austin
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094831ba22
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Initial marching cubes!
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2023-04-23 11:51:54 -04:00 |
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austin
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ec9203b8d2
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Work towards simplifying netcode for btrees
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2023-04-22 19:20:32 -04:00 |
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austin
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2fd8e77a2a
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Detatch client logic from opengl/openal calls
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2023-04-11 21:27:09 -04:00 |
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austin
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b167062585
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Scaffolding for various unit tests
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2023-04-11 17:56:11 -04:00 |
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austin
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b01efa89e8
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Add jenkinsfile + pom update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2023-04-08 22:34:37 -04:00 |
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austin
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f0049c2cc6
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Start work moving entitymanager->scene
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2023-04-07 12:32:43 -04:00 |
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austin
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5574d9caed
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Part 1 of entitymanager->scene refactor
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2023-04-06 23:19:01 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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1dcb3df6a8
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Jet shooting
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2023-01-05 22:56:43 -05:00 |
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austin
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5874cac33b
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improve airplane movement + fix camera calculation
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2023-01-01 23:53:58 -05:00 |
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austin
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a5c9158875
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Model/Mesh pretransforms
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2022-12-30 16:38:06 -05:00 |
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austin
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9d9adea61f
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Fix airplane movement
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2022-12-30 14:18:23 -05:00 |
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austin
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6b29863016
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Airplane movement tree/jet asset
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2022-12-29 21:43:13 -05:00 |
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9aa5cadb62
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Merge pull request 'sceneLoaderCollisionMeshGen' (#129) from sceneLoaderCollisionMeshGen into master
Reviewed-on: https://git.austinwhoover.com/gitadmin/Renderer/pulls/129
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2022-12-12 00:27:08 -05:00 |
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austin
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478acb1f54
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Fix scene collision mesh generation
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2022-12-12 00:25:32 -05:00 |
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austin
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ac2d76cd01
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Collision mesh generation in scene loader
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2022-12-11 12:28:53 -05:00 |
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austin
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9e2b0d396e
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Basic scene loading to server
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2022-12-08 22:53:40 -05:00 |
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austin
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bde6002695
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Settings updates
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2022-12-08 19:05:06 -05:00 |
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austin
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ec66db9c08
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ui debug tools,macos settings,javascript engine
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2022-12-06 20:01:53 -05:00 |
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Austin Hoover
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9bf2f81ae1
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ShaderOptions,ui debug draw bound,start regions
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2022-11-21 11:20:36 -05:00 |
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austin
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c2ce7c57cf
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Symbolism spreadsheet
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2022-10-11 21:17:16 -04:00 |
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austin
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7a7db7e831
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Group world generation better
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2022-10-10 21:07:28 -04:00 |
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austin
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678b2803fd
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random sp world option
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2022-10-10 20:51:23 -04:00 |
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austin
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b8012b4e8f
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Tweaks to human model
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2022-09-18 22:33:01 -04:00 |
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austin
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89eeb41ec9
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Remove gradiant from cel shader
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2022-09-16 23:42:52 -04:00 |
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austin
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9ccea0a9b5
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Remove cel clamp in default shader
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2022-09-16 23:23:47 -04:00 |
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austin
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dc7f8dda0a
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Re-enable point lighting on terrain
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2022-09-16 21:55:10 -04:00 |
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austin
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32775dc4ee
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Fix shadow mapping onto terrain
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2022-09-16 21:43:54 -04:00 |
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austin
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eb9ea36749
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Fix camera vector zerod on init game
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2022-09-16 17:23:12 -04:00 |
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austin
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19b2a0af15
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Update human walk speed
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2022-09-16 17:15:41 -04:00 |
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austin
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a1c05274bf
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Disable render ui bounds flag
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2022-09-16 15:46:23 -04:00 |
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austin
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99b7ffbe39
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Merge branch 'master' of ssh://git.austinwhoover.com:222/gitadmin/Renderer
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2022-09-16 15:45:50 -04:00 |
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austin
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9da0215d29
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Work on debugging tools for ui
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2022-09-16 15:45:32 -04:00 |
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austin
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d5af9b1ad4
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Add user setting for fullscreen
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2022-06-27 17:38:16 -04:00 |
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austin
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2049692634
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partway to floating island object
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2022-06-15 15:53:40 -04:00 |
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austin
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bbb2325e86
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Startup unit test
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2022-06-12 17:00:28 -04:00 |
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austin
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69b8f86647
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Add option for testing
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2022-06-08 16:24:15 -04:00 |
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597c60b035
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Merge pull request 'networkEquipping' (#126) from networkEquipping into master
Reviewed-on: https://git.austinwhoover.com/gitadmin/Renderer/pulls/126
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2022-06-07 17:24:21 +00:00 |
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austin
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f41f994fc1
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ui fix client side, verify server side sync
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2022-06-07 13:21:45 -04:00 |
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austin
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9bb6e5b2ad
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client side transforms working outside of ui
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2022-06-07 13:18:25 -04:00 |
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austin
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cf9588f24f
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equipping networking partway
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2022-06-06 18:11:05 -04:00 |
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austin
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a957a3f0ca
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Logger changes
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2022-05-17 16:21:24 -04:00 |
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austin
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9fc52918a3
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Some menu audio
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2022-05-17 16:11:13 -04:00 |
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austin
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4499a9e534
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basic inventory networking
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2022-05-17 14:27:54 -04:00 |
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austin
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726ffe065e
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fix textinput color on string change
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2022-05-15 18:36:07 -04:00 |
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austin
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42804cfe3c
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fix text input with no child characters
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2022-05-15 18:30:14 -04:00 |
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6d731db5b2
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Merge pull request 'shadows still broken' (#119) from animeShader into master
Reviewed-on: https://git.austinwhoover.com/gitadmin/Renderer/pulls/119
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2022-05-15 22:14:15 +00:00 |
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austin
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772e1e770c
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shadows still broken
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2022-05-11 16:47:59 -04:00 |
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austin
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c69e4e9c9e
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fix streaming character templates
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2022-05-10 17:29:27 -04:00 |
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austin
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611ea8c0de
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fix movement tree networking again
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2022-05-10 17:14:11 -04:00 |
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