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ea1132ee61
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Delete 'src/main/java/electrosphere/renderer/light/PointLight.java'
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2021-09-19 22:24:19 +00:00 |
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2685b358f5
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Delete 'src/main/java/electrosphere/renderer/light/SpotLight.java'
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2021-09-19 22:24:14 +00:00 |
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0437db3c42
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Delete 'src/main/java/electrosphere/renderer/light/ItsBroken_DirectionalLight.java'
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2021-09-19 22:24:08 +00:00 |
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satellite
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b162bdd8d2
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Sync laptop and desktop
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2021-09-19 18:16:25 -04:00 |
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satellite
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5b3c99b2ff
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Work on terrain mesh towards splatting
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2021-08-08 14:26:23 -04:00 |
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satellite
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f862c104cc
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Failure to fix mac rendering
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2021-08-08 12:32:18 -04:00 |
|
austin
|
236eb59274
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Convert entity position to double from float
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2021-08-08 01:14:41 -04:00 |
|
austin
|
0ef9d8c309
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Hook user settings into engine more
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2021-08-07 17:43:43 -04:00 |
|
austin
|
c663074616
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Performance tweaks
(disable vsync, conditional oob)
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2021-08-05 23:24:23 -04:00 |
|
austin
|
952f9e30a0
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Add foliage!
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2021-08-03 22:10:48 -04:00 |
|
austin
|
3a1924f8f4
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Client side entity instancing
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2021-08-03 00:04:57 -04:00 |
|
austin
|
3388325838
|
Fix rendering bug
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2021-08-01 21:45:20 -04:00 |
|
austin
|
1e1117f9e1
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Can place structures
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2021-07-26 21:25:31 -04:00 |
|
austin
|
45e28e5568
|
Fix skybox tracking potentially
|
2021-07-25 23:34:04 -04:00 |
|
austin
|
bbbeb0f848
|
Tuning gravity more
|
2021-07-21 23:06:28 -04:00 |
|
austin
|
719a0eaa9c
|
Gravity "fixes" / Symbolism map skeleton
|
2021-07-20 00:44:58 -04:00 |
|
austin
|
85f60b038b
|
Fixing gravity / adding gravity tree
|
2021-07-20 00:19:07 -04:00 |
|
austin
|
0f4a764470
|
Collision/physics engine
|
2021-07-19 01:21:46 -04:00 |
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satellite
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f585af6fad
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Start work on collision update and virtual sim
|
2021-07-10 19:43:00 -04:00 |
|
satellite
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3cf8a45c63
|
Better rendering on mac
|
2021-07-10 13:53:49 -04:00 |
|
austin
|
ce6a6b9ad7
|
Particle system!
|
2021-07-04 23:50:38 -04:00 |
|
austin
|
6096a36896
|
Attack moves
|
2021-07-04 01:59:01 -04:00 |
|
austin
|
24c984b714
|
Give homie proper skin
|
2021-07-03 23:41:29 -04:00 |
|
austin
|
f4bcc35cbf
|
First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
|
2021-07-03 23:25:11 -04:00 |
|
austin
|
ef6116646a
|
Overhaul spawning / creatures / items data
|
2021-06-29 23:32:53 -04:00 |
|
austin
|
1c01ab1868
|
Add goblins
|
2021-06-29 01:41:26 -04:00 |
|
austin
|
5eae8dee7a
|
Fix desynced hitboxes with animations
|
2021-06-28 22:40:41 -04:00 |
|
austin
|
3d0acb530e
|
Managing textures in asset manager
|
2021-06-28 00:41:42 -04:00 |
|
austin
|
d889e6126c
|
reorganization + logging + networking fixes
|
2021-06-27 14:33:13 -04:00 |
|
austin
|
40565a1c83
|
Overhaul build process + launcher + file loading
|
2021-06-25 23:19:09 -04:00 |
|
austin
|
64928852ba
|
Redo file loading / builds proper jar now
|
2021-06-20 14:29:54 -04:00 |
|
austin
|
8c4f902652
|
Merge terrain library into main project
|
2021-06-13 12:57:16 -04:00 |
|
austin
|
05eefc9c45
|
actually fix issues
|
2021-06-11 23:17:37 -04:00 |
|
austin
|
c5bf84a8cd
|
Merge branch 'dev' of ssh://git.austinwhoover.com:222/gitadmin/Renderer into dev
|
2021-06-11 23:16:48 -04:00 |
|
austin
|
ba494b32b5
|
Use telephone for networking code
|
2021-06-11 23:13:45 -04:00 |
|
austin
|
1f90094761
|
Hitbox Sphere fixes & logic
|
2021-06-08 20:23:58 -04:00 |
|
austin
|
323a966516
|
Attaching items to entity's bones
|
2021-06-07 20:11:56 -04:00 |
|
austin
|
7379afbbc7
|
Hitboxes!
|
2021-06-06 01:59:51 -04:00 |
|
austin
|
a3269b962d
|
Arena mode distinction
|
2021-06-03 22:04:08 -04:00 |
|
austin
|
607abd392c
|
Basic ui is working! :D
|
2021-06-03 17:40:30 -04:00 |
|
austin
|
bde5a77131
|
Basic menus
|
2021-06-02 00:32:47 -04:00 |
|
austin
|
f4a7a8d513
|
Text boxes render!
|
2021-06-01 22:41:16 -04:00 |
|
austin
|
31e506ff1f
|
Partway to getting fonts working
|
2021-06-01 01:05:42 -04:00 |
|
austin
|
152aac2492
|
First pass at shadows
|
2021-05-31 18:13:08 -04:00 |
|
austin
|
79cad3a473
|
Framebuffers
|
2021-05-28 09:43:19 -04:00 |
|
austin
|
6e6979e73a
|
Add actor, make animation per actor
|
2021-05-26 22:16:28 -04:00 |
|
austin
|
329420ae94
|
Fix controls not firing network events
|
2021-05-26 19:53:53 -04:00 |
|
austin
|
c0b0362e71
|
First working version of proper networking
|
2021-05-21 21:19:00 -04:00 |
|
austin
|
f684d1c722
|
Behavior trees, Cell management, new humanoid model, animations,
generally a lot of shit
|
2021-05-16 18:20:02 -04:00 |
|
satellite
|
3baf78f599
|
Performance changes for chunking
|
2021-04-04 23:30:33 -04:00 |
|
satellite
|
716ed65f70
|
Attempted performance tweaks (caching, etc)
|
2021-04-04 20:31:14 -04:00 |
|
satellite
|
4ced329a47
|
Basic chunking done
|
2021-04-04 14:58:22 -04:00 |
|
satellite
|
34c5776296
|
Refactoring, terrain, lots of changes
|
2021-04-01 23:08:49 -04:00 |
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