Commit Graph

69 Commits

Author SHA1 Message Date
austin
d0e5f3b7d2 more testing work
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2024-08-22 19:56:53 -04:00
austin
ef0c2ee7ca octree implementation
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2024-08-22 18:03:48 -04:00
austin
787160a098 potential testing fix 2024-08-20 15:22:42 -04:00
austin
a35e63920f consistent window size for render tests
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2024-08-20 15:08:13 -04:00
austin
2e5ebb392b update image assert for testing
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2024-08-20 15:01:13 -04:00
austin
0d80214dc8 testing work
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2024-08-19 13:37:36 -04:00
austin
415e20d02d testing rearchitecting
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2024-08-19 12:41:53 -04:00
austin
25346978e6 test fix
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2024-08-19 09:42:08 -04:00
austin
0eb002df82 foliage serialization/deserialization
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2024-08-17 11:11:07 -04:00
austin
277b9b6ee3 logger toggle debug window
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2024-08-16 22:20:09 -04:00
austin
d41f3f2b16 synchronization rotation fix
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2024-08-16 18:11:59 -04:00
austin
72bbbca989 fix first person rendering not sending lighting
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2024-08-16 16:46:06 -04:00
austin
c8fc089607 ai reset walking on disable
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2024-08-16 16:20:08 -04:00
austin
1314ceac06 attack bugfixes
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2024-08-16 15:55:21 -04:00
austin
51e028d9bb fixes 2024-08-16 15:52:02 -04:00
austin
418ff60f6a launcher fixes
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2024-08-16 10:25:05 -04:00
austin
3782145fb3 fix builds
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2024-08-16 09:33:27 -04:00
austin
74167038f7 server tlc
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2024-08-16 08:04:44 -04:00
austin
8bf1c23704 fix local server-client disallowing connections
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2024-08-15 18:42:29 -04:00
austin
bd297df672 work debugging shader issue
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2024-08-13 23:51:41 -04:00
austin
c8a2f1d035 animation updates
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2024-08-13 17:50:45 -04:00
austin
d7619692ed movement audio system for client
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2024-08-08 11:33:51 -04:00
austin
abfafe13b9 bone debug rendering 2024-08-01 21:26:55 -04:00
austin
52354e59ee more test file work
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2024-08-01 17:36:50 -04:00
austin
3e934fddd7 testing fix 2024-08-01 17:35:05 -04:00
austin
60c1de5e65 testing fix 2024-08-01 17:31:09 -04:00
austin
7008e0aa25 download typescript with build
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2024-07-31 20:21:14 -04:00
austin
bfbdf5cf3e shadow fix
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2024-07-30 12:29:09 -04:00
austin
1f028aa924 ui toolkit work
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2024-07-20 12:30:09 -04:00
austin
9aa7cfe048 toggle ui element
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2024-07-13 23:34:54 -04:00
austin
67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
austin
068f3979b8 hookmanager in scriptengine, upgrade to junit 5
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2024-07-12 17:56:23 -04:00
austin
71fb248154 work towards automated testing
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2024-07-07 23:28:04 -04:00
austin
0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00
austin
29299a7781 add saving framebuffers 2024-07-03 14:55:24 -04:00
austin
7a2bdf7745 transvoxel algorithm meshgen 2024-06-22 16:10:30 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
a241d97d33 texture atlasing for terrain w/ triplanar mapping
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2024-05-04 16:11:18 -04:00
austin
0d26c404ee fix audio playing for too long
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2024-04-22 22:31:20 -04:00
austin
3bfcc4c5d1 grass fix
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2024-04-21 21:12:19 -04:00
austin
597a969151 documentation, bug fixes
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2024-04-17 19:34:25 -04:00
austin
788a71d1e1 environment controls in level editor
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2024-04-13 22:18:22 -04:00
austin
7c8e536f80 bare minimum working ui update
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2024-04-04 18:15:10 -04:00
austin
38fc3068a7 attempt fix testing
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2024-03-24 15:51:49 -04:00
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
a5c1667d9f Move physics to ODE-side
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2024-03-23 17:45:46 -04:00
austin
46ec60e5a9 fix actor panel rendering 2024-03-21 20:01:42 -04:00
austin
20c0bff89d refactor ui framework to use openglstate
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2024-03-21 19:51:42 -04:00