32:21 -04:00
austin
55eacf2c1b parshapes fixes, jump/fall state reorg
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-09 19:47:42 -04:00
austin
d9d2a74f68 eventual fall tree synchronization
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-09 18:32:34 -04:00
austin
99a7434557 min fall frames to block attack 2024-09-09 18:25:38 -04:00