Commit Graph

351 Commits

Author SHA1 Message Date
austin
96107d4356 rearching ServerFluidManager
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 17:02:08 -05:00
austin
57ab3158fe work on integrating c fluid sim
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 16:33:53 -05:00
austin
5174572fb8 Migrate C code
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 14:32:35 -05:00
austin
081a60a670 move class
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 13:31:41 -05:00
austin
72e6a6d0cb server fluid storage conversion
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 13:23:20 -05:00
austin
2d8b172f16 water spawner work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 12:20:36 -05:00
austin
7d6134c183 fix tests
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 23:09:58 -05:00
austin
0f85b0ac92 remove concurrent datastructures
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-11-29 21:36:05 -05:00
austin
dfc59e0ea6 fluid work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-11-29 21:19:59 -05:00
austin
080cdeca33 character database work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-11-29 20:47:52 -05:00
austin
176bdb1d5a singleplayer menu layout work 2024-11-29 17:40:13 -05:00
austin
2c967a2141 fix recursive delete in cell managers
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 17:16:29 -05:00
austin
aa34ea4db6 biome surface blending
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 16:19:39 -05:00
austin
471df1c6b1 debug work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 12:40:19 -05:00
austin
36d2271b35 convert server physics cell generation to executor
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 11:52:07 -05:00
austin
ef8b070c88 fix block tree not firing
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 11:21:02 -05:00
austin
b1230ea07c cloud work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-25 15:40:44 -05:00
austin
e8c38584fa fix block meshes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-24 11:16:31 -05:00
austin
21e2ec7b06 Server-driven block rasterizer with LOD
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-23 23:27:02 -05:00
austin
344019885e refactor block chunk data location
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-23 22:27:52 -05:00
austin
874dcafa97 Server structures for dealing with block data 2024-11-23 22:27:08 -05:00
austin
3777a9a37c server side terrain management refactoring
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-23 21:46:13 -05:00
austin
5fee2d06af Fix terrain editing
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-23 16:47:33 -05:00
austin
786e96373d foliage placement fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-22 20:55:18 -05:00
austin
745dbe224b voxel weight change
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-22 20:42:14 -05:00
austin
8c5874b6a3 foliage work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-22 20:21:26 -05:00
austin
7da8472d0e bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 20:59:05 -05:00
austin
3db6180c0e bug fixes + shader refactor
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 20:14:53 -05:00
austin
b892bea3d3 Fix backing out to main menu
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 19:12:18 -05:00
austin
4d9047d8cf bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-19 11:45:35 -05:00
austin
3a9eb0591d Noise definitions in data files
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-18 18:25:29 -05:00
austin
596b0f6624 hitbox fix + mountain gen
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-17 14:32:18 -05:00
austin
9bd81242fc implement crafting
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-16 18:38:43 -05:00
austin
d0235a01d6 major script engine work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-15 15:10:42 -05:00
austin
e1ec69c230 spawn item automatic generation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-14 15:14:36 -05:00
austin
9a20a64d5b fixing up gridded data cell manager
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-13 21:08:32 -05:00
austin
755db7ba72 editor entity support
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-13 18:55:02 -05:00
austin
a32f6200cc fixes + generator work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-13 15:49:52 -05:00
austin
d06d5d4506 homogenous value fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 17:07:30 -05:00
austin
c2aacdd2ae more optimizations
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 16:08:26 -05:00
austin
4f2fcc62c9 chunk data storage dimension change 2024-11-11 11:08:22 -05:00
austin
1b5d6c1795 Terrain optimizations
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-10 14:51:29 -05:00
austin
221bcd70a7 fix cache bug + foliage setting
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-09 20:51:27 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-09 20:04:44 -05:00
austin
a9c74e8d50 fixes to foliage rendering
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-08 17:54:48 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-08 12:11:40 -05:00
austin
e12dd55703 hook up content generation to test gen realm
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-07 18:44:07 -05:00
austin
22e468a6d0 remove first chunk special gen
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 14:44:55 -05:00
austin
96b65dba46 fix array error
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 13:39:47 -05:00
austin
ae4c0aa4e5 add request timeout mechanism
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 12:25:31 -05:00
austin
59b899b1d7 support for sixteenth resolution chunks
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 12:08:00 -05:00
austin
e6fdac489c stratified updates to client cell manager
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 11:44:51 -05:00
austin
7493c1128b eighth res chunk gen
Some checks failed
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-07 10:04:51 -05:00
austin
d077f43188 Add quarter res chunks + good requeue mechanism 2024-11-07 09:17:46 -05:00
austin
4b8e4cb542 fix server caching of terrain
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
2024-11-06 10:05:06 -05:00
austin
0320173800 Add stride to reduced endpoint
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-05 14:47:08 -05:00
austin
c02959efee voxel fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-04 22:28:59 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-04 13:51:04 -05:00
austin
d6c476b4a3 true terrain regen, gen algo tweaks
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-29 14:58:06 -04:00
austin
987165649f generation testing menu with regenerate button
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-29 14:10:10 -04:00
austin
604380b31e Basic terrain generation testing
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-29 13:52:31 -04:00
austin
4d6278d21f fix + docs + refactor mathutils
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-28 16:15:24 -04:00
austin
634e88942b chemistry engine, biome notes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-10-23 16:05:33 -04:00
austin
70f7a78626 biome data definitions, notes on how to distribute
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-10-23 15:30:27 -04:00
austin
aa70f39eb9 terrain generation testing realm
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-10-23 13:07:08 -04:00
austin
3b521e3197 editor entity
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-10-22 11:29:14 -04:00
austin
1cb93b04f6 fix debug sp launcher 2024-10-20 12:01:50 -04:00
austin
b5e8c71545 toolbar state mostly working
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-27 18:23:55 -04:00
austin
ccaaa47127 voxel selection item
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-20 20:59:23 -04:00
austin
63a302444f shader fix, terrain editing fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-19 16:36:56 -04:00
austin
3d6b71bf01 initial hitstun implementation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 21:58:15 -04:00
austin
3c64166798 ui work, entity packet fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-16 17:05:53 -04:00
austin
79e2fdf512 bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-15 10:56:09 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-14 21:45:51 -04:00
austin
90793154ed data cleanup
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 19:33:12 -04:00
austin
cdd44bd362 bugfixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 18:51:51 -04:00
austin
e099fa9429 ability to select voxel for basic level
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 20:00:10 -04:00
austin
3fd97d415a voxel selection popout fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 19:32:09 -04:00
austin
f70844c74b make script engine optional for startup
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 18:13:08 -04:00
austin
f4f288c8d5 recoil on attack block
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-09-09 17:08:02 -04:00
austin
73a5d79bc2 tests, datastructure, debug work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-08 21:39:54 -04:00
austin
b9ccf5990c globals tests
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-05 17:09:18 -04:00
austin
d39254968f melee ai targeting fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-05 00:48:43 -04:00
austin
b0a92ba6e1 server data cell readiness fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-04 19:49:21 -04:00
austin
546a72eb80 more test repair work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-04 01:30:18 -04:00
austin
56b60695c5 viewport loading 2024-09-04 00:42:06 -04:00
austin
1bdda9c2e4 change walk component package 2024-09-03 21:45:14 -04:00
austin
b1612cc943 hitbox collision debugging
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-02 18:30:26 -04:00
austin
3888b9d442 spawning units
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-02 16:52:34 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
4c65b59b1b script work, player weapon on level edit
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-25 12:08:14 -04:00
austin
9bd2b6b38f work on resetting scene on escaping to main menu
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-24 17:24:20 -04:00
austin
5563b4366f thread manager
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-08-22 21:24:44 -04:00
austin
0d80214dc8 testing work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-19 13:37:36 -04:00
austin
af4d1317fc particle work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-18 18:27:23 -04:00
austin
0eb002df82 foliage serialization/deserialization
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-17 11:11:07 -04:00
austin
277b9b6ee3 logger toggle debug window
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-16 22:20:09 -04:00
austin
c8fc089607 ai reset walking on disable
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-16 16:20:08 -04:00
austin
74167038f7 server tlc
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-16 08:04:44 -04:00
austin
7775cb5e24 ai tweaks 2024-08-15 13:14:02 -04:00
austin
8fcd0a8f64 rename move nodes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-15 13:04:33 -04:00
austin
89a0df81a5 melee ai tweaks
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-15 10:46:12 -04:00
austin
61c5599265 true behavior trees
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-15 09:52:32 -04:00
austin
bdec668fb8 Ai rearchitecture for real btrees
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-14 14:46:38 -04:00
austin
b0277f9f74 properly delete entities on the server
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-14 13:33:29 -04:00
austin
1ca9c60640 hitbox collision debounce work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-13 15:51:46 -04:00
austin
b1b3d90b70 movement anim interrupt, debug hit work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-12 17:57:26 -04:00
austin
b48501652c fix server animation reset bug
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-12 15:26:38 -04:00
austin
8e6c9e97b0 block sfx
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-12 13:07:40 -04:00
austin
8e48250013 server anim time scale fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-12 09:41:00 -04:00
austin
ee15dd2366 client-server physics synchronization
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-11 19:31:43 -04:00
austin
07a708edfc architecture work, blocker ai tree
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-10 14:43:00 -04:00
austin
9349b35596 equipped item serialization
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-09 21:05:27 -04:00
austin
ff3914cc19 remove blender transform token support
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-09 18:06:44 -04:00
austin
ee44f76dcc play audio on client when server has collision
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-08 14:10:26 -04:00
austin
d319f05a2e interrupting animations
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-02 14:32:33 -04:00
austin
9958a6c5d4 math class refactoring start
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-01 21:46:19 -04:00
austin
92a6cefc20 server plays blocking animation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-31 18:49:18 -04:00
austin
d409c3adef server-synchronized jump
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-31 18:05:00 -04:00
austin
b37f80c18d network refactor
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-29 21:27:13 -04:00
austin
be5c24a7fc option to load whole scene on init
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-29 14:53:39 -04:00
austin
e6fc720299 move tree and idle to use unified animation object 2024-07-28 17:31:06 -04:00
austin
4b0064b761 properly leverage animation masks
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-28 16:56:58 -04:00
austin
126a8f79c8 animation priority categories
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-28 15:27:57 -04:00
austin
ad823fcbb4 unify animation data on disk
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-28 14:51:20 -04:00
austin
c5f16ae282 life state synchronization
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-27 01:34:17 -04:00
austin
161f40ee04 synchronizing object entities
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-27 00:15:50 -04:00
austin
570086c2cc 2h katana
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-24 12:49:44 -04:00
austin
9c53027bf0 AI debug menu
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-21 16:56:21 -04:00
austin
b10b7e8407 Basic ai framework
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-21 16:46:25 -04:00
austin
d36b2f3237 handle signals passing with no hooks
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-19 22:59:24 -04:00
austin
c3f824198b ui fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-19 22:36:57 -04:00
austin
893239c158 hooks implementation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-16 17:55:28 -04:00
austin
da28d13d61 script loading work 2024-07-14 16:00:35 -04:00
austin
9aa7cfe048 toggle ui element
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-13 23:34:54 -04:00
austin
b18a09ef3e cleanup
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-13 21:12:05 -04:00
austin
2b68231789 scene/save refactor 2024-07-13 21:11:46 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
0bec1386f1 cleanup (goodbye arena)
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-13 15:35:44 -04:00
austin
5a2895f9fd cleanup
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-13 15:28:53 -04:00
austin
67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
austin
7a2bdf7745 transvoxel algorithm meshgen 2024-06-22 16:10:30 -04:00
austin
8c0a7697d0 block synchronization
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-06-18 18:41:33 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-06-14 13:58:10 -04:00
austin
4ae09e7afb network fixes, documentation, etc 2024-06-07 19:42:48 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
b1d79dbc16 hitboxes - refactoring work, documentation 2024-05-26 13:28:11 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-24 22:52:42 -04:00
austin
bd244b151d movement tree networking work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-13 10:17:35 -04:00
austin
ac12b3f5a8 async load texture atlas
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-07 21:39:20 -04:00
austin
696f1175bb saving items to disk
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-05 17:06:04 -04:00
austin
72bacc826a small save fix for fresh install 2024-05-05 17:01:08 -04:00
austin
74b3140344 start work on synchronizing attack
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-05 16:52:03 -04:00
austin
3bfcc4c5d1 grass fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-21 21:12:19 -04:00
austin
a1d03ef59e Fix items networking
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-21 17:41:50 -04:00
austin
597a969151 documentation, bug fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-17 19:34:25 -04:00
austin
34403c3155 UI work for level editor
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-13 14:15:04 -04:00
austin
3e5cade90e searchable voxel selection ui
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-10 22:11:02 -04:00
austin
45ce4ca9a9 rudimentary scene saving
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-24 21:51:11 -04:00
austin
6f8e44f325 menu refactoring
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-03-24 13:19:02 -04:00
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
a5c1667d9f Move physics to ODE-side
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-23 17:45:46 -04:00
austin
362de5bee9 refactor btree interface location 2024-03-21 20:37:47 -04:00
austin
37a4cd7dd6 Make debug sp work eventually load
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-21 19:12:29 -04:00
austin
ba5537bcf7 ground move refactor
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-21 18:47:07 -04:00
austin
58d1d86262 More stuff
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-20 22:00:40 -04:00
austin
512998eb24 Free camera support for debugging
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-20 21:09:00 -04:00
austin
86edabf4de player entity debug menu 2024-03-20 18:57:48 -04:00
austin
db8ad7d10a Fix ghost water in the sky
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-19 20:53:41 -04:00
austin
bfd7690403 fix fluid chunk model creating and flickering 2024-03-19 20:03:21 -04:00
austin
97edfacd41 fluids are rendering albeit poorly
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-17 18:44:39 -04:00
austin
41f2675e43 Fix arena mode
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-13 17:47:21 -04:00
austin
76875cb8cb Massive mesh refactor 2024-03-09 20:05:47 -05:00
austin
39134f9693 Timekeeping update
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 17:05:40 -05:00
austin
7ab6cf96d9 Audio engine overhaul
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 15:54:47 -05:00
austin
7bf26fb47a finish bar graph implementation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-07 17:26:28 -05:00
austin
260043092d significant framerate improvement 2024-02-25 20:43:13 -05:00
austin
fa11fc9bec Full flow environment generation for gridded chunks 2024-02-25 19:59:40 -05:00
austin
7e2f4feaf5 terrain editing improvement + animation bugfix 2024-02-25 14:27:48 -05:00
austin
dc0a61c0dc Model global pretransforms + physics work 2023-12-02 18:24:05 -05:00
austin
b4426c413b Physics consolidation 2023-11-05 12:28:19 -05:00
austin
9811c18cf7 Procedural Tree Trunk code 2023-09-02 19:40:17 -04:00
austin
8a82598ccc Fix transparent bug 2023-07-26 19:09:55 -04:00
austin
e362a6af75 Fix server physics and terrain generation 2023-07-15 20:16:17 -04:00
austin
c71f4fecad Physics fixes 2023-07-14 22:10:38 -04:00
austin
ceb5a5aaf8 Refactor continent phase code location 2023-07-09 15:50:22 -04:00
austin
8f61e3e00e Fix SP debug mode 2023-07-09 15:49:31 -04:00
austin
058c6ac3d9 Foliage cell concept 2023-06-23 14:09:03 -04:00
austin
3948f1f921 Terrain generator updates + Foliage work 2023-06-20 15:54:09 -04:00
austin
c69caeeab9 Comment, add interfaces to chunk classes 2023-06-13 18:59:56 -04:00
austin
a8941c5de7 Networked terrain editing 2023-06-13 18:50:23 -04:00
austin
3434edebf0 Ray casting 2023-06-06 00:12:18 -04:00
austin
8f06a025f0 First terrain commit 2023-06-03 17:27:30 -04:00
austin
e02a02eb5f Refactoring client location in codebased 2023-05-28 15:06:28 -04:00
austin
d8f234503a Move server terrain code to server folder 2023-05-28 15:00:46 -04:00
austin
ebec7a373e Separation of client and server logic
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2023-05-20 19:18:09 -04:00
austin
ec9203b8d2 Work towards simplifying netcode for btrees 2023-04-22 19:20:32 -04:00
austin
5574d9caed Part 1 of entitymanager->scene refactor 2023-04-06 23:19:01 -04:00